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Milli

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Everything posted by Milli

  1. A friend of mine tested it, who used to run TDU with vanilla weather said it seemed even smoother. The weather i did don't use other things beyond original TDU files (weather.ini and FX.ini) and modified textures. But, even if someone experience a fps drop rate below anything playable, it can be reversible, as it's just some files that need to be swapped.
  2. Yeah, Digimon is weird. Right at the first episodes it has a beach, with a bunch of phone booths, and it's like, why are there phone booths on the beach? And they start ringing. I remember i got scared at the time. I still do though. Lol
  3. Skullgreymon is da best. Period. /endthread.
  4. Reincarnation is not a private server. It also uses Project Paradise. And no, there is no such modification for TDU2. And Project Paradise is not boring, it is better to have that than don't have anything, like TDU2. Lol
  5. It is a lot of work. Mind you, i started this 2 years ago. And thanks, but i've made my own weather too, which will be in Platinum.
  6. A bunch of them. Lol Standard wheels missing in some vehicles Tires going under the ground (looking flat) in some vehicles Tires going across the body panel when you hit a curb or anything like that Correct colors in some vehicles Correct camera views Correct and accurate stats. (If the car does 0-60 in 5 seconds, it will do in 5 seconds in-game. Real top speed is also matching the real data.*) Improved physics on vehicles i messed it up completelly. (Ferrari F12 for example) Cars no longer get stuck in gear if you play with automatic transmission Some cars no longer get their RPM stuck on the redline Changing the wheel size of a vehicle doesn't risk to mess up other vehicles, like it happened in UCP Car Delivery mission will no longer display messed up cars, like wrong wheels or anything like that Compatible HDRi with the weather * P.S. - Real top speed is the maximum speed the car can actually reach, not the value displayed in the side bar in-game. As i said before, sadly, to make a car perform like it should, we must set the "top speed" as the maximum speed the last gear could in theory achieve, if there was no drag. So, cars will usually display a higher value than they can actually reach. Edit: Maybe there is more fixed issues, but those are the ones i can remember at the moment.
  7. Same way you did to add a color to the W12, add 2 of the same color for the MC12.
  8. No, there isn't indeed. I am adding 4 cars from previous brands that i got the files. (Soon the images) And then there is Toyota, TVR, Volkswagen, Volvo, W Motors and Weismann. 411 cars in the dealers, because the total number of 100% finished vehicles is beyond 800 already. So, there are still about 60 to go. Also, TDU Platinum really started back in February 2017, as UCP v1.05, when i decided to work on the mistakes i made in UCP v1.04. So, that means that Platinum is about 2 years in development. Yes, i know, it's a long time. Lol
  9. Yeah, the W12 interior is blue because the texture is blue. Same goes for the orange in the roadster.
  10. That's because you only changed the color name. See how it is in another car. You will notice it has the name, and down below it will have a code, like BM_03. That is the color. Red colors are R_Number, RM stands for Red Metallic. For example, Alfa Romeo GT dark red metallic is actually the color RM_14
  11. The biggest concern is the fact that the car is highly modified. And usualy, highly modified cars when get sold, is nothing but a bucket of problems.
  12. Could you take a photo of the engine? I would like to see the setup to arrange everything, like where the turbo is, where is the intercooler and such? Edit: and a 2007 car is already 12 years old. That's quite some age now.
  13. So you bought an used and relatively old A6 with highly modded engine and transmission? Lol
  14. How do you change the turbo in a Naturally Aspirated engine? Also, ecu mapping? Lol
  15. Tell me more about how a 2007 A6, with a 3.2l V6 engine is making 435hp?
  16. It is not everyday that you see a car from 1957 in the streets, i suppose. Plus, i believe these were really popular back then, no?
  17. Thanks, i will remember this when the time comes. At the moment i just want to finish the database work, so i can release TDU Platinum as soon as i can. Lol Afterwards is afterwards.
  18. I agree, but untill i learn how to make my own TDU mods, i have to stick with this sort of thing. And it's very sad, not kinda. Lol
  19. The point here is to discuss the categories and ideas for how the "Download" section of the forums will work. Because now, with this new platform, the forum can host files on it's own, without the need of a third-party file host and modders posting a link. kmix-rider didn't understand the topic and went off it, waaaaaaaaaaaaay off. ^ As the OP says.
  20. Yeah, plus, these effects can vary from computer to computer. Weaker the computer, faster they will get the issues. So, some people might never experience it at all. One thing that helps is avoid keeping other stuff open in the same time as the game, such as web browsers, spotify, etc.
  21. You mean revert it back to the original color?
  22. Yes, sadly there is an issue with the car. The problem is the mod itself, the AE86 mod. Sadly, the modder who did it, didn't really optimized it for TDU, which makes it "heavier" for the game, causing the glitches. Some other vehicles can have the same effect. How to fix it? Use another AE86 mod file. Problem to do that? Not many good AE86 mods around, and that happens with other cars aswell, sadly, untill someone makes a real good AE86, we're stuck with it. I've replaced some cars that could find other and better models (ex: 959), but that is not possible with all of them. Edit: And yes, it's a "2JZ swap". Lol
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