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maggit

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Everything posted by maggit

  1. A new patch has been released. (As if anyone cares. :D) It's 27.79MB. No official info on what it does.
  2. I found an Alfa Romeo Giulia once, never seen it again. Popped in a few times into a Diablo, MPC 4-12.
  3. I'm absolutely loving this game. The physics are a bit on the arcade side but they feel like the first Driver and that's what they promised, so I guess they delivered. It's addictive and has a very good and diverse car list, something TDU2 failed at miserably. The (visual) damage model is absolutely stunning, probably one of the best ones I've seen in a long time. Also it's quite bug free. I'm loving the music and it seems with progress we get more and more tracks. Too bad there didn't add more of those '70s funk tracks. They're great and fit in quite well! The contemporary music is good as well. I could listen to it unlike in TDU2 or NFS:HP2010. It's a bit lacking in the gfx department. The PC version looks much darker than its console counteparts and I was a little bit disappointed that the cars don't get dirty on dirt. Also, the lights don't work in shadowy areas. I was hoping it would have weather and day/night cycle but that's no deal breaker.
  4. On topic for a change: I know what's wrong. The test run of Dangeroute goes the other way the real race does. It's like they added the backward option like in oldschool racing games. Lulz.
  5. @Sfy I actually meant the TDU2 section was pretty much dead, sorry for the confusion.
  6. @Sfy I consider myself a fan of both games but with the current condition of TDU2 TDU-Central as a community SHOULD leave TDU2 in the bin simply as a form of protest until/unless Atari improves the service (both the game and servers) -. And you also have to admit that if Diablo hadn't binned it this sub-forum would've been pretty much dead - and that says something about the game as well.
  7. Hm, I'm kind of hoping you have some inside info on TDU2 that's why you gave the deadline but seeing as it's a Sunday, I get the feeling it's just an arbitrary date. :P
  8. Maybe the server is offline at the moment?
  9. *Throws grenade in your general direction.* ;) I can't believe it but I lost interest in the game. They could've kept it by releasing regular car packs but nooo... No patch notes, and firing the staff. I probably won't be back until DLC2 is out.
  10. The driver must have been in shock, that's why he didn't stop. Come on, he just killed a person and that person's body was gruesomely thrown inside his car.
  11. That's true, it's officially in the bargain bin.
  12. :Profesor Farnsworth voice: Good news everyone! Exploration Pack coming for Xbox and PS3 | Test Drive Unlimited 2 Blog Or is it? Nothing definite apart from the fact that it's coming. It kinda has been coming for the last 3 months.
  13. Actually, his title said that he is an admin but the post showed up under the dev post filter. On the other hand, InfoNinja's posts also show up as 'dev posts' so that might as well been AtariJosh's hand slippomg on teh kyebraod.
  14. Wow, first dev post on Atari forums since the infamous "no one knows what it does" patch and what does it say? It was an answer to an idea to change friend colour on maps. Friends idea - Test Drive Unlimited 2 Forums
  15. Total Drivers United - Central?
  16. Both cars made my jaw drop. :O
  17. Yeah, sure some of that stuff was confirmed way before launch that doesn't mean it'll come out post-launch or any time soon. Frankly, we don't even know if Nour Poloni or the rest of those people mentioned there still work at Eden... This post is basically useless.
  18. Sure but those are bonus/cut cars. That's something different. It's like old games did it. Bonus cars can be fictitious and not licensed. Remember the El Nino or FZR2000 from NFS?
  19. In my case - Vanilla and Cherry Coke FTW!
  20. Thank you. :) I probably won't be uploading any more for TDU1. I moved on to TDU2, as much buggy and unfinished it is. I regret I can't move some of the cars there, tho (Nazca, Lambos, Lotus GT1, McLaren F1, Ferrari F50, etc). :3
  21. So? When does this vote end?
  22. Apart from the very controversial content it was a pretty decent game. Even physics wise. I can safely say that the first Carmageddon had one of the most sophisticated physics and damage models in its time, what's more the maps you raced on were open and allowed freedom of exploration (within the bounds of the map of course). There were secrets, power-ups and lots of fun to be had. Good times.
  23. I would. The game has licensed cars why would they add say 20 cars which are unlicensed?
  24. Hey, thanks. I've uploaded some more. |Mercedes|My protest car|On top of the Hawaii mountain (no idea what it's called)| -- OLD IMAGE REMOVED (imageshack) ---- OLD IMAGE REMOVED (imageshack) ---- OLD IMAGE REMOVED (imageshack) ---- OLD IMAGE REMOVED (imageshack) -- |Charger|Decided to test it against the AI|Ferrari 599 China Edition|Corvette ZR1 (during the convoy challenge)| -- OLD IMAGE REMOVED (imageshack) ---- OLD IMAGE REMOVED (imageshack) ---- OLD IMAGE REMOVED (imageshack) ---- OLD IMAGE REMOVED (imageshack) -- |More ZR1 pics|Hawaii Police Viper|Charger| -- OLD IMAGE REMOVED (imageshack) ---- OLD IMAGE REMOVED (imageshack) ---- OLD IMAGE REMOVED (imageshack) ---- OLD IMAGE REMOVED (imageshack) -- |Charger in the fields|Stratos <3|More Lancia Love| -- OLD IMAGE REMOVED (imageshack) ---- OLD IMAGE REMOVED (imageshack) ---- OLD IMAGE REMOVED (imageshack) -- |How did that get up there?|Mustang 302|Lighthouse shot|More cop chasing| -- OLD IMAGE REMOVED (imageshack) ---- OLD IMAGE REMOVED (imageshack) ---- OLD IMAGE REMOVED (imageshack) ---- OLD IMAGE REMOVED (imageshack) --
  25. My guess is that any profile/save game made prior to the exploration pack will have foobar Treasure Hunt statistics. It's something they won't be able to trace back because it would require checking every single save game and editing it one by one.
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