Jump to content
We promise no intrusive ads, Please help keep the community alive
Consider supporting us by disabling your ad blocker / add to whitelist / purchasing VIP.

civicmanvtec

Members
  • Posts

    68
  • Joined

  • Last visited

  • Days Won

    7

Posts posted by civicmanvtec

  1. I've been enjoying this mod so far, but one thing that bothered me slightly was the sounds of some cars, some re-used original Atari sounds and/or had inaccurate sounds. Since I had various sound mods released over the past 10 years in my HDD which are now long lost on the Internet, I took initiative upon myself to add unique sounds for most cars in the pack.

    What I did:

    -Added new sounds for multiple cars (Including ones unlockable by tuning shop)

    -Sounds for most cars are unique to themselves or ones with similar engine. (Example: VR6 engine cars)

    -Matched sounds for cars that use the same engine (Example: E46 M3 and Wiesmann Roadster)

    I hope it gets included in the next update, I'll upload the file for anyone who would like the file here

  2. I've looked into adding more cars, the main problem you'll run into is the lack of camera slots. I know I've stated this before but when adding 35-40 new cars in the unofficial megapack I ran into minor issues. When you're adding 45-90(if duplicates will be a thing) it can be very problematic.

     

    The Ford GT40 for example was one of the cars I wanted to add, but because it doesn't have a feasible camera set I replaced it with another car with a more conventional set up.

  3. There are a lot of japanese cars that need some love... All the Silvias, S13, S14 and S15, MR2, MR-S, FTO, 3000GT's... :lol:

     

    Edit: Actually, if you attach this front end in Combat's 180SX, you will get what we call a Sileighty, which nobody has ever done to TDU, i think. :lol:

     

    I've seen an S14 and S15 mods somewhere but I can't recall where, there's an MR2(and FC RX7 for all its worth) here [TDU]Ðвтомобили - Test Drive Unlimited - Каталог файлов - SNG Racing Community and Combat did the 3000GT, its just that its the JDM version hence its called the GTO. :)

     

    Haven't seen an FTO ever though, I guess its not very popular.

  4. Found out a way how to get the cameras.bin file working

     

    [ATTACH]22440[/ATTACH]

     

    You just have to change the address to match the folder where its actually located on your computer.

     

    Here's some things I found out while messing with it:

     

    -It only changes the Cockpit_Front camera

    -Going below/above some value numbers will make the camera behave like a motorcycle one

    -Going below/above will set it to target/source RHD on TDUMT, it seems to be related.

    -It doesn't affect/activate idle camera slots like DB7 AR1 or Cobalt SS

  5. Both, ideally. I think that's possible. A new cam set can be set much like we can add a vehicle slot in database.

    Customizing cam values is a bit trickier, I hope camera.bin editor works, to help with finding interesting fields in the file.

     

    I think upon creating a new vehicle slot a camera is also made for it; however it just uses the default values much like a camera set of some idle slots (ie DB7 AR1 or Cobalt SS)

     

    pcJXiSz.png

     

    maybe these can be activated in the future? then we can give more cars unique camera sets like the Saleen S281 from the Mustang.

  6. The only main problems as of now is that the process of adding a new car is somewhat slow and the limited amount of camera slots; even if we're able to increase the amount from 135 vehicles to around 300-400 we'd still only have 135 cameras between these cars. However it is possible to add new sets but the cameras.bin editor doesn't work for me so I can't experiment more on it.

     

    Just by curiosity: did you get any issue with the ability of buying added vehicle at a car dealer?

     

    Not at all, it works just like any other car.

×
×
  • Create New...