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andrey zyb

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  1. Like
    andrey zyb reacted to caf82 in TDUF - swapped a vehicle in a dealer slot, saved, and the dealer disappeared!! HELP   
    I didn't have a backup, I think I must have deleted the dealer itself from the 'Dealers and Shops' section within tduf, is there any way to undo this? I could be wrong
     
  2. Like
    andrey zyb reacted to TDU Iceman in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    Thats odd. If you can connect normally with your existing profile, then the only thing I can think of is the server blocking your ip from registering too many new accounts.. like some sort of spam filter. Maybe resetting and changing your ip might do something.
  3. Like
    andrey zyb reacted to Milli in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    I don't get any errors, the game just freezes at connecting to TestDrive servers...
  4. Like
    andrey zyb reacted to LonelyDarknesss in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    heyy dudes, is possible run in the grass? i mean, off road mod? or disable grass effect?, a trainer, something?
  5. Like
    andrey zyb reacted to sazack4 in Requesting the original TDU Platinum weather mod   
    Hello everyone,
    I hope moderators approve to this because it's my first post here, in which I'd like to request the original TDU Platinum weather mod (purple sunset) it was so lovely gave me unlimited inner peace
    If anyone still has it I'll be very grateful if they could share a link from which I could download it, and thank you
  6. Like
  7. Like
    andrey zyb reacted to alexreynolds in Any way to paint the motorcycles on the Deluxe Paint Shop?   
    I'm very happy with what you've said. I wanted to tell you how much I liked this post 
     
  8. Like
    andrey zyb reacted to Lictahir in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Hello, i have some problems with mod. Some part of sound effects just missing, like car engine, music and any kind of sounds in cutscenes. UI and GPS sounds works fine. How can i fix it? I installed both v1.0 and patch v.1.21.
  9. Like
    andrey zyb reacted to Avrelivs in TDU1 Mercedes-Benz 300SL textures   
    View File TDU1 Mercedes-Benz 300SL textures
    A custom-made anniversary set of improved textures for the 70-year old legend, the 300SL.
    Features:
    new realistic front lights textures new realistic hood emblem texture new wheel textures (dark holes and resized star) new realistic side text and keyhole textures clear windows texture new realistic 300SL interior badge texture new realistic trunk emblems texture new realistic rear lights with new glow  Installation:
    Replace the old files (Euro/Bnk/Vehicules) and the wheel file (Rim/Mercedes subfolder) with the new files (make backups if you like). Enjoy Submitter Avrelivs Submitted 02/25/2024 Category Car customization  
  10. Like
    andrey zyb reacted to Avrelivs in TDU1 TVR Tuscan S improved textures (and wheel gap fix)   
    View File TDU1 TVR Tuscan S improved textures (and wheel gap fix)
    A custom set of improved textures (and wheel gap fix) for the TVR Tuscan roadster.
    Features:
    new front lights new bonnet badge new side repeaters new wheel textures with darker backs new windscreen texture with clear glass new rear lights new exhaust new boot badge Installation:
    Replace the original file (Euro/Bnk/Vehicules folder) and the wheel file (Rim/TVR subfolder) with the new files Enjoy ____
    Wheel gap fix (for advanced users, make backups if you're not sure)
    For this operation you will require TDUPE
    1. Edit the rim size:
    1.1. Open TDUPE (you need to create temp/debug.log file and browse game directory if it doesn't work)
    1.2. Car > choose TVR Tuscan S > Load car
    1.3. Miscellaneous tab > Default Rims > change "Tuscan S" to "288 GTO"
    1.4. Click Save car
    Launch TDU and check if the wheels look fine. If so - great, enjoy.
    If not - keep reading.
    2. Edit the tire size (only do this part if the rim edit didn't fix the gap)
    For this operation you will require TDUMT and TDUdecGUI
    2.1. Make a backup copy of your current Euro/Bnk/Database/DB.bnk file.
    2.2. Open TDUMT
    2.3. Via File Browser, find Euro/Bnk/Database/DB.bnk file
    2.4. Within this DB.bnk contents, pick TDU_Rims.db file and click "Extract..." and get your unpacked file
    2.5. Open TDUdecGUI 
    2.6. Browse and Decrypt your extracted TDU_Rims.db into TXT format (top line - Source DB file. Bottom line - specify the folder and TXT filename, choose Decrypt, click Execute)
    2.7. Open this TXT file with Notepad or any other text editor.
    2.8. Search for "56176512" line
    2.9. Edit this line so the numbers look like this:
    1176763980;53765512;56176512;6296562;225;35;18;255;35;18;0;7;53765512;581758512;581758512;0;
    2.10. Save this TXT file
    2.11. Using TDUdecGUI Encrypt this TXT into a new TDU_Rims.db file (top line - browse source TXT location, bottom line - browse DB folder and name, choose Encrypt, click Execute)
    2.12. Using TDUMT File Browser, browse to Euro/Bnk/Database/DB.bnk file and inside its contents replace the previous TDU_Rims.db with your new DB file (Keep name)
    Launch the game and enjoy your good looking TVR
    Tool links:
    TDUMT >>>  https://turboduck.net/files/file/90-tdumoddingtools-first-gen-tools/
    TDUdecGUI >>>  https://turboduck.net/files/file/123-tdudecgui/
    TDUPE >>> https://turboduck.net/files/file/91-tdupe-easiest-way-to-fine-tune-vehicle-physics/
    Submitter Avrelivs Submitted 02/24/2024 Category Car customization  
  11. Like
    andrey zyb reacted to vit-jano in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    maybe you did it wrong or you can try DMZ or VPN (you may PM me for that), some details are at https://internetlifeforum.com/showthread.php?5175-How-to-run-TDU1-on-Windows-10 when you search for "can not see any other players"
     
    Esc, Options/Settings, Controls, somewhere at the last tab is the controller sensitivity settings. I have middle to maximum sensitivity IIRC. The handling is not ideal, my Xbox one has a dead zone in the middle, I have not found how to fix it. Next thing regarding car handling is a Driving aid setting. I have it under "d" key IIRC and then arrows to change. Some cars feels heavier than others, that is normal.
  12. Like
    andrey zyb reacted to javimaster1247 in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    some ddl. files are missing for me, can someone help me?
  13. Like
    andrey zyb reacted to Geberal93 in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    i try it out 😉 thanks
    doesnt work.
     
  14. Like
    andrey zyb reacted to tduplayer552 in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Hi
    Just wondering, it's there any handling mod for this game. The controls are so heavy, the cars turns left or right so hard it's annoying. I'm playing with a controller. Other than that TDU with Platinum it's awesome, I just want to know if there's any handling mod. Thnaks
  15. Like
    andrey zyb reacted to Geberal93 in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    got a big problem, i wil drive with a friend around, but we can se on the map each other, but the game find not each other or anything, upnp and all is activ
     
  16. Like
    andrey zyb reacted to Wise Omelette in Any way to paint the motorcycles on the Deluxe Paint Shop?   
    Hey did you ever get it to work?
  17. Like
    andrey zyb reacted to Avrelivs in TDU1 Garage interiors: How to mod textures?   
    As you may noticed, some garage items have "questionable" textures.
    So I wanted to replace them but game started crashing therefore I had to the original BNK.
    How can you replace garage interior textures? When I try to switch them, it's crashing even when I bring the original file back into the BNK.
    When I modified car and sky textures, it was just glitching but it still worked...

  18. Like
    andrey zyb reacted to Avrelivs in TDU1 Audi A6 4.2 improved textures   
    View File TDU1 Audi A6 4.2 improved textures
    A custom-made set of tweaked textures for Audi A6 4.2, a small piece of GTA 5 in TDU.

    Features:
    new headlights improved grille (however due to microscopic texture size of 11kb not much can be done about it) new front and rear emblems new wheel emblems with darker bolts new side repeaters headlight washers removed (due to bad lighting in the dark) tweaked body chrome reflections new body glass frames textures new taillights (bad one-sided glow removed) darker exhaust tips Installation:
    Replace the original file (Euro/Bnk/Vehicules) and the wheel file (Rim/Audi subfolder) with the new files (make backups if you like) Enjoy Submitter Avrelivs Submitted 02/21/2024 Category Car customization  
  19. Like
    andrey zyb reacted to alexiva in Dillingham Airfield Resurfaced (OBSOLETE) mod now merged with New Roads Project: Waialua backroads   
    hey, could you please help me? im new to the tdu1 modding community and the game keeps crashing when i open the map and zoom in on the airfield. what should i do?
    nvm i just figured it out. thanks for the mod, man
  20. Like
    andrey zyb reacted to BEight in Dillingham Airfield Resurfaced (OBSOLETE) mod now merged with New Roads Project: Waialua backroads   
    View File Dillingham Airfield Resurfaced (OBSOLETE) mod now merged with New Roads Project: Waialua backroads
    About:
    This mod allows you to drive on Dillingham airfield. 
    This mod adds a collision surface to the far north-west airport of Ohau as well as sharper cleaner Hmap textures. The runway also has some markers for 1/4 mile and 1/2 drag racing. The airfield is enterable using the slip road already present in the original game, the barrier has been removed.    
    Installation:
    Extract the Rar into your tdu directory.
    WIP
    I may make more changes to this when I get a chance, nothing is truly final.
    Submitter BEight Submitted 08/27/2022 Category Environment  
  21. Like
    andrey zyb reacted to Avrelivs in TDU1 Koenigsegg CCR improved textures   
    View File TDU1 Koenigsegg CCR improved textures
    A set of custom-made textures for the second Koenigsegg car, the CCR.
    Features:
    new headlights with new glow new hood emblem new side markers darker wheels new wheel logos new fuel cap texture new CCR logo new rear Koenigsegg emblem new rear lights with new glow Installation:
    Replace the original file (Euro/Bnk/Vehicules) and the wheel file (Rim/Koenigsegg subfolder) with the new files (make backups if you like). Enjoy Rate, like, comment
     
    Submitter Avrelivs Submitted 02/19/2024 Category Car customization  
  22. Like
    andrey zyb reacted to Wise Omelette in Any way to paint the motorcycles on the Deluxe Paint Shop?   
    Hey yeah no problem! I just took a deeper look on the computer I have TDU installed in, adding black to the ducati's purchasable colors should be a snap. Follow the steps I described above and let me know how it goes!
    Also I took a closer look at the colors sub-menu, what you want to do specifically is this: Look at the box labelled "Exterior Color Sets", and you'll see a button called "Rename". There's a green plus symbol to the left of it, click that. It brings up a list of the colors the game contains for vehicles, use the little "search" window in the bottom left corner, search "black", choose whatever appears that sounds goods (it should initially bring up "Basalt Black, maybe try that?), then click "ok" in the bottom right corner. The popup box closes, and you should now have the new color added to the drop-down list. Voila! Last thing, now click the big "save" button in the top right of the screen. Launch the game and go to the non-deluxe paint shop, the new color should work. I'll caution though, given it wasn't designed to be repainted, you might run into weird problems (if the game renders any details on the bike like carbon fiber as part of it's paint job, it might look weird replacing it with a solid car). Just try it and see.
    Make sure you backup your game's directory before doing anything in case it messes something up.
    Let me know how it goes!
  23. Like
    andrey zyb reacted to 009SOUNDSYSTEM in Any way to paint the motorcycles on the Deluxe Paint Shop?   
    Thanks a lot! i'll look at it, i just want to paint it black like my IRL Ducati 999 xD seriously, thanks.
  24. Like
    andrey zyb reacted to Wise Omelette in Any way to paint the motorcycles on the Deluxe Paint Shop?   
    I don't have an exact answer for you, but I might be able to offer some decently-related information, as well as a "better-than-nothing" fix.
    First, you need a utility called "TDUMT" (I think it's on this website somewhere?). Anyway find it and download it. When you run that program, the button in the middle should say "vehicle manager". Choose that, and scroll through the list of cars and bikes to the Ducati you wanted to edit.
    Once you find it, double click, there are sub-tabs lower down in the window that show various things you can edit. Most of it is trivial stuff, but there is a "colors" section for what paints you can select for that vehicle at a paint shop. You can even use the section to view and edit available interior colors for cars.
    Unfortunately, this section DOES NOT allow you to easily change if a vehicle can visit the deluxe shop. However, if you had a specific general color or colors in mind, you can use the buttons on the color menu to add new entries from a lot of different named colors in the game's code. (It's not hard to do, but annoyingly none of the buttons have labels, I think once you're on the colors menu and you can see the drop-down box with current paint options, there's a "+" button or "add" or something nearby. Use that to add any colors you want from a large list of names).
    That's the "better-than-nothing" fix, but no, it's doesn't exactly allow what you were hoping for.
    Documentation for TDUMT is weirdly hard to come by (a lot of guides are either incomplete or poorly translated and way too vague). However, through some messing around I've noticed there is a "Database" option or something on the main screen where you initially clicked "vehicle manager". If the game has any sort of "yes/no" coding about visiting the deluxe paint shop, I'm sure it's in there.
    One more bonus note: I once tested adding a light blue color as a purchasable option to the stock game's Ferrari 288 GTO. Interestingly, that vehicle normally cannot visit even the STANDARD paint shop because it only has one color available. Adding a second selectable color through TDUMT allowed that vehicle to visit the standard shop without a problem, because it now had more than one paint available.
     
    Sorry for the long message, hope some of this somehow helps. Good luck!
  25. Like
    andrey zyb reacted to Avrelivs in TDU1 Koenigsegg CC8S improved textures   
    View File TDU1 Koenigsegg CC8S improved textures
    A custom made set of improved textures for the very first Koenigsegg car.
    Features:
    new headlights textures (with new glow) new front logo darker body mesh better wheel logos new side marker texture new gas cap texture new rear lights textures (with new glow) Installation:
    Replace the original file (Euro/Bnk/Vehicules) and the wheel file (Rim/Koenigsegg subfolder) with the new files (make backups if you want) Enjoy Rate, like, comment
    Submitter Avrelivs Submitted 02/18/2024 Category Car customization  
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