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Who

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  1. Like
    Who got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    I know this is really lame to get nostalgic over, but it's so cool to see that this gamne which defined my teenage years, which I'd followed since even before the 360 launched is still getting dedicated support. I'm installing platinum now for some muuuuch needed nostalgia.
     
    Thanks everyone for keeping this game alive ♥
  2. Like
    Who reacted to Ryzza5 in Test Drive Unlimited Solar Crown   
    Always good see an OG member return.  Funny how we forget to post stuff here because of the chatbox (Discord) lol.  Agree with everything Who says, but I thought they were concept art and not exact screenshots. 
    I remain curious and optimistic but have doubts if the location will hold my attention for as long as O'ahu did.  I'm already getting bored of Mexico, and before Alex mentions density, I don't think replacing half of the FH5 map with more of the Guanajuato city would be an improvement.  The flip side of course is that this could be the unofficial NFS Underground 2 reimagination we didn't know we needed.
    There is also speculation floating around that we might start to hear of The Crew 3 next year.
  3. Haha
    Who reacted to Ryzza5 in Test Drive Unlimited Solar Crown - Head to Head (Teaser Trailer)   
    Am I right or am I right?  🙂
  4. Like
    Who got a reaction from Aquarious in Test Drive Unlimited Solar Crown - Head to Head (Teaser Trailer)   
    Not gonna lie I'm slightly concerned about the fact it's releasing on Switch. It's an amazing console in it's own right, but when my company ported our game descenders (High paced downhill mountain biking game) we had to cut A LOT of corners, and that was just for a Unity game with relatively small procedurally generated stages. An open world game is going to take some biiiiiig cuts to run on that hardware.
  5. Like
    Who got a reaction from TimBud in Test Drive Unlimited Solar Crown   
    I love that some news pops up and suddenly the gang starts getting back together! welcome back tim!
  6. Thanks
    Who reacted to Ryzza5 in Test Drive Unlimited Solar Crown   
    Took you long enough! (cheeky).  Welcome back, Tim.  🙂

    Confirms a 5 year development plan, and may give clues as to a potential release window next year, assuming no delays.  5 years is also plenty long enough to expect a brand new location to cruise about.
     
    https://www.cnc.fr/jeu-video/actualites/kylotonn-linnovation-au-service-des-jeux-de-sports-mecaniques_1292670
  7. Like
    Who reacted to TimBud in Test Drive Unlimited Solar Crown   
    TDU3 you say?
    My ears just pricked up
  8. Like
    Who got a reaction from Milli in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    I know this is really lame to get nostalgic over, but it's so cool to see that this gamne which defined my teenage years, which I'd followed since even before the 360 launched is still getting dedicated support. I'm installing platinum now for some muuuuch needed nostalgia.
     
    Thanks everyone for keeping this game alive ♥
  9. Haha
    Who reacted to Ryzza5 in Test Drive Unlimited Solar Crown   
    Well I never... look! Who's back!  🙂
    Welcome back.
  10. Like
    Who got a reaction from FAHIMDCB in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    I know this is really lame to get nostalgic over, but it's so cool to see that this gamne which defined my teenage years, which I'd followed since even before the 360 launched is still getting dedicated support. I'm installing platinum now for some muuuuch needed nostalgia.
     
    Thanks everyone for keeping this game alive ♥
  11. Like
    Who got a reaction from BewareTheBombs in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    I know this is really lame to get nostalgic over, but it's so cool to see that this gamne which defined my teenage years, which I'd followed since even before the 360 launched is still getting dedicated support. I'm installing platinum now for some muuuuch needed nostalgia.
     
    Thanks everyone for keeping this game alive ♥
  12. Like
    Who got a reaction from TIMELESS in A new chapter for turboduck!   
    Hey @theinsaneone, it was awesome meeting you dude, it's definitely weird seeing how much i've grown since this place showed up, I mean, it must've been about 12 years ago now? This place definitely holds a real place in my heart and it was great to be here.Strange to think that I joined here at 16 and now I'm most of the way to 30. Crazy shit.
  13. Like
    Who got a reaction from Eudemon in Salon de TDUCK: New Car Releases   
    The new TVR Griffith finally got shown off and my god is it a looker. It's not quite the carnival of sneering, ludicrous, plastic, slashed and vented danger which would have been a pearlescent painted TVR from 10 years ago, but it still looks mean. Really looking forwards to seeing and hearing it on the track. Especially since they're taking it to LeMans
     
    [ATTACH]29950[/ATTACH]
    [ATTACH]29951[/ATTACH]
    [ATTACH]29952[/ATTACH]
  14. Like
    Who reacted to CarMadMike in Show us your vehicle   
    The ultimate Ikea car, please tell me you've filled it with flatpack furniture at least once?
  15. Like
    Who got a reaction from calster17 in Show us your vehicle   
    Well look what the cat dragged in (Spoiler, it's me)
     
    I finally got bored of 2 wheels and bought a car! I also started as I meant to carry on by buying something with a big engine, a turbocharged and RWD...
     
    Oh... Well then...
     
    [ATTACH]29949[/ATTACH]
     
    Jokes aside, I love my big floaty turbobrick, and getting it sideways is so fun/wrong/hilarious that it almost justifies the abysmal economy
  16. Like
    Who got a reaction from TheXRacer in The Crew {DT} - Ivory Tower & Ubisoft Reflections do a Racer where you go Cruisin' USA!   
    The map of this game is amazing. No doubts. Its vast, its beautiful, its immersive and there are lots of challenges for any driver. Truly wonderful to behold. The cities are pretty big as it is, and then you realise there are hundreds of miles between them with the same level of detail. Incredible.
     
    Vehicle models are pretty nice too, things like the charger's headlights are good and I'm keen on customisation options.
     
    Sadly I haven't seen any way to edit fullstock vehicles colour. I'm happy with my viper freebie(ish, it uses the uPlay points) but I wish I could have it stock in yellow with black stripes, but sadly I have to have it as Perf to modify it, which cuts a whacking great hole in the bonnet.
     
    Was certainly nice of The Crew to give you a chunk of Canadough Freemium Moneygrab Crew Credits early on. You make money so slowly in the game that I have already started resenting the CC system since over 40 levels I've only just got around $150,000 gaining money the normal way.
     
    The high prices do help to take away the sting of less cars, it must be said, I've not really wanted much more than is there. Sadly this doesn't help the AI in races which always seem to be the same assortment, seemingly even in the same colours. Some variation wouldn't have gone amiss there.
     
    Bugs: lots of them, I've had 4 hard crashes and hundreds of smaller things I'd be putting in. Literally no polish there, their lack of in-house QA is glaringly apparent. Will elaborate in my full review, and wait for a potential hotfix.
     
    Lets talk about immersion. More specifically, driving around in freemode with some music on having a cruise and finding sat stations and wrecks. You can't get into the mindset that you're cruising because you are being constantly nagged about the next mission. Seriously, early on you'd get a nag message even when you were en-route to the next mission. The game is constantly on your back to do things. One of my favourite things in TDU were the vehicle delivery missions because you'd take long leisurely drives over the map in a classic car and just take in the scenery. Nothing in this game is so relaxed. You have a timer for taxiing people to your safehouse for crying out loud.
     
    There is a page taken out of GRID 2's book which is 'constant doucebag commentary of your race' which is unwelcome. I know that i'm not in first, stop telling me when I am/am not winning the race. And stop with the intro movies. You already get a short brief on the phone/if you start from map, I care not for the same lines of dialogue and cutscene every time I restart a bloody hard mission.
     
    The story is terrible. I feel like I'm doing MMO grinding just to advance a terrible story so that I can do events in a different bit of a really good map. I don't care about Alex. He looks like Gordon Freeman. Also gangs don't back off when you beat them in a race. There are hundreds of stories about racers to be told, even stories about street racers. Look at Initial D, that revolves around taking territories as part of a racing team... but no, weird car mafia it is. Characters so far have ranged from 'forgettable' to 'cringeworthy'. Also the Ubisoft 'we can't do females' stigma has carried over as so far its failed the Bechdel test.
     
    I like the game, otherwise I wouldn't be playing it so much, but my god is it doing my head in.
     
    Find me on uPlay, my tag is BleddynDu
  17. Like
    Who got a reaction from Ozzmcom in The Crew {DT} - Ivory Tower & Ubisoft Reflections do a Racer where you go Cruisin' USA!   
    The map of this game is amazing. No doubts. Its vast, its beautiful, its immersive and there are lots of challenges for any driver. Truly wonderful to behold. The cities are pretty big as it is, and then you realise there are hundreds of miles between them with the same level of detail. Incredible.
     
    Vehicle models are pretty nice too, things like the charger's headlights are good and I'm keen on customisation options.
     
    Sadly I haven't seen any way to edit fullstock vehicles colour. I'm happy with my viper freebie(ish, it uses the uPlay points) but I wish I could have it stock in yellow with black stripes, but sadly I have to have it as Perf to modify it, which cuts a whacking great hole in the bonnet.
     
    Was certainly nice of The Crew to give you a chunk of Canadough Freemium Moneygrab Crew Credits early on. You make money so slowly in the game that I have already started resenting the CC system since over 40 levels I've only just got around $150,000 gaining money the normal way.
     
    The high prices do help to take away the sting of less cars, it must be said, I've not really wanted much more than is there. Sadly this doesn't help the AI in races which always seem to be the same assortment, seemingly even in the same colours. Some variation wouldn't have gone amiss there.
     
    Bugs: lots of them, I've had 4 hard crashes and hundreds of smaller things I'd be putting in. Literally no polish there, their lack of in-house QA is glaringly apparent. Will elaborate in my full review, and wait for a potential hotfix.
     
    Lets talk about immersion. More specifically, driving around in freemode with some music on having a cruise and finding sat stations and wrecks. You can't get into the mindset that you're cruising because you are being constantly nagged about the next mission. Seriously, early on you'd get a nag message even when you were en-route to the next mission. The game is constantly on your back to do things. One of my favourite things in TDU were the vehicle delivery missions because you'd take long leisurely drives over the map in a classic car and just take in the scenery. Nothing in this game is so relaxed. You have a timer for taxiing people to your safehouse for crying out loud.
     
    There is a page taken out of GRID 2's book which is 'constant doucebag commentary of your race' which is unwelcome. I know that i'm not in first, stop telling me when I am/am not winning the race. And stop with the intro movies. You already get a short brief on the phone/if you start from map, I care not for the same lines of dialogue and cutscene every time I restart a bloody hard mission.
     
    The story is terrible. I feel like I'm doing MMO grinding just to advance a terrible story so that I can do events in a different bit of a really good map. I don't care about Alex. He looks like Gordon Freeman. Also gangs don't back off when you beat them in a race. There are hundreds of stories about racers to be told, even stories about street racers. Look at Initial D, that revolves around taking territories as part of a racing team... but no, weird car mafia it is. Characters so far have ranged from 'forgettable' to 'cringeworthy'. Also the Ubisoft 'we can't do females' stigma has carried over as so far its failed the Bechdel test.
     
    I like the game, otherwise I wouldn't be playing it so much, but my god is it doing my head in.
     
    Find me on uPlay, my tag is BleddynDu
  18. Like
    Who got a reaction from Ozzmcom in Discussion thread for The Crew Beta players   
    I wanted to be hyped for this game, but its all melting away thanks to Ubisoft.
     
    Holy crap what is it with Eden Games and its successor getting roped in with awful French publishers. Compared to Ubisoft, Atari are a damn diamond.
     
    Having to use uPlay for it was a shortcoming I could live with. So was the tiny car list. The news that I wouldn't be able to buy through steam was a stinger, and seeing the uPlay preorder price of £50 for a damn digital distribution was even worse. Maybe that would be it though, an overpriced game on a terrible platform but at least it was a good game underneath. Now it has appeared that the terrible car list is followed up by DLC every month, and as if that weren't a nasty cashgrab as it is, there are the freemium-esque crew credits you buy with real world money. In a game which costs £50.
     
    But wait, there's more. Look at far Cry 4's launch. Look at Assassin's Creed's launch. Ubisoft's platform is garbage and an online-only game on said platform terrifies me. Even after that I have nothing but contempt for Ubisoft for sacking a huge QA team in a knee-jerk reaction to Unity being broken as hell. I've spoken to former employees, they bugged this stuff months ago. Montreal waived it all due to deadlines and being forced into such a short development frame. I'm losing any interest I had and its a shame because I really enjoyed the beta, even if it was bugged as hell.
  19. Like
    Who got a reaction from superhyper in Discussion thread for The Crew Beta players   
    I wanted to be hyped for this game, but its all melting away thanks to Ubisoft.
     
    Holy crap what is it with Eden Games and its successor getting roped in with awful French publishers. Compared to Ubisoft, Atari are a damn diamond.
     
    Having to use uPlay for it was a shortcoming I could live with. So was the tiny car list. The news that I wouldn't be able to buy through steam was a stinger, and seeing the uPlay preorder price of £50 for a damn digital distribution was even worse. Maybe that would be it though, an overpriced game on a terrible platform but at least it was a good game underneath. Now it has appeared that the terrible car list is followed up by DLC every month, and as if that weren't a nasty cashgrab as it is, there are the freemium-esque crew credits you buy with real world money. In a game which costs £50.
     
    But wait, there's more. Look at far Cry 4's launch. Look at Assassin's Creed's launch. Ubisoft's platform is garbage and an online-only game on said platform terrifies me. Even after that I have nothing but contempt for Ubisoft for sacking a huge QA team in a knee-jerk reaction to Unity being broken as hell. I've spoken to former employees, they bugged this stuff months ago. Montreal waived it all due to deadlines and being forced into such a short development frame. I'm losing any interest I had and its a shame because I really enjoyed the beta, even if it was bugged as hell.
  20. Like
    Who reacted to Camel in Which faction should turboduck members join?   
    It has to be Eagles. Because they're like Ducks, only less vicious.
  21. Like
    Who reacted to Ozzmcom in Discussion thread for The Crew Beta players   
    tdu2 wasn't, I can compare it more to being stabbed in the knees and getting slowly crushed by a train .
  22. Like
    Who reacted to Ozzmcom in Discussion thread for The Crew Beta players   
    oh yes

    well I was impressed first time I fired up the game. It just needs a bit of tweaking here and there.
  23. Like
    Who got a reaction from Automotive Gaming in Discussion thread for The Crew Beta players   
    The manual gearbox is utterly god awful. The right stick should be for looking about, not making (really, really slow, laboured and bad) gearchanges.
     
    The slowness especially shows when you're trying to get into reverse after a crash. It is awful. Oh, and you can't change gear when there's a notification on screen or a menu open either, so when you touch a kit car you can't get back into reverse because it keeps telling you how many more bits to find there are.
  24. Like
    Who got a reaction from The Compensator in Discussion thread for The Crew Beta players   
    The manual gearbox is utterly god awful. The right stick should be for looking about, not making (really, really slow, laboured and bad) gearchanges.
     
    The slowness especially shows when you're trying to get into reverse after a crash. It is awful. Oh, and you can't change gear when there's a notification on screen or a menu open either, so when you touch a kit car you can't get back into reverse because it keeps telling you how many more bits to find there are.
  25. Like
    Who got a reaction from Fear Deer in Discussion thread for The Crew Beta players   
    The manual gearbox is utterly god awful. The right stick should be for looking about, not making (really, really slow, laboured and bad) gearchanges.
     
    The slowness especially shows when you're trying to get into reverse after a crash. It is awful. Oh, and you can't change gear when there's a notification on screen or a menu open either, so when you touch a kit car you can't get back into reverse because it keeps telling you how many more bits to find there are.
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