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Ryzza5

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Everything posted by Ryzza5

  1. Yeah it sounds more like a demo now compared to it's description last year. But I can definitely see the improvement in visuals and sounds and am looking forward to this amazing menu they've created. :)
  2. Uploaded some older pics This map is already out of date Random NPC house? Calster's lovely view Right back at'ya Deep in thought
  3. Someone forgot to include that rule in the first post ;)
  4. I was digging around my mine today and broke into a familiar looking cavern - the one that has a one-way waterfall entrance from the island near Harley's house. And which also links up to Harley's mines. So after getting a little lost looking for said mines (too many branches and other caverns) I've signed most of it so that it's easy to find the exits.
  5. Oh so I better not upload that bike cruise I did last week then
  6. Interesting to see how close his real life and pCARS lap times are Also a nice quote from him here:
  7. What is the build year? It doesn't look 20yo from the outside.
  8. Season 10 is starting soon. I have no idea how good or rubbish I will be. If you're in Aussieland (or have an Aussie PSN account) and GT6 and want to join in let me know. Practice is this Tuesday night; Round 1 starts the following week.
  9. You do realise none of this is possible :oook: Stickers are textures, and as you said are 2D. Layering them won't change that. That like multiple layers in Photoshop, at the end of the day you're still only going to end up with a 2D image. The other ideas also could only be actioned by developers and they are no longer working on the title. You'd be better off playing Need for Speed.
  10. Don't think there's been much if any focus on Nascar, probably will be an expansion pack
  11. Maybe khev's chicken torture room had something to do with it. Yeah, we found it, and were all :oook: Maybe as a rule turn off machines when you're not using them (i.e. I keep the skeleton farm turned off when not using it - although the Off switch has a few minutes of delay before being effective). Of course no lag here since I'm hosting, which tells me it's an Internet connection thing and not a PC performance issue. I almost turned the PC off last night too without thinking :lol:
  12. A racing bodykit is being made for this car at the moment so I'm pausing this until it's done in case it affects the livery template.
  13. Funny Harley and Tim didn't mention the lag that you guys did. Maybe the latency to USA is worse than Europe, or my ISP is doing some funky stuff when I'm asleep.
  14. Some weird guy I'd never seen before said what we need was a monorail, so I gave him all my emeralds and he went of and did nothing.... so I built one myself - it even goes underwater! Stops all stations: Calster's house Tim's house Nether Portal Spawn point MrLol's house To be extended to my house and pyrre's cave. Go check it out! It was even good enough to pull Harley away from his animals... ...if only briefly
  15. Audio lead Dr Stephen Baysted has been in the studio at London recording the needed sound bytes for the 'Pit 2 Car' feature in Project CARS. It'll take a while yet to post process the results and to implement the extra functionality that has been written in, but as a rough estimate the script is about 5 times bigger than GTR2 and has many many times more variations. The feature will be authentic in design, with audible interference and white noise - no crystal clear communication like in Shift 2 Unleashed. With full damage and failures enabled, you there's even a chance of losing radio communications completely, as does sometimes occur in real life.
  16. This guys should really be paying more taxes so that he can't do stuff like this to his car It has Ferrari badges but I'm thinking he's been more successful at making his Porsche Cayenne (I assume) into a Dodge Nitro
  17. Congrats to superhyper for winning. You may create the new thread. Thanks to everyone who voted for me as well. And everyone (besides Ozz) voted for 3 people this time!!! :bparty:
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