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Ryzza5

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Everything posted by Ryzza5

  1. From what we've heard it's sim-ish when using a wheel and more arcadish with a gamepad/keyboard.
  2. A Caterham was driving in the other direction to me in the mountains yesterday, stuck behind a slow car. Also saw an ASton in the city on Tuesday.
  3. Sponge *might* be able to contest that on his superbike... although this thread is about cars
  4. hmmm when I give the person at the counter my monies they give me a receipt in exchange... must work differently over there.
  5. Haven't seen or heard of any focus on gamepad playability at this stage (would come after the tyre model and physics are nailed down), but here's a good video showing where it's at currently: Also interesting is seeing all the Force Feedback events being detected top left in the telemetry view
  6. Well he nearly did go over at one point :lol: I didn't get the point of the early RPC swap as well. They announced there would be a newer more expensive one sooner but if would still be justifiably reasonable - so I figured it must be more of a sports car. Looks like we just have some thing more expensive and no more interesting than the previous ones. Plus we lose all the previous lap times. That said I did properly laugh out loud when Richard made that comment about the Genesis dude going round faster than one of their songs.
  7. This thread needs another video from Harley methinks ;)
  8. Maybe you'll finally be able to pick up Forza 4 :lol: Let me know if the FH season pass is on special and I'll grab it.
  9. Nicolas Hamilton Makes a Slightly Mad Visit Development News Project CARS will soon be switching to Steam for authentication & build delivery alongside a number of other features; check out the full announcement for more details - Click Here A major discussion is taking place within the community regarding whether work on the Xbox 360 & PS3 versions of Project CARS should cease in favor of the next-gen versions - Click Here Members are also voting on which DRM method should be used for the PC version of Project CARS, cast your vote if you haven't done so yet - Click Here A brand new & highly-sophisiticated throttle system has been introduced with the latest build - Click Here Matt Griffiths has done some great progress on the WiiU renderer that is part of the WiiU version work for Project CARS - Click Here Our sound designer Greg Hill has posted a quite extensive audio update on various cars - Click here Paul Hudak has made lots of progress on the Race Weekend Design work as shown in his progress reports - Click Here Our Handling Consultants Nic Hamilton & Ben Collins have been as busy as ever, make sure to check out their latest feedback blogs - Click Here & Here Nicolas Hamilton visited the SMS offices recently for an extended testing & feedback session. A detailed rundown of all topics that were discussed is available for all members to catch up on - Click Here & Here Nicolas has also posted up some cool photos of his racing outfit that will be put into the game - Click Here petrolhd has posted up a detailed physics progress report on the Formula Gulf 1000 - Click Here Andy Tudor has given the in-game telemetry UI a complete overhaul - Click Here Lots of tire work has been done recently as outlined by Casey Ringley - Click Here The Race Weekend functionality is quickly expanding as more and more features are being added to the current builds - Click Here Content Previews Ralph Hummerich is making splendid progress on texturing the 1967 Ford Mk IV - Click Here Daniel Karlsson has been working his texturing magic on the cockpit of the 1980 Ford Capri Zakspeed Group 5 - Click Here Our Vehicle Artist Matt Clark has continued his great work on the 2009 Ford Focus RS - Click Here New details & fixes have been added to Azure Circuit (Monaco) - Click Here Ivo Franic has been plugging away on the 2012 Formula Gulf 1000 - Click Here The 2011 Mercedes-Benz SLS AMG has received plenty of new details - Click Here Luis Barata has done lots of work on our newest circuit, Bannochbrae (formerly Fort Felix, also known as Misty Loch from Test Drive: Ferrari Racing Legends) - Click Here Matt Clark continues his work on the 2009 Ford Focus RS - Click Here Michal Beran is working on improving Northampton (Silverstone) Historic with plenty of new details & improvements - Click Here Fixes & Updates A critical update for the Project CARS API has been released - Click Here Improved tire models for the Lotus 49 & Ford GT40 have been checked in - Click Here & Here Furthermore, the Lotus 98T & Lotus 78 have received updated tires as well - Click Here Meanwhile, the Formula B has received a new tire version with a very early version of tire wear enabled, allowing flat spotting of the tires - Click Here Several changes for the Race Weekend UI have been checked in - Click Here Initial work on the Steam integration into Project CARS is being completed - Click Here Meanwhile, lots of WiiU work has been carried out as well - Click Here & Here Test & Report Feedback Help us collect all current graphic bugs that need fixing - Click Here Help test us test the physics of various cars and report your feedback in the testing forum - Click Here Other Our prototype design contest submission deadline has been reached and voting will commence shortly! - Click Here Looking for an event to race in? The check out the Weekly Events list and the Multiplayer Race Calendar Have you created an application for pCARS using the new API? Make sure to post it in our gallery - Click Here That's it for this time, have fun checking out all the material and make sure to join the discussions yourself! [gallery link=file" size="gallery-thumbnail" columns="5" itemtag="div" icontag="span" ids="1731,1732,1738,1734,1735,1730,1733,1736,1737,1743,1740,1739,1742,1729,1741]
  10. No posts following the show? Really? Was there something better on TV at the same time? Episode was pretty good, I was expecting a little bit of car damage but as usual he had to go over the top and spoil it.
  11. I'm glad at least one person thinks that :lol: No need for those smileys though, that's just going too far ;)
  12. How many clips did you break pulling that all apart?
  13. Yeah a bit. Have you claimed somewhere to build or did you just wander around?
  14. 2 flaws with that 1. I can edit my post 2. I can edit my other post
  15. Vehicle sounds are now starting to get some attention (not my video)
  16. So no-one ever took a photo in TDU or NFS HP2010 or pCARS, etc driving along the coast? I'd accept race tracks along the coast as well. Doesn't have to be a beach, just a road close to the ocean. Maybe I'll expand it to include 'massive lakes' as well as oceans.
  17. :bump: About 4-8 hours to go (if I remember). Currently we have one valid entry and it's of *cough* TDU2 *cough* You home yet, Ozz?
  18. Is Hammond back on his P plates? Gallery: our most ambitious shoot yet? - BBC Top Gear Gallery: yes, Top Gear TV is back! - BBC Top Gear
  19. Yes, as far as I can see FM5 is just FM4 with a couple of new features, which was FM3 with a couple of new features (along with tyre model updates, graphics improvements, etc). There just isn't enough substance to justify buying it.
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