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DC300m02: NEW !!!Suzuki GSXR 1000 2009 V1.1 NEW!!


rollingtheboy
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Suzuki GSXR 1000 (1.1)

 

 

Vehicle replaced: MV Agusta F4S

Converter/Creator: DC300M02 I would like to do a special dedication to DC300M02 alias Jason. All credits and thanks go to him + rep and all you want. Whereas he is an excelent modder, he is also an extra and nice person who is always here to increase quality and make some amazing tricks in 3D, always available and accepted all my critics(and there was a lot i can assure you^^). I love you, you made an amazing work!!

Credits: 3D Model ==> Squir==> visit Squir website on the following link, great cars and bikes to buy, highpoly and midpoly model, perfect for tdu, if you want to add a car or a bike that is not a NFS conversion, click here==>Squir

KennyBZH for amazing work on Dual Tip Yoshimura exhausts, DC300M02 for his yoshimura exhausts and a lot of 3d improvements on the bike(speedo, fork, textures, colors, etc)

HUD ==> Fl0W, big thanks to him for his high quality gauges!

Installer by Djey, thanks for your support all along project, and thanks for your work on the installer and for tdu modding tools

Special Thanks: FrankWienberg(conversion 3dsmax Zmod), Jeep(for 3ds to Zmodeler), 2CVSUPERGT(suzuki dealer,beta test), Djey(beta test), xiornxiorn(beta test), Cjr70(beta test), Ace8 for the amazing shots!!! Doctor G for the great sound mod ,Shark971 for the new HUD

 

 

 

!!Please make sure to backup your original files before installing this mod and read the included README file if there is one!!

 

Mod History:

Changelog for Version 1.1

- simplified installer

- new sound and new HUD

- more accurate physics

- compatibility with 1.68a

 

 

Version 1.0

- Highpoly 3D model

- Dynamic Shadow

- Working gauges

- Paintable Bike

- High Quality Low poly

- Original stock rims (black or white)

- 3 differents exhausts(1 stock and 2 yoshimura)

- Custom Physics(real gsxr gear ratio)

- Custom Dealer and Tuner

- 2 GSXR HUD by Fl0W and Shark971

- 3D speedometer

- GSXR helmet

- Real GSXR 1000 k9 sound made by Doctor G

- Special installer by Djey

- BIG COCK LR

 

 

Read this before downloading!

 

Step 1 : Download .zip

Step 2 : Decompress on your pc

Step 3 : Double click on "GSXR1000_K9.exe". You'll be able to select bike optional items (as helmet, rims, exhausts) by checking appropriate boxes.

Step 4 : That's done, you got the GEXXX

 

Have a lot of fun with this bike, and please send us pics

A little thanks would be really appreciated for the efforts, time and amount of money spent on this project.

Bike modding is now a reality, i hope other project will grow up, dont hesitate to ask me about precisions or informations.

Thanks a lot and has we say in France : GAAAAAAAAAAAAZZZZZZZZZZ

 

 

How to change the color of your gsxr:

 

1 - Download TDU modding tools 1.14 and install it

2 - Run it and choose Vehicle Manager

3 - Check square "modded names" at the top of the program

4 - Double click in the list on "Suzuki GSXR1000"

5 - Below, click on colors tab and then click on "Add"

6 - Choose the name of the color then OK

7 - Now, click on the blank space just over "Add" work and choose the name of your color u put previously

8 - Now, choose Below the main color and the secondary color by clickin on little dots

9 - Finaly, Click on "Set" and "SAVE at top right corner of the program

10 - Go ingame in a carpaint shop(not deluxe) and choose your new color

 

Terms of use:

-------------

- The models, skins and other files are for private use only

- Commercial use of this modification is strictly prohibited

- All Registered Trademarks and Copyrights are property of their respective owners ([email protected])

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Hmmmmm, I uncovered a bug, but not in this mod, it's in Atari's animations for all the motorcycles.

 

The left foot on a real motorcycle is the gear shift, and you pull UP with your toe to shift up, and push DOWN on the lever to downshift.

 

The animations for shifting gears in TDU are ALWAYS downshifting even when you're accelerating, the animations never pull up, they always push down.

 

Nice bug Atari :rolleyes:

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