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Community Assisted Race Simulator (CARS) WAS in Development


Ryzza5

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More good news. Also you're running out of time to join, the funds bar is almost at 3m out of 3.75m euro. Once it's full, no more sign-ups and you'll be left on the outside.

 

 

As usual, our WMD forum has been extremely busy during the last few days. Just in case you missed some of the action, below is a selection of not to be missed developments for you to catch up on.

 

If you want to go back even further, you can find last week's updates here

 

 

Development News

 

Community funding has exceeded 50% of all funds raised for Project CARS as of tonight - Click Here

 

Work on the 1980 Ford Capri Zakspeed has started - Click Here

 

Also, work on the 1991 BMW M3 E30 Group A has kicked off as well - Click Here

 

Steve Dunn has shared a big progress update on the AI code work - Click Here

 

Mihal Rehacek has made great progress with the on-going multiplayer work as a new screenshot shows - Click Here

 

Our physics guru Andrew Weber has released a big progress update on the new tire model that is now in development testing - Click Here

 

An experimental version of the clear2 lighting setting has been added - Click Here

 

Mike Laskey has made some great progress on the Xbox 360 version as both leaderboards and ghost racing are now functional on the console - Click Here

 

Fixes & Updates

 

New crowds have been added to Memphis - Click Here

 

A crash issue has been fixed - Click Here

 

A new AIW for Eifelwald has been checked in - Click Here

 

A car setup loading issue has been fixed - Click Here

 

Content Previews

 

JF Bouchard has added working pop-up headlights to the 1981 BMW M1 Procar - Click Here

 

Monterey continues to get equipped with plenty of new trackside objects and other details - Click Here

 

Some cool new buildings with proper night lighting have been added to Azure Circuit - Click Here

 

Eifelwald continues to take shape as our busy track team is adding new improvements and details on a daily basis - Click Here

 

New marshall huts and other details have been added to Belgian Forest Circuit - Click Here

 

Other

 

halcyon has released "Never Stop", a stunning new Project CARS video trailer - Click Here

 

miagi has put together a great and very detailed compendium on chase cameras - Click Here

 

We`ve appointed three Community Ambassadors as reward for their work in the forum - Click Here

 

..also, don't forget:

 

Submit your car & track wishes for the weekly hotlap competitions - Click Here

 

To participate in the timer test - Click Here

 

Test all the recently added content - Click Here

 

Help collect press articles on pCARS from the web - Click Here

 

Help collect vehicle stats data - Click Here

 

 

 

That's it for this week, have fun checking out all the material and make sure to join the discussions yourself!

 

The links above are for WMD team members only. If you´re a free user and want to follow the development of Project CARS as well as enjoy regular development builds, simply click here to pick a tool pack and join the fun!

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Yeah definitely seems to be more and more people appearing on here who has pCars. The leaderboard challenge really needs a big kick at some point and some motivation for people to enter especially with the amount of people that seem to have it on here. Im busy over the next couple of weeks but then will jump straight back in at the deep end and compete with the challenge :)

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Some discussion regarding SMS are wanting to see from members:

 

Basically those who join and then never post and rarely play might not do as well as those who are active... not really sure how it works tbh.

 

 

 

Well they wouldn't be able to play the game anyway in that case, but if they come in now they at least have a chance to make some money (and if they have consoles they can always get the game for one of those when it comes out). =)

 

You don't have to participate in the development of the game to reap the benefits. =)

 

Thats not true, I thought you have to participate, posting in forums and playing game, otherwise you can be declined money earned or even the free game... its in the PDF, no?

 

Nope, that's not true. Wire money and you're in.

 

Nope, this is not an investment. You need to participate to the project (where the most basic way to do it, is to run the client, so you're actually testing the game), in fact you are purchasing a "Tool Pack", you're not just throwing money in. Also, more you're involved, more benefits you may earn (this includes money benefits: see in example the members promotions).

 

Ok, so as long as you have loaded and played the game a few times over the next year, you are ok...dont need to post here, etc? Is that in writing, I mean the details?

 

Cheers!

 

At <= Full member level you'll get what you spent in terms of the final game discount so you won't lose anything per se, maybe just miss out on an opportunity to earn more. No-one will post a hard and fast rule otherwise those who don't care about helping will just spam to get over that yardstick. If you can't play the game you can still make some suggestions based on reading the forums and watching YT footage I guess. If you have any creative skills these are useful too. or you can just help spread the word to others.

 

 

Are member promotions the only example Vit or is there some other secret formula we haven't been putting into our spreadsheets? :)

 

From the terms and conditions: "Making a contribution to the game" ....there's no details, since you cannot determine if playing the game (in example) 10 times each month is "enough" to be considered a (fair) contribution.

If you're involved into testing the build (ie: playing each build available for your level, participating to the online tests (when available), ... etc.) this can be considered a "contribution"; ...playing the build one time, then playing it again a couple of months after (or not playing it at all)... wouldn't be a "contribution".

 

The ideal WMD member would: play the game regularly, follow (reading and participating) to this forum, propose (or even create) contents to be included into the game, create media material (advertising).

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