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Project CARS at Gamescom 2014


Ryzza5

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Ok, a quick translation:

 

"so SMS is already using DirectX11, teselation, car displays/showrooms?, and now we're announcing that PhysX is gonna be implemented in the game. Thanks to this the cars will be properly "integrated" in the world (flying grass etc.). New animation effects will be in development in the future (physics particles, turbulences (that's all he mentioned)) which will again help make the world more realistic."

 

The second guy was basically saying some boring PR stuff like it's THE racing sim of the year and so on.

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