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Showing content with the highest reputation since 02/26/2025 in Posts
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Lotus Sound Mod Pack
tdubot and 3 others reacted to BlakeBelladonna for a topic
View File Lotus Sound Mod Pack Sound mod for Lotus cars. Currently covering Elise 111R, Exige 240R, and Esprit V8. May be updated in the future to include the newer Lotus Exige S V6. Elise and Exige: Styled after stock examples with Larini aftermarket exhaust. Features mild exhaust resonance, full range burble (more subtle on Elise), and supercharger whine with high rpm boost hiss on Exige. Esprit V8: Styled after lightly tuned example with high flow exhaust, vent to atmosphere blow off valve, and upgraded Garrett turbos. Features subtle exhaust resonance, full range burble, turbo spool and spool down, and two stage bov sound. Easily back up original sounds by renaming them x_audiobackup.bnk. Install to Euro\Bnk\Sound\Vehicules, replace when prompted. Credit to Turn10 Studios and Slightly Mad Studios for the original samples and sound effects as well as EA Black Box for additional sound effects. Special thanks and shout out to Remondox and EJS5000 for their help and patience, as well as Thunderlizard, EvenFiringV10 for their feedback and support! Submitter BlakeBelladonna Submitted 03/14/2025 Category Vehicle4 points -
Ferrari Daytona SP3
dj_psycho_c1 and 2 others reacted to galucinogen platinum for a topic
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[RELEASED] Test Drive Unlimited Platinum - v1.21
MagicV8 and 2 others reacted to dj_psycho_c1 for a topic
Thank you @Milli for an amazing mod, I just can't get enough of cruising around in platinum. So can't wait for the release, keep on keeping on, you're doing amazing work!3 points -
TDU 1 .big file extractor? (Volume 6 DLC)
tdubot and one other reacted to dragster666 for a topic
Greetings I'm looking to extract contents from .big file it comes from the volume 6 DLC from the XBOX 360 version of the game these vehicles never came for the PC version of the game. The DLC contains 3 files these being: CarPack.big i'm guessing that the assets are stored here (3D models ,textures) Carpack.map ????? contentdesc.xml this contains the info about the cars and license flags as whether they are XBOX Live exclusive or not. And maybe some other scripts.. I haven't managed to find any tools which can extract these properly.... Only QuickBMS has a script for .big files but when i run the script with the files it just gives me a bunch of dat files.... Any other known tools which can open and or extract .big files?2 points -
TDU 1 .big file extractor? (Volume 6 DLC)
andrey zyb and one other reacted to najp1234 for a topic
hi all, not sure if this helps. Ive been messing around using TDU F and found that some textures especially the wheels are working fine, as OAM to other cars. For example ive added the cadillac sixteen wheels as options for the cien and they work fine2 points -
Ferrari Daytona SP3
galucinogen platinum and one other reacted to dj_psycho_c1 for a topic
Eye candy! Top quality right there2 points -
TDU 1 .big file extractor? (Volume 6 DLC)
tdubot and one other reacted to dragster666 for a topic
Closer but not quite yet there... Blender straight up fails to load the CSV file Renderdoc exported... Textures can be exported though... Gonna dig around and see if there are any other programs which can open Renderdoc CSV files i think i have seen a CSV plugin for Noesis might try that...2 points -
TDU 1 .big file extractor? (Volume 6 DLC)
andrey zyb and one other reacted to iFabz for a topic
That's a great discoveries, damn....(i feel we closer to get and witness the Vol 6 DLC rides in TDU-PC platform)2 points -
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Ferrari Daytona SP3
galucinogen platinum and one other reacted to dj_psycho_c1 for a topic
This looks awesome, so can't wait until the new platinum update!! So excited2 points -
Test Drive Unlimited Mega CarPack DLC Patch
najp1234 and one other reacted to dragster666 for a topic
There's already a thread about that here:2 points -
[RELEASED] Test Drive Unlimited Platinum - v1.21
JeanLeGamer2024 and one other reacted to ItsGaurav1 for a topic
Wow! Really looking forward for this! Thanks Milli!2 points -
TDU 1 .big file extractor? (Volume 6 DLC)
tdubot and one other reacted to dragster666 for a topic
Not giving up yet attempted ripping with renderdoc now and i managed to capture a garage. Renderdoc has a mesh viewer function where the meshes can be seen and well well well what do we have here? Audi A4 Touring Car.... the grey wireframe on the right from it looks like the Dino 246 GTS maybe..... These 3D Models/meshes can be exported into the CSV format and then imported into blender with a plugin... https://github.com/sbobovyc/GameTools/tree/master/Blender The problem here is that the meshes look a bit squished and might need adjusting also from what it seems there are around like 4000 meshes in renderdoc which can be viewed exporting all of these 4000 meshes would be a pain in the ... for me i am not sure if an entire scene can be exported as a singular file....2 points -
TDU 1 .big file extractor? (Volume 6 DLC)
andrey zyb and one other reacted to dragster666 for a topic
And yup as expected it didn't manage to extract the meshes it always says '''index buffer out of range''' however the textures can be ripped.... Here are some ripped textures from the Cadillac Sixteen now if we could get the meshes somehow.... rims : logos: interior and ambient occlusion: Tail lights: Gauges: Normal maps are also included but i don't want to bloat this post.2 points -
TDU 1 .big file extractor? (Volume 6 DLC)
tdubot and one other reacted to dragster666 for a topic
At this point it would be easier to attempt to rip the 3D models in Xenia... Ninja Ripper 2 can rip from Xenia although it requires a newer version of Ninja Ripper 2 which requires a paid key to use. A free and much more safer way to rip is with Intel GPA however I'm not sure if it can rip from xenia as i tested it and from what it seems it only works on DirectX11 games and earlier (xenia builds use Vulkan?) once it rips them the meshes are all separate and need to be reattached and resized correctly and textures can be exported however it doesn't export UV data from the meshes.... A custom CMD script is required to extract the UV data from the meshes that is on GITHUB... Renderdoc can also apparently rip meshes but i haven't tried it yet but some people say that can rip meshes too... However it seems that Intel GPA doesn't set antivirus alarms off like Ninja Ripper and Renderdoc.... The problem here is that Xenia uses Vulkan and only some rippers support it for intel GPA to work correctly it would need a DX11 build of Xenia to work properly... Might attempt to rip with Intel GPA but at most it could rip is the textures and meshes if I'm lucky. Here's an example as to how Intel GPA rips.... Textures are stored in Drawindexed and can be exported.... 350Z Roadster and Dino 246 GTS should be the easiest to export and port over as you just need the convertible parts and use the normal non convertible variants as a base. Solstice could use the Saturn Sky as a base as the cars share platforms.. Diablo GT maybe could use the Countach as a base A4 Touring car,Truimph Daytona 955i and Cadillac Sixteen don't have anything similar so you'd be on your own....2 points -
TDU 1 .big file extractor? (Volume 6 DLC)
andrey zyb and one other reacted to Jco_176 for a topic
The issue is the file endianness is flipped. The 360 uses big endian while PC uses little endian. You need to convert each file to little endian to make them compatible with PC tools. Plus, the files themselves might be different formats like they are on the PS2 port so it could be quite a big job honestly. There's some things you can take, the database is unencrypted on 360 for example and while you can't extract the bnk because of the endianness, you can open it with Notepad++ and read all the data, but yeah big effort.2 points -
TDU 1 .big file extractor? (Volume 6 DLC)
andrey zyb and one other reacted to Jco_176 for a topic
Funny, stumbled across this thread randomly while doing the same thing. All the files are in the `CarPack.big` archive, just when extracted they lose their names and folder structure, linked here is my archive of everything named correctly and the folder structure restored. Sadly since the `bnk` archive format between PC and 360 is just different enough to where PC tools can't load 360 files, and copy pasting the file header wasn't the quick fix I was hoping for, so getting any of this to work may take a fair amount effort from someone with reasonable knowledge of the game and its file formats.2 points -
2JZ Sound Mod Pack
MagicV8 and one other reacted to BlakeBelladonna for a topic
View File 2JZ Sound Mod Pack Sound mod for the 2JZ powered cars. Primarily the Toyota Supra and it's tuned variants, also including the IS300 TRD. Three stage style progression; from the lightly tuned stock Supra which includes TRD high flow exhaust and a vent to atmosphere blowoff valve, a street spec modified style with more aggressive details, up to the wild and powerful max spec as used in the Abflug variant. Each stage with their own flair and detail. Multi stage turbo spool and unique detail sounds for each. Apologies for the long delay in this upload. Real life drama and loss of data prevented a timely release. No ETA on the next project yet for various reasons, but there will be more! Easily back up original sounds by renaming them x_audiobackup.bnk. Install to Euro\Bnk\Sound\Vehicules, replace when prompted. Credit to Turn10 Studios and Slightly Mad Studios for the original samples and sound effects as well as EA Black Box for additional sound effects. Special thanks and shout out to Remondox and EJS5000 for their help and patience, as well as Thunderlizard and EvenFiringV10 for their feedback and support! Submitter BlakeBelladonna Submitted 02/26/2025 Category Vehicle2 points -
TDU Immersive Radio Stations & DGST Music Pack 1.0.2
andrey zyb and one other reacted to Ztryka531 for a topic
Hello again, this is Ztryka and I present to you my next mod for Test Drive Unlimited: The Immersive Radio Stations & Driving Games Soundtrack (DGST) Music Mod Pack introduces new radio stations based on real life O’ahu, Hawaii stations, including station IDs, call signs and station names, that plays along with songs based on other driving and racing games aside from TDU (excludes one station which more than half of the songs are based on real life top hit songs list of the decades). The idea of the mod is to bring the real life radio stations to Test Drive Unlimited gameplay and create an immersion of reality while driving around the island of O’ahu. Guide to Install the Music Mod for TDU: 1. Extract the files from the Zip file. 2. Open Test Drive Unlimited, then copy the folder "Euro". 3. Paste the folder to C : > (Your folder location of) Test Drive Unlimited (For example, in my case C : > Games > Test Drive Unlimited) 4. Press Yes if asked to replace the files. (BACKUP YOUR FILES BEFORE DOING THIS!!!) 5. Look into "For User Radio:" instructions below. For User Radio: 6. Go to Test Drive Unlimited > Euro > Radio. 7. Cut the folders "User Radio 1" to "User Radio 4". 8. Paste the folders to Documents > Test Drive Unlimited > savegame > "Your Profile Name" (in my case, ZtrykaTDU, for example) > Radio (create the folder of the same name if there is none) 9. Play TDU, Continue Game, Exit House and Enjoy! For more information regarding the music files, check the other files that included in the Zip File: * Description doc * Description pdf * New Stations List txt * In-Game Tracklist txt Download Link: Mediafire Mirror Download Link Available: http://www.mediafire.com/file/78u46kzetgc19b9/TDU_Immersive_Radio_Stations_%26_DGST_Music_Mod_Complete_Pack_Files.rar/file Stock TDU Music Files: Vanilla: http://www.mediafire.com/file/6cvcie59cf97fyx/TDU_Vanilla_Music_Files.rar/file Platinum: http://www.mediafire.com/file/9w140fujphzfi6b/Platinum_Original_Music_Files.rar/file Special Thanks to people who helped me create the mod. I listed them down in the description files in the zip. If you guys want to make a request in creating your playlist, I am happy and willing to assist, since music helped playing TDU more fun and immersive. Enjoy, peace out! --- Ztryka ---2 points -
TDU Immersive Radio Stations & DGST Music Pack 1.0.2
andrey zyb and one other reacted to Ztryka531 for a topic
Update 1.0.1: Birthday Special Update (May 31, 2019): - One Radio Station added (now also included in the files for download) Update 1.0.2: School Time Update (June 8, 2019) - New songs for the Radio Station mentioned above. (now also included in the files for download) This download link is for those who already downloaded the previous file (so you will not download the large zip file again): http://www.mediafire.com/file/4x1a8r2sx75w8j1/Update_1.0.2.rar/file Always read the readme file before doing anything! Peace out and happy listening! --- Ztryka ---2 points -
Adding single car mods to TDU
andrey zyb reacted to najp1234 for a topic
Hi all, i would like to add singular car mods to tdu with are lore friendly but dont want to download platinum. Whats needed and how easy is it? Many thanks1 point -
bnk Files
andrey zyb reacted to Aficolombian for a topic
Hey guys new to the club... Milli, most excellent job with Platinum... I've been working on a list of all the cars with their corresponding bnk files, so that I could change cars for ones I like more. My harddrive where I saved it all got wiped. I would like to know which bnk file corresponds to the Lamborghini Murcielago LP640-4 if anyone knows... Thanks1 point -
fifomaniak: BMW M3 E92 Sound
andrey zyb reacted to PhanTimo01 for a topic
Does anyone still have this mod? please message me privately if you do. Thank you!1 point -
Test Drive Unlimited Mega CarPack DLC Patch
andrey zyb reacted to najp1234 for a topic
by any chance do you have files for autopack number 6 - includes 350z roadster, cadillac sixteen concept and rs4 touring car.1 point -
Wrong version of ui.dll file
andrey zyb reacted to nvpc for a topic
Hi I tried to unlock the cars usually unlocked by doing challenges but I didnt notice that the ui file i copied was from an older version of the platinum mod so now most features of the platinum patch 1.21 dont work and that wouldnt be such a problem if I had a good internet speed but I dont and downloading the whole patch would take me like 10 hours. I would be very gratefull if someone could give me a googledrive link to download just the ui.dll file from the new version of the platinum patch1 point -
[RELEASED] Test Drive Unlimited Platinum - v1.21
andrey zyb reacted to Aficolombian for a topic
Milli, you rock...1 point -
[RELEASED] Test Drive Unlimited Platinum - v1.21
andrey zyb reacted to PhanTimo01 for a topic
Glad to hear it dude. These look amazing! These combined with good sound mods will make this game in some ways better than forza horizon.1 point -
TDU 1 .big file extractor? (Volume 6 DLC)
andrey zyb reacted to iFabz for a topic
I tried. But when I'm open with tdumt the bnk wouldn't open at all1 point -
TDU 1 .big file extractor? (Volume 6 DLC)
andrey zyb reacted to dragster666 for a topic
Xenia has a install DLC content function. What it essentially does is that it unpacks the DLC and puts it in the content folder this is where save games are stored and DLCs the folder for TDU is called 494707D4 it unpacks the DLC in the 00000002 folder here is the unpacked DLC and it shows the files i mentioned above CarPack.big,Carpack.map and contentdesc.xml. My guess is that the .big file contains the assets due to how much bigger it is compared to the two others. I haven't managed to open them yet tried FinalBIG says that its a unknown format and runs out of memory when trying to open it... Either try to extract it somehow or RIP the models directly from the Xenia Emulator however I'm not even sure if that's possible at the moment. TDU models are in the 3DG/BNK format what i find interesting in the DAT files QuickBMS gave me in the hex i noticed that the larger files contain both 3DG and BNK names alongside the 2db texture names in the dat file so it means that the models are infact stored here.....1 point -
TDU 1 .big file extractor? (Volume 6 DLC)
andrey zyb reacted to transam33o for a topic
How did get these files from the DLC itself? I'm really interested, I've been wanting these cars for the PC version for a bit now. I only found one download but that's a "file" that I don't know how to unpack1 point -
TDU 1 .big file extractor? (Volume 6 DLC)
dragster666 reacted to andrey zyb for a topic
here is the program list 1 FinalBIG 2 Dragon UnPACKer 3 XnView1 point -
TDU Advanced Options [Lost tool]
andrey zyb reacted to malongotempo for a topic
View File TDU Advanced Options [Lost tool] Hey! Here is a simple tool made by speeder during early stages of Project Paradise (2014 if I remember correctly). As far as I know it is quite lost as I asked Speeder about it a few years ago (probably 4 years ago, time flies) and he didn't have it. It is usefull to unlock all the roads and that's what I used it for. I don't remember it being uploaded somewhere else than the original TDU France forum. Submitter malongotempo Submitted 03/03/2025 Category Tools / Others1 point -
Editing with tduf or tdupe crashes game
andrey zyb reacted to ljmr for a question
Hi to all, so I have question about TDUF and Natan edition. The issue is when I try to install performance patch for any car, TDUF shows me that Natan edition has over 220 errors so I fix the errors with TDUF but then game is missing a lot of cars and delarships from game. If I leav the game as is I can not import performance pack so I am not sure how to get around the problem. I would be thankfull if any of you have solution for this problem. i did try many things to fix this problem but games crashes and can not be played or I am stuck with missing cars and delerships. Thank you for help guys.1 point -
[RELEASED] Test Drive Unlimited Platinum - v1.21
andrey zyb reacted to shiao.xxyn for a topic
it doesnt work mate i've set on CPU 0 and still, No cars exist, just the stats of the car like hp but no cars exist, how i fix it?1 point -
[RELEASED] Test Drive Unlimited Platinum - v1.21
andrey zyb reacted to Leon2008 for a topic
You want to say i need new pc components? Like RAM CPU GPU Motherboard and more?1 point -
[RELEASED] Test Drive Unlimited Platinum - v1.21
andrey zyb reacted to Xenon48 for a topic
Will the Lotus Carlton be added to the upcoming Platinum 1.25 update?1 point -
I can assure you that this year a big update will sure be released.1 point
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Test Drive Unlimited Daydream
PhanTimo01 reacted to mds_blaze_scut for a topic
slowly but surely updating)1 point -
What mods would you like to see in the TDU World modpack?
mcallanx reacted to PlayerX11294 for a topic
Seeing as how I didn't know this post was a thing until now, hopefully I'm not too late to request something. I'm going to list a bunch of cars. They are in no particular order, but Ithey are just some things I'd personally like to see in the game. Porsche 911 Targa (930, 991, 992 all work) Porsche Cayman Porsche Boxster BMW E46 (M3 as well as a 330i Sedan and/or wagon model if it's possible) BMW E30 BMW E36 BMW E39 BMW M1 Aston Martin DBS Superleggera Porsche 911 (930 generation. I know a more modern variant is already confirmed) Spyker C8 Laviolette (along with any and every other Spyker in existance. Just yes.) Bugatti Chiron Lamborghini Miura Lamborghini Gallardo Lamborghini Murcielago Lamborghini Aventador Lamborghini Urus VW Golf GTI (any gen) Mercedes-Benz G63 AMG Rolls Royce (literally any of them) Bentley Continental Supersports Jaguar F-Type Land Rover Defender (old and new) Land Rover Range Rover Land Rover Evoque Hummer H3 (V8. the in-game H3 has the 5-cylinder engine, which is way underpowered. The V8 would be on par with every other car in its class. Could be easily done as well, you only need to edit the performance figures) Jeep Grand Cherokee Trackhawk Mini Cooper S/JCW More up-to-date McLarens including the 570S, 600LT, 720S, Senna McLaren F1 On top of these, I would also like to see some more retro cars such as- Chevrolet Bel-Air 1957 1929/1930 Ford Model A (These have several different body styles, all of which would be interesting to see in the game) Cadillac Series 62 Kaiser Darrin Fiat 500 (the original 500) Porsche 356 Aston Martin DB5 Aston Martin V8 Bentley Turbo R 1957 Plymouth Fury/Belvedere (these two are actually the same model, just one has two doors and the other has 4) Maserati 3500 (not fast but damn beautiful) Bugatti Type 57C 1935 Rolls Royce Phantom 1 Rolls Royce Silver Cloud 1/2 I reserve the right to add more to this list as I come up with more. Obviously I'm not expecting to see every one of these, but any of them would be good additions.1 point -
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fifomaniak: BMW M3 E92 Sound
andrey zyb reacted to iLLusion for a topic
Superb! Can't wait to drive my M3 with this new awesome sound!1 point -
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fifomaniak: BMW M3 E92 Sound
andrey zyb reacted to Dan G for a topic
cool sound :) just like NFS :D quite loud as you said1 point -
fifomaniak: BMW M3 E92 Sound
andrey zyb reacted to zo6dude for a topic
Thats a great sound. I'll put it on mine right now.1 point -
fifomaniak: BMW M3 E92 Sound
andrey zyb reacted to Leadfoot[YT] for a topic
Very nice sound! And having two cars makes it a very nice demonstration. :) -Leadfoot1 point