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CarlosVega

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Everything posted by CarlosVega

  1. Got bored with The Crew, came back here and found this. Excellent mod. Thanks to Speeder and all the people involved.
  2. [James May voice:] Hello, one thing i would really *love* to have in TDU2 is the possibility to do the single player races with cars of a lower class. E.g. do a A1 race, with class A2 or lower. The same way it was possible (for most of the races) in TDU1. Anyway, my thanks to Xarlith and the whole TDU2:UP Team for this wonderful mod. I appreciate your work.
  3. The buses interior is interesting. :lol: Did you do that too, or did you use the interior of the original model?
  4. Downloaded and installed it. Works like a charm. Thank You!
  5. tomsolo, thanks for all these, well, features. Question: Is it possible to change the avatar's appearance (e.g. by using the "Clothe Pack") ? I'd like to replace my avatar's head from MAN_HEAD_ASIAN to MAN_HEAD_OCC. I tried, but i could not get it working. Is it basically possible? Thank you in advance.
  6. Same here. Even http://www.atari.com is not responding.
  7. tomsolo and Knyazev banned, that's ridiculous. Sad to see how Atari really screws up everything. Oh, those Atari morons .... :-x I hope you both can clarify the issue and get back to the game.
  8. OK, found the template for the RUF RGT on your site. It does not have a 4x4 pixel coloured square. To check whether there is actually a spot that controls the colour of the rear wing, i created a single-colored DDS file and used TexMod to apply it to the car. The car was colored all over (as expected), but the rear wing still remained black. It seems the rear wing of the RUF RGT can't be painted. At least not without unbinning TDU2. However, as far i could see in your templates it is possible with, for example, the Tricolore. I may use that some day. Again, thanks Nobby, for the still very useful insight. Also thanks for making all those templates. Must have been some work.
  9. Now, that's interesting. Don't worry, i understand completely. Also, i know tdumods.com and the template page, but didn't know about that special 4x4 square. I will take a look. Thanks for the hint!
  10. Thanks for the extensive reply. I don't want to sound ungrateful, but i think you misunderstood my question. This is not about painting/stickering the unpaintable cars. I know how to do that. It is about painting/stickering certain car parts which normally can't be painted or stickered. For example the rear wing on the RUF RGT. Or some of the parts on the Tricolore or Cinque.
  11. Is there a way to paint or sticker the unpaintable parts of a vehicle without unbinning TDU2? For example, the rear wing of the RUF RGT. Thanks in advance.
  12. What does this mean: Work on Physics.cpr (related w/ GamePC.cpr) Will you be messing around with the pyhsics?
  13. I have no problem with optical mods such as using TexMod or importing new car models. But i'm definitely not for handling mods. Handling mods always have a high potential to give an advantage over other players.
  14. - Improved handling/Hardcore mode 2.0 option - Improved sound effects (more precise: the engine sounds) - More cars and bikes etc. - Proper Wheel/Clutch support (more precise: proper force feedback) - Strike cheaters/hackers hard Additionally: - Option "Collision off" for club races - Fix multiple profile casino bug - Option to paint/sticker ALL cars
  15. Sensitivity is increased by moving the slider to the LEFT (as in: NOT to the right). And yes, this behaviour is wrong, inapprehensible, irritating, stupid, ridiculous ... whatever. ;)
  16. It's difficult to select only 2 from all the features that need to be added and/or improved. Anyway: 1. Option to turn off collisions in club races 2. Better engine sounds
  17. In the TDU2 clubs, "Vorstand" is the german word for "Executive". Have no idea why it is sent to you in German, though. Anyway, i often get "delayed" messages form my club. Get promoted or demoted and receive the corresponding message sometimes hours or even days later. Might be the same in your case.
  18. If this mod works, it has great potential. Next step, sometime in the future maybe, would be to drive somewhere, get out of the car and walk around. Good job and +rep just for trying to mod this. Now, what's that supposed to mean?
  19. Same here. I think it happens when the game joins players into sessions. And, i THINK it might be a necessary measure to synchronize the environment of the concerned players. If this were a real MOOR (in a sense of "massive"), this wouldn't be necessary. But it simply isn't. Anyway, not a big deal to me. As we all know there are other known issues, worse than that.
  20. Hmmm ... that guy with the shelby is on my friends list, and he bought 2 yachts yesterday. At least the game sent me 2 corresponding messages. Must be a real hard-working guy ... :oook:
  21. I have PC version, H shifter and manual clutch on. However, i can still shift without clutch ... it simply has no effect, at least none that i am aware of. Is it me or just another bug?
  22. Confirmed. Happened to me too several times in TDU1. In TDU2 it's even worse: Saw an avatar recently, wearing exactly the same clothes as mine. Coincidence?
  23. Confirmed. That's exactly identical to my experience in TDU1. I have four TDU1 profiles with almost all achievements, meaning i discovered all roads four times. In TDU1 i think you only had to come very close to 100% to achieve the 100%, whereas in TDU2 you really need to discover them all.
  24. Yep, i know. I check that section from time to time. But the information there is not very detailed. Also incomplete and not up to date.
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