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TDUZoqqer

Modders
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Everything posted by TDUZoqqer

  1. With HEX editor perhaps. But it's easy to mess up. For online the simplest solution would be to start over the game. The usernames are unique so it's not possible to make this savegame online out of the box
  2. in TDUF in the vehicle slots profile under the datasheet tab the third row. Called "Price ($)"
  3. editing existing mods is super unethical and an unwritten rule in the modding scene to not do that. So it won't happen for Platinum. The only two solutions are hoping the original creator will fix it (super unlikely) or live with it. Nobody is making mods because it's super time consuming and fairly complicated to achive good results for beginners. And old modders just don't want to.
  4. TDU1 and TDU2 vanilla models have Ambient Occlusion baked into vertex color. It's fairly complex to replicate for a beginner and requires you to understand techniques in baking, understand the concept of ambient occlusion and have access to software which is able to do that (I never use it, but when I do it's 3DS Max, ZModeler 3 can do it aswell) My advice: skip it E: Zmodeler Tutorial: 3DS Max Tutorial:
  5. it especially does not exist for console versions since they are not modable at all
  6. I don't think such thing exists
  7. No, we can not
  8. Test Drive Unlimited / Euro / Bnk / Database
  9. it was the same game with less players since it was pre-release
  10. No, there is not as far as I know
  11. you can just backup your database files, there is no need to backup TDUF aswell. TDUF does not store any data.
  12. tduf saves the database files in the TDU folder. it does not contain any saved data itself
  13. Yes the 3D position of the driver is determined by the dummies in interior file of the 3D model I don't think there is any value in the Database which tells which driving position a car has. Also, I don't belive left hand shifting animation is in the game
  14. sol_01 may exist, but if your texture name is "sol.01.*" then it is wrong. texture file format is 2db, not db.
  15. with ZModeler. You can move the drivers hand dummys, or move away the driver entirely. You gotta have some modding knowlege inbefore so your imported model is visually the same as the vanila.
  16. Yes, but only cars which are not mods
  17. Just start a new game, it isn't worth the hustle. My personal opinion.
  18. No that I'm aware without editing the 3D model. I don't know if there is a way to hide the player completely in TDU2, that would be a workaround. It's possible in TDU1, no idea about TDU2.
  19. No need to, I speak russian myself. It's just an english speaking forum, so you should speak english for the context. The majority don't speak russian here
  20. I talked about that with Milli briefly during development but somehow the discussion was lost. Feel free to add it if you want @Milli
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