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Community Assisted Race Simulator (CARS) WAS in Development


Ryzza5

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Woah - Ben Collins finally found the 'Ben Collins Questionaire' thread on the CARS forum and started answering a few Q's:

 

WMD Forum

 

 

 

Here's a taster:

 

Which cars were the most "deceiving". That is, cars that you figured would be fairly docile but turned out to be animals? Or cars you expected to do well around the track, yet when put onto the track, was just rubbish?

 

Jason

 

Quite easily the Alfa Romeo 8C - looked like Elle MacPherson; drove like a wheelbarrow
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  • 1 month later...

One of the team members made a trailer and Ian Bell was more than happy to use it on their front page:

 

 

 

I'll try to be concise:

 

For the next few weeks up until Christmas we will continue the design input phase as well as working on core essential tech. The game design document will then be updated and agreed by everyone, followed by a detailed schedule. By mid-February or so we should be fully started on the main implementation phase which will follow the design document and schedule closely.

 

Up until that time our core tech and art focus will be on the following, to give you an idea of what to expect from upcoming builds:

 

1. Continued work on physics and handling.

2. New input system to eliminate lag.

3. Dynamic environment system (time of day and weather).

4. Comprehensive leaderboard system.

5. New cars and tracks.

6. Continued work on making the GUI more usable.

7. Minor features/options suggested by members which have a low cost.

8. Ongoing bug fixing (focused on major issues only).

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This week in CARS (well actually it was the other week before):

 

Welcome to the first 2012 edition of This Week in Project CARS.

 

With the Christmas holidays behind us, things have been picking up massive speed in the forum for the past few days. Just in case you haven't been able to follow it all, here's the stuff that shouldn't be missed!


  •  
  • We have released a new development build of Project CARS, Build 124 is available to all members including Juniors - Click Here to Download
     
     
  • Our Senior Vehicle Artists Matt Clark & Daniel Karlsson are making great progress on the powerful Formula A open wheeler as seen in new previews - Click Here
     
     
  • Sevn Moll has been doing his magic on Bathurst as more & more details have been added to Mount Panorama - Click Here & Here for previews
     
     
  • The powerful 250cc Shifter Kart is quickly coming together as seen in new previews Ralph Hummerich has posted - Click Here
     
     
  • Andrea Fabris has shown off his recent progress on California Raceway in new previews - Click Here
     
     
  • We´ve been putting together a 2012 calendar of race events to help establish a potential career structure for Project CARS. Think an important event is missing? Go add it here
     
     
  • Project CARS will be having a driving school feature and we´re looking for your input on what lessons should be included and how they should work - Click Here
     
     
  • Have you ever wondered what our developers think about other current and past simulations and racing titles? Click Here to find out
     
     
  • The multi-axis bug that some members have experienced is being investigated - Click Here
     
     
  • Ian Bell has shared some interesting info on Project CARS powerful tyre model and our Handling & Physics Consultant Ben Collins has chimed in with some fantastic feedback - Click Here
     
     
  • The leaderboard times had to be reset for five cars that received new physics in the latest build - Click Here The physic changes are explained in detail here
     
     
  • Our member Speed1 has offered to get us a free karting track license - Click Here
     
     
  • WMD member FLX81 has managed to get a very impressive collection of data on the Solitude circuit in Germany, including full 3D data of the circuit and the surrounding areas - Click Here
     
     
  • The DirectX 11 mouse pointer problem caused by game resolutions not matching the desktop resolution will be fixed in the next build - Click Here

 

That's it for this week, have fun checking out all the material and make sure to join the discussions yourself!

 

The links above are for WMD team members only. If you´re a free user and want to follow the development of Project CARS as well as enjoy regular development builds, simply click here to pick a tool pack and join the fun!

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