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TDU Colors - Guide


Milli

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  • 10 months later...

I was wondering. Is there a way to REALLY add a color? I mean, all the colors seems to use colors that have a certain name/code: B_01, B_02, etc... For exemple, you've shown a color named Akoya Silver Metallic and it use bm_18.

But what if I want to add a color that isn't coded in yet, like let say I want to add Panther Pink/Moulin Rouge, and I don't find an equivalent in all the colors that exist and that you've shown in the palette, can I add that color to the palette using R,G,B value, or the hue, saturation and brightness values to the database?

I'm asking 'cuz I looked at that part of the Database with TDUF and I don't seems to see any values like this, only the "codes" that I refered to in in my first phrase.

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4 hours ago, RsZ28 said:

I was wondering. Is there a way to REALLY add a color? I mean, all the colors seems to use colors that have a certain name/code: B_01, B_02, etc... For exemple, you've shown a color named Akoya Silver Metallic and it use bm_18.

But what if I want to add a color that isn't coded in yet, like let say I want to add Panther Pink/Moulin Rouge, and I don't find an equivalent in all the colors that exist and that you've shown in the palette, can I add that color to the palette using R,G,B value, or the hue, saturation and brightness values to the database?

I'm asking 'cuz I looked at that part of the Database with TDUF and I don't seems to see any values like this, only the "codes" that I refered to in in my first phrase.

Currently you can't add more colors other than these ones that already exist. Mostly because a color takes more than just a rgb scale. It has the finish, different shades and so on. That's why custom color shop can't replicate some colors with accuracy.  And as Djey said, the colors are in another file, such as Colors.2dm, which is a material file. 

 

So, at the moment, no Moulin Rouge. Sadly.

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It sure is, but there is / was no way of editing 2DM files for TDU1 reliably as of what I know. Exporting a blank 3DG from ZModeler did not work, and the world editor is not advanced enough. No idea how you did it for TDU2 but it sure is awesome to know it works.

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