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  1. JagHond

    JagHond

    Members


    • Points

      3

    • Posts

      60


  2. W2SteveCartthy-BR

    • Points

      2

    • Posts

      28


  3. VRSDESIGN

    VRSDESIGN

    Modders


    • Points

      2

    • Posts

      186


  4. BEight

    BEight

    Modders


    • Points

      2

    • Posts

      43


Popular Content

Showing content with the highest reputation on 10/30/2023 in all areas

  1. Version 1.0.1

    2,835 downloads

    Summary: Adds one of the new roads from TDU2 to TDU1. Installation: Extract the two .rars into your TDU Install directory. Let it overwrite the Bnk files. Entry points: Known Issues: Tree flickering A few trees can flicker on and off. None actually on the road, but it may be distracting. I'm currently looking into it. Floating trees I didn’t have the Heightmap model from tdu2 so the terrain is a mix of TDU1 Hmap, TDU2 roads, and guesswork.
    Free
    2 points
    This is a must have for everyone. Brilliant road, and polished good in v1.00 too. Hats off to BEight for another amazing work!
    1 point
  2. Version 3.0.0

    340 downloads

    Hi! Made with a lot of effort, I hope you like it! ⓞ---------------Contributions---------------ⓞ I finally learned how to set up and tune real life sound samples! You can send me samples like this to make sounds of your favorite cars! ⓞ--------------------------------------------ⓞ ⓞ----------------Information----------------ⓞ This is a sound mod for Test Drive Unlimited with the Platinum mod. Replace the sound of the Porsche Carrera GT and all its variants. The download includes the mod and a copy of the original files in case of uninstall. ⓞ-------------------------------------------ⓞ
    Free
    1 point
    Ah nice upgrade, your roads finally looks like original TDU1's ones, that I disliked before! Except the edges not like original ones, this update is very good & bring important changes that make them much more enjoyable! But the "edges difference" (with some grass around etc. is not so bad after all, this looks like an old old road not often cleaned up or a status after a storm! To be honest I did not like to use your roads (neither follow other players taking it) mainly due to garbage textures of the road itself & lack of shadows, and also on evil hidden corners without barrers which could make us fall, but now I will drive more often on it! Maybe in the future make some "bumps" less radical (less bumpy) will be appreciated (I hate bumps!). Also miss traffic but well, that is another kind of issue. Good work! Thanks.
    1 point
    Waited for the update B8 - you're handsome Keep up the good work
    1 point
  3. Djey , obrigado por compartilhar o download do mod TDU MT. Desejo tudo de bom pra você e pros demais, que trabalham nas melhorias do nosso querido tdu. Valeu!!!!!!!
    1 point
  4. Ryzza5

    How do I open NAT????

    On some routers there is a separate screen where you first create a custom service for each game or port number. Then in the firewall you can select that service (game) and link it to your gaming PC's IP address. Best you find a YouTube tutorial to explain it in more detail.
    1 point
    Great conversion, it feels dramatic..with the right quad-turbo hiss on mid-high rpms...very welcomed update REY!!
    1 point
  5. How to fix TDUPE Net Framework error ?
    1 point
  6. We have already disposed of this car. We released a newer car, in much better quality, and Liberty Walk also appeared, but at the moment these cars are in private access.
    1 point
  7. 1 point
  8. The link is down, reupload the files somewhere, mega would be better since deposit files is slow as f***
    1 point
  9. This link is down, death. Please reload. Thank
    1 point
  10. Thanks for your attention and quick reply, Milli. You have been concise and clear... what is the original 'items' number, by the way? And where should I have looked for it out? Sorry for the noob questions here... With best regards.
    1 point
  11. TDU PE changes the number of "itens" in CarPhysicsData.db. You need to fix it manually. Extract the CarPhysicsData.db located inside the DB.bnk, using TDU MT. Decrypt with TDU UT, revert the number back to original platinum value. Encrypt with TDU UT and replace it inside the DB.bnk.
    1 point
  12. Update. After a first attempt, TDU Platinum refused to launch. And TDUPE, on its own, kept on crashing as its usual by a .Net Framework exception. Bah. Any suggestion, please? With best regards.
    1 point
  13. Hello, Djey, and thanks a lot for all you too are still doing for TDU. Now, may ask a question? Is TDU UT still needed to fix TDUPE issues with Platinum database? I'm trying to follow this procedure (please see the attached file), but I can't find TDU UT anywhere in my TDU MT installed folder. Please help me in understand at least what to do. Thanks for your attention and with best regards. TDUPE is not working.txt
    1 point
  14. Fine quality, but not my favor of a car. ;) Anyway, thank you.
    1 point
  15. 1 point
  16. Nice Supra mod, like it ;)
    1 point


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