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Ryzza5

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Everything posted by Ryzza5

  1. So many people ready to play - someone better share video from this thing.
  2. https://www.youtube.com/watch?v=rVwDecAsanc
  3. One key difference this year was the inclusion of V8 Supercars championship drivers in this year's teams. Pole position on-board lap - Ferrari 488 GT3 twin turbo: Thrilling final 35 minutes of the race - main fight is between Ferrari and Mercedes All crashes from practice, qualifying, and the race (might spoil the previous video)
  4. A truck isn't the first thing that comes to mind when "American muscle" is said, however that truck is clearly American and full of muscles, so personally I have no problem with it, Josh. Not up to me though.
  5. I'm sure that most of those who have bought into higher end VR on PC are happy with what they have. Yes of course we can't wait for the improvements v2 will bring, but it's a great start and certainly better than nothing. v2 definitely has to solve those problems in order to appeal to a wider audience - I'm sure many are waiting for reviewers to give a green light to say, 'yes, it's a amazing, go buy it'. They also need to see a long term use scenario for it since it will be priced higher than the Nintendo Wii was. It's a bit like me and smart watches atm. Not suite there yet, and I'm not that desperate to use one. Dirt Rally on the Oculus Rift is something you need to work towards (i.e. get used to VR driving on flat, wide circuits first) but if your stomach can handle it the experience of flying down steep hills towards a hairpin on the edge of a cliff and managing to hang on is quite the experience. (If Dirt Rally's sim physics can handle PSVR with only one car on track at a time, things aren't looking good for pCARS 2 support imo)
  6. If you ever decide you want to get all of the DLC I believe the 'GOTY' edition is still the cheapest way to do that.
  7. One interesting note is that Team VVV seem to think that the PSVR version of Dirt Rally has simplified/more arcadey physics compared to the normal PS4 (and PC VR) editions. Remember when we all asked if the PS4 was powerful enough to do VR? (keep in mind that I play most PC VR titles on 'Low' GPU settings on my nVidia Titan X)... I guess we have our answer (in terms of AAA driving games - I'm sure the mini-demo's and games made purely for PSVR are fine). DRIVECLUB VR reviewed poorly (framerate issues made players sick) Project CARS weren't willing to compromise their base game (physics cost) so abandoned PS VR. For Project CARS 2 they have gone on the record as asking Sony to make an exception whereby only the PS4 Pro can play their upcoming title in PSVR (the current requirement is none or both consoles). GT Sport are setting expectations low with only certain VR 'experiences' being offered.
  8. Someone forgot to tick the box that lets us see who voted for who. Congrats to the winners.
  9. Looking sweet!.. I mean, spooky - will it have dramatic music to match?
  10. Saw Trolls, was ok but a bit too 'Glee' for me.
  11. It's not even midday but for some reason I read that post as "a tasty selection of sausages" :drool: :fp:
  12. This is too hard to pick :umm: btw thank you for spelling my name correctly. feel free not to tell me about your problems :)
  13. Well when it comes to the release date I think the trailer covers all bases pretty well.... it'll either be sometime in 2017... or it will be 'late' :lol:
  14. Surely in that car a more appropriate title would be "Trying NOT to drift..." :) Well handled as always
  15. one feature especially for Diablo that you may not see advertised much.... 3D TREES!
  16. Create some amazing twisties perhaps...? :) If you're stuck for ideas you could even look at TDU2's O'ahu map and recreate some of it's new roads. (i.e. link up the dead-end roads in the east towards the center of the island).
  17. :raisehand: but don't worry about me (seriously)
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