Jump to content
We promise no intrusive ads, Please help keep the community alive
Consider supporting us by disabling your ad blocker / add to whitelist / purchasing VIP.

TDUZoqqer

Modders
  • Posts

    3,539
  • Joined

  • Last visited

  • Days Won

    159

Reputation Activity

  1. Like
    TDUZoqqer reacted to Milli in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Doesn't matter. Does it? 
  2. Like
    TDUZoqqer got a reaction from StarGT in AnonymousModder: 2019 GT-R Track Edition Liberty Walk   
    gamemodels.ru has all the models you need.
     
    and Forza Studio only works up to Forza Horizon 1, so you have to get 3DSimEd to import models from Horizon 3, 4 and Forza 7. Once opened in 3DSimEd, export it to FBX.
     
    Then you import the FBX file into 3ds max (or blender, since it's free), where you can export it to OBJ. And you have a perfect model.
     
    If you rely on GTA mods to convert cars, you are doing it wrong.
  3. Like
    TDUZoqqer got a reaction from Leonctrindade in TDUZoqqer: TDU Platinum custom traffic   
    First off, yay to WIP threads not being read-only anymore.
     
    And yeah, call it "tDuZoQqEr iS bAcK" as much you want, but I'm not modding again (yet). Since Milli said in her club thread that custom traffic won't be a thing in TDU Platinum since all custom traffic mods are quite heavy weight, I offered my help to make a custom, realistic traffic pack for the mod.
     
    And since I didn't want to spam the thread with my progress, since it's a TDU Platinum thread at the end of the day, and not "Zoqqers epic modeling showoff", here's a standalone thread.
     
    The traffic cars read as following:
    Original thread can be found here:
     
    Progress:
    2016 Nissan Altima (Compact1)
     
    2002 Gillig Low Floor (Bus1)
     
    2017 Chevrolet Express 3500 (Minivan1)
     
    2018 Honda Accord (Fullsize1)
     
    2012 Toyota Tacoma Access Cab (SUV1)
     
    2013 Ford Police Interceptor Sedan / Taurus (Police1)
     
  4. Like
    TDUZoqqer got a reaction from brSiRiuS in TDUZoqqer: TDU Platinum custom traffic   
    RX7 when
  5. Like
    TDUZoqqer got a reaction from StarGT in 1992 VIPER R/T (HQ 3D MODEL INCLUDED)   
    I don't care who enjoys that beside me, to be honest. I am my only priority in modding. I release only when I feel to release it. So, as harsh as it might sound - take it or leave it.
     
    Everyone has their own taste on what he likes and what he does not. I enjoyed making Lamborghinis, majority of the forum members complained after a period of time which wanted me to make JDM stuff or something "non-extotic". You won't please everyone, so just be happy what a modder does in total. If you don't like it - well, too bad.
  6. Like
    TDUZoqqer got a reaction from binbow in 1992 VIPER R/T (HQ 3D MODEL INCLUDED)   
    Can you please stop, for the love of god.
     
    A modder does not have to do only cars the community wants, it's basically take it or leave it. If you're not happy with the choise of cars the modder has - you're more than free to learn how to mod yourself. That's how I started back then aswell. Think about it this way - I don't owe the community anything. What do I get back from the community for the mods (as harsh as it might sound)? I am very thankful for the feedback and I am glad seing people enjoy what I do, but this is in all seriousness not worth the weeks or even up to months I used to make a car mod. I obviously never did it for money, as I never got any in return, and I love the community, but in all seriousness, that's how it is. I do my cars, and whoever wants those cars, can download them. 99% of my mods I never released or shown, and the ones I release you can play with. If you don't want to - then don't. I, as a modder, don't owe you anything. You're not any modders boss.
     
    We can talk about that again if you pay anyone their monthly salary and they make you any car you want - like an employment. However I am sure you are not willing to pay 800$ a month for 4 cars, concidering someone can make mod of your desired quality in one week á 6 hours a day. Which are at least not the standards I am used to, but that's neither here nor there.
     
    StarGT can do anything he wants - if he perfers doing cars he is being paid for - go for it. But you are not the one to choose.
     
    Like I said - you are absolutely free to learn modding yourself doing cars you want. But willing to pay 20$ or 50$ or whatever for a mod and then act like the biggest community white knight won't get you anywhere. I'm really sure StarGT would have been more than ready to make your mods for the money if you wouldnt be acting like a douchebag.
  7. Like
    TDUZoqqer got a reaction from Gch96 in 1992 VIPER R/T (HQ 3D MODEL INCLUDED)   
    I can only speak for myself here, and I can say this is pretty much wrong. I don't exist as a modder because of the amount of players the game has, but the joy I have with the game. I would have modded TDU even if the game would be literally dead - which it pretty much is, if you compare it to the time I actually started modding. Paradise is just a handy thing to have happened to the game. I belive that's the situation with the most modders for TDU. Also, there are various reasons for a modder to quit. I was close to quitting when the game had it's peak - just because I had to do things with the time I modded which actually paid my bills.
     
    I'd gladly mod full-time, but no game will give you this possibility except Assetto, with their astronomical mod fees by individual modders, or GTA by being lucky enough to have a strong Patreon like GTA5KoRn. TDU is nowhere in the position to provide us either, so modders quit one by one because they just don't have time anymore. I am luckily in the position to have a little bit of spare time to dedicate for TDU (not much, but still), but nowhere near the time I'd love to have for mods.
  8. Like
    TDUZoqqer got a reaction from BrianCustoms in 1992 VIPER R/T (HQ 3D MODEL INCLUDED)   
    Can you please stop, for the love of god.
     
    A modder does not have to do only cars the community wants, it's basically take it or leave it. If you're not happy with the choise of cars the modder has - you're more than free to learn how to mod yourself. That's how I started back then aswell. Think about it this way - I don't owe the community anything. What do I get back from the community for the mods (as harsh as it might sound)? I am very thankful for the feedback and I am glad seing people enjoy what I do, but this is in all seriousness not worth the weeks or even up to months I used to make a car mod. I obviously never did it for money, as I never got any in return, and I love the community, but in all seriousness, that's how it is. I do my cars, and whoever wants those cars, can download them. 99% of my mods I never released or shown, and the ones I release you can play with. If you don't want to - then don't. I, as a modder, don't owe you anything. You're not any modders boss.
     
    We can talk about that again if you pay anyone their monthly salary and they make you any car you want - like an employment. However I am sure you are not willing to pay 800$ a month for 4 cars, concidering someone can make mod of your desired quality in one week á 6 hours a day. Which are at least not the standards I am used to, but that's neither here nor there.
     
    StarGT can do anything he wants - if he perfers doing cars he is being paid for - go for it. But you are not the one to choose.
     
    Like I said - you are absolutely free to learn modding yourself doing cars you want. But willing to pay 20$ or 50$ or whatever for a mod and then act like the biggest community white knight won't get you anywhere. I'm really sure StarGT would have been more than ready to make your mods for the money if you wouldnt be acting like a douchebag.
  9. Like
    TDUZoqqer got a reaction from StarGT in 1992 VIPER R/T (HQ 3D MODEL INCLUDED)   
    Can you please stop, for the love of god.
     
    A modder does not have to do only cars the community wants, it's basically take it or leave it. If you're not happy with the choise of cars the modder has - you're more than free to learn how to mod yourself. That's how I started back then aswell. Think about it this way - I don't owe the community anything. What do I get back from the community for the mods (as harsh as it might sound)? I am very thankful for the feedback and I am glad seing people enjoy what I do, but this is in all seriousness not worth the weeks or even up to months I used to make a car mod. I obviously never did it for money, as I never got any in return, and I love the community, but in all seriousness, that's how it is. I do my cars, and whoever wants those cars, can download them. 99% of my mods I never released or shown, and the ones I release you can play with. If you don't want to - then don't. I, as a modder, don't owe you anything. You're not any modders boss.
     
    We can talk about that again if you pay anyone their monthly salary and they make you any car you want - like an employment. However I am sure you are not willing to pay 800$ a month for 4 cars, concidering someone can make mod of your desired quality in one week á 6 hours a day. Which are at least not the standards I am used to, but that's neither here nor there.
     
    StarGT can do anything he wants - if he perfers doing cars he is being paid for - go for it. But you are not the one to choose.
     
    Like I said - you are absolutely free to learn modding yourself doing cars you want. But willing to pay 20$ or 50$ or whatever for a mod and then act like the biggest community white knight won't get you anywhere. I'm really sure StarGT would have been more than ready to make your mods for the money if you wouldnt be acting like a douchebag.
  10. Like
    TDUZoqqer got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    That's something Milli can't fix since she have not made the car models.
  11. Like
    TDUZoqqer got a reaction from fatal in TDUZoqqer: TDU Platinum custom traffic   
    The first Accords hit the island! Read more here: https://www.patreon.com/posts/32188684
  12. Like
    TDUZoqqer got a reaction from -=[(ELVIS)]=- in TDUZoqqer: TDU Platinum custom traffic   
    The first Accords hit the island! Read more here: https://www.patreon.com/posts/32188684
  13. Like
    TDUZoqqer got a reaction from -=[(ELVIS)]=- in TDUZoqqer: TDU Platinum custom traffic   
    Small update
     


     
    More updates coming soon on www.patreon.com/TDUZoqqer
  14. Like
    TDUZoqqer got a reaction from TDU Iceman in TDUZoqqer: TDU Platinum custom traffic   
    The first Accords hit the island! Read more here: https://www.patreon.com/posts/32188684
  15. Like
    TDUZoqqer got a reaction from TDU Iceman in TDUZoqqer: TDU Platinum custom traffic   
    Small update
     


     
    More updates coming soon on www.patreon.com/TDUZoqqer
  16. Like
    TDUZoqqer got a reaction from MagicV8 in TDUZoqqer: TDU Platinum custom traffic   
    Small update
     


     
    More updates coming soon on www.patreon.com/TDUZoqqer
  17. Like
    TDUZoqqer got a reaction from Milli in TDUZoqqer: TDU Platinum custom traffic   
    Small update
     


     
    More updates coming soon on www.patreon.com/TDUZoqqer
  18. Like
    TDUZoqqer got a reaction from fatal in TDUZoqqer: TDU Platinum custom traffic   
    Small update
     


     
    More updates coming soon on www.patreon.com/TDUZoqqer
  19. Like
    TDUZoqqer got a reaction from fatal in TDUZoqqer: TDU Platinum custom traffic   
    First off, yay to WIP threads not being read-only anymore.
     
    And yeah, call it "tDuZoQqEr iS bAcK" as much you want, but I'm not modding again (yet). Since Milli said in her club thread that custom traffic won't be a thing in TDU Platinum since all custom traffic mods are quite heavy weight, I offered my help to make a custom, realistic traffic pack for the mod.
     
    And since I didn't want to spam the thread with my progress, since it's a TDU Platinum thread at the end of the day, and not "Zoqqers epic modeling showoff", here's a standalone thread.
     
    The traffic cars read as following:
    Original thread can be found here:
     
    Progress:
    2016 Nissan Altima (Compact1)
     
    2002 Gillig Low Floor (Bus1)
     
    2017 Chevrolet Express 3500 (Minivan1)
     
    2018 Honda Accord (Fullsize1)
     
    2012 Toyota Tacoma Access Cab (SUV1)
     
    2013 Ford Police Interceptor Sedan / Taurus (Police1)
     
  20. Like
    TDUZoqqer got a reaction from brSiRiuS in TDUZoqqer: TDU Platinum custom traffic   
    Hello, I updated the list, posted renders of new models and updated the old ones.
     
    Cars update:



  21. Like
    TDUZoqqer got a reaction from Leonctrindade in TDUZoqqer: TDU Platinum custom traffic   
    Waiting for the customer to reply, made renders in the meanwhile.


     
    (renders = testing light glow mask and looking at the wheel textures and mudflaps)
  22. Like
    TDUZoqqer got a reaction from Leonctrindade in TDUZoqqer: TDU Platinum custom traffic   
    The Tacoma is done! 🙂 Texturing took longer than the modeling, spent the whole day today mapping, baking and texturing 😅 But this must be the fastest modeling job of a complete car I did yet, meaning with texturing and stuff. But hey, it's below 2k polys, so it would be weird when it'd take longer, really.
     








     
    Asset details:
    Polycount: 1.798
    specific textures used: 5 (512x512 DXT1 no alpha, 512x512 DXT5, 256x256 DXT1 no alpha, 256x256 DXT1 no alpha, 128x128 DXT1 no alpha) - the 512x512 DXT5 might be scaled down later.
    Duration: 3 days
     
    Nice to have it done, since I need to work tomorrow again and I would have totally lost the track of the model then.
     
    But yeah, one down, more to come!
     
    PS: As for rims, I will make own rims with a 128x128 DXT1 texture, but I am not sure if there is enough texture space left for it. I hope so, otherwise I'll use a TDU traffic rim with a common car normal. Which I don't want, actually.
  23. Like
    TDUZoqqer got a reaction from Leonctrindade in TDUZoqqer: TDU Platinum custom traffic   
    Tacoma 3D model finished. Now it's on to baking and texturing.
     

     
    🙂
     
    PS: This is by far the most lowpoly car I ever modeled, unironically. To be honest, I would love to put some more details into the model, since it deserved some love, but TDU would not like that very much.
    PPS: the Tacoma is now ever lowpolier than the traffic car it replaces.. But that means more space for textures! slightly more. Traffic bnks work only up to 550ish kb lol.
  24. Like
    TDUZoqqer got a reaction from Djey in The School of Modding   
    the 2dm was never explored to the point where you could modify it standalone. speeders world editor could make it readable and modify it to an extend, but nothing grounbreaking could be made with it. i once tried to edit the file to add new paint colors (from colors.2db in bnk/vehicules), it created a new material but there is no way to make it work in a precise way so the game can read it back, it's basically gibberish. i always hoped someone could decrypt the files so we can modify it properly, but I belive it will end like the xmb sound files, where the result just wouldnt be worth the research and effort put into decrypting it.
  25. Like
    TDUZoqqer got a reaction from Rigel in TDUZoqqer: TDU Platinum custom traffic   
    Updated the list for the Utility vehicles, meaning list is now complete.
     
    Continuing modeling.
×
×
  • Create New...