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Community Assisted Race Simulator (CARS) WAS in Development


Ryzza5

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Well you've got 3 years to start learning for the next PC. You'll save a ton of cash doing it yourself. You can even pay the shop a small fee for them to build it for you if you're that worried.

 

Not being able to open your PC case is like not being able to open your car bonnet. What happens if you want to get rid of all the dust? Install a new HDD? TV tuner card?

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On facebook:

 

A certain large German manufacturer (it's not Porsche, and I won't say who so don't bother guessing) actually contacted us today to ask if we'd like some of their cars in the game, so the tide could be turning

 

(No doubt their next step will be to tell us how much we have to pay, but still!)

Andy Garton, Development Director.

 

"Ruf is done (we should probably mention that at some point), but that's not the large manufacturer I was referring to :)"

Andy Garton (after a few pints of beer)

 

"license signed for 1987 CTR "Yellowbird", 2012 CTR3, 2012 Rt 12R and the 2012 RGT-8."

Andy Garton

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Excellent. Everything always seems to happen when I'm asleep :lol:

 

 

btw guys October saw over 400,000 euros of contributions, and there's less than 300,000 euros to go before funding is closed, so you might want to hurry up and join if you haven't already done so.

 

---------- Post added at 09:50 AM ---------- Previous post was at 09:08 AM ----------

 

More news:

 

As usual, our WMD forum has been extremely busy during the last few weeks. Just in case you missed some of the action, below is a selection of not to be missed developments for you to catch up on.

 

 

 

 

Development News

We`ve recently celebrated one year of World of Mass Development & Project CARS, make sure to check out a little summary and a stunning new video trailer made by JonZ - Click Here

 

 

Multiplayer has gone live as all members starting with Team Member level can now race each other online - Visit our busy Multiplayer forum for more

 

 

Furthermore, we`ve also opened a Multiplayer Race Planning forum where you can schedule online races with fellow members - Click Here

 

 

Our physics mastermind Andrew Webber has outlined the next steps in the continued development of the new tire model - Click Here

 

 

Lukas Mensik has shown off first previews of the pitstop animations that are coming to Project CARS - Click Here

 

 

Our audio guru Dr. Stephen Baystead has released audio updates for various cars - Click Here

 

 

Furthermore, some new musical tracks have been added to the newest builds as well - Click Here

Creative director Andy Tudor has outlined the design of the upcoming Quick Season mode - Click Here

 

 

Stunning new rain reflections have been added to the Time of Day & Weather engine, first available at Bologna, Badenring & Sakitto - Click Here

 

 

Work on the four MotorSportVision tracks is due to kick off soon - Click Here

 

 

A first version of the Pit2Car speech feature has been added to the latest builds - Click Here

 

 

The painting template for the 2012 BMW Z4 GT3 has been released - Click Here

 

 

Following the Caper Stock Car painting contest, a similar painting contest for the 2012 BMW Z4 GT3 has been started - Click Here

 

 

Lakeville GP, a brand new track, has been added to Project CARS - Click Here

 

 

Content Previews

 

 

Gustavo Olivera has started modeling work on the 1967 Le Mans-winning Ford Mk IV - Click Here

 

 

New trackside objects and night lighting has been added to Northampton - Click Here

 

 

Perran Truran finished the main modeling work on the 1980 Ford Capri Zakspeed Group 5 as the car is now on its way into the game - Click Here

 

 

The iconic Eifelwald track continues to make progress in the hands of our talented track artists - Click Here

 

 

Furthermore, it's little sister, Eifelwald GP, has been added and continues to evolve with new trackside objects and other details as well - Click Here

 

 

Work on the Belgian Forest Karting track has been started - Click Here

 

 

Texturing work on the 1981 BMW M1 Procar has started in the hands of Ralph Hummerich - Click Here

 

 

Bathurst has received some new light balancing - Click Here

 

 

Work also continues on Wisconsin raceway as new trackside objects have been added - Click Here

 

 

Derby continues to evolve with new trackside objects and details - Click Here

 

 

JF Bouchard is making quick progress on the 1991 BMW M3 E30 Group A, the next BMW in line to join Project CARS - Click Here

 

 

Cockpit textures, detachables and plenty of other details have been added to the 2012 BMW Z4 GT3 - Click Here

 

 

Fixes & Updates

 

 

"Random Livery" choice feature has been added to the GUI - Click Here

 

 

An improved version of the Events screen has been added - Click Here

 

 

Ales Filka has updated the crowd placements at Bologna - Click Here

 

 

Suspension animation work on the Caterham SP-300.R has been started - Click Here

 

 

Several updates for the dedicated server have been deployed - Click Here

Ivo Novak has deployed a fix for the flickering issue - Click Here

 

 

A first pass of in-race chat has been added - Click Here

 

 

Disappearing wind sounds at high speeds have been fixed - Click Here

 

 

Wiper animations have been added to the Asano X4 Touring - Click Here

 

 

A new version of the Fanatec SDK has been added to the latest builds - Click Here

 

 

Mike Laskey has added some new multiplayer functionality to the Playstation 3 & Xbox 360 builds of Project CARS - Click Here

 

 

New Force Feedback default values have been added to Build 334 - Click Here

 

 

Furthermore, an increased draft effect has been added to Build 334 for testing purposes - Click Here

 

 

Other

kmax1 has released a new carbon fibre texture that will come in handy with painting several cars - Click Here

 

 

Lukas Macedo has released pCARS Quick Launch, a handy tool to handle pCARS different launch parameters - Click Here

 

 

Ade McCordick has released a handy Excel spreadsheet overview of all tracks in pCARS - Click Here

 

 

 

 

 

 

That's it for this week, have fun checking out all the material and make sure to join the discussions yourself!

 

 

The links above are for WMD team members only. If you´re a free user and want to follow the development of Project CARS as well as enjoy regular development builds, simply click here to pick a tool pack and join the fun!

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  • 2 weeks later...

More news:

 

A lot of significant events have taken place in the WMD forums for the past few days and just in case you weren't around, here's what you need you should catch up on:

 

 

Development News

 

Project CARS has reached its funding goal of 3.75 million Euro and WMD has been shut down to new members - Click Here To Celebrate with the rest of the community

 

The 1981 Ford Capri Zakspeed Group 5 has been added to the newest development builds - Click Here

 

We`re very proud to announce that Nicolas Hamilton has joined Project CARS as Handling Consultant - Click Here

 

Nic has wasted no time and gave his first feedback right away in his very own thread - Click Here

 

We`ve launched a cool new hotlap competition together with Thrustmaster where everyone can win cool Thrustmaster gear - Click Here

 

The leaderboards have recently been reset - Click Here

 

Our Senior Animator Peter Gerhart has posted a new pitstop animation previews - Click Here

 

Andy Garton has shown off stunning previews of a new mountain road track - Click Here

 

Darren White has posted an update on the Weather System work in regards to droplets - Click Here

 

Content Previews

 

Jan Pavelko has added new trackside objects to Heusden - Click Here

 

Milan has received lots of improved objects such as grandstands, pitbuilding and more - Click Here

 

David Brumla has added plenty of graffitis to Eifelwald - Click Here

 

New & dynamic tire stacks have been added to Lakeville GP - Click Here

 

Lots of terrain work and other tasks have been performed at Derby - Click Here

 

Turns 8, 13 & 14 at Wisconsin has been completely rebuild by Luis Barata - Click Here

 

Gustavo Olivera has posted lots of great status updates on the 1967 Ford Mk IV - Click Here

 

The 1981 BMW M1 Procar has received lots of new textures and other tasks - Click Here

 

Dave Flynn has set up new sets of dynamic tyre & tyre stacks at the Test Track - Click Here

 

Fixes & Updates

 

Perran Truran has done plenty of LOD work on the 2012 BMW Z4 GT3 - Click Here

 

Furthermore, an improved version of the Z4 template was released - Click Here

 

A new version of the dedicated server has been deployed - Click Here

 

A first draft of car to car collision improvements have been released - Click Here

 

Other

 

Steve Dean has released a cool Quick Chat script for multiplayer races - Click Here

 

Please Vote

 

Should SMS reduce its stake in the funding to allow existing members to upgrade their toolpacks? - Click Here to Vote

 

 

 

That's it for this week, have fun checking out all the material and make sure to join the discussions yourself!

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Just downloaded the latest build (351) from an upgrade of 285,

 

WHAT THE HELL HAPPENED TO THE AI?!! They're reminiscent of 6 year olds on Forza online. Crashing into the back of me, the side of me, spinning me out and then another one hitting me head on?!

 

On the "ahem" upside of the new builds, the new cars and GUIs are awesome.

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Hey Sponge try going into the gameplay options where can can adjust all of the AI parameters. I turn down their aggression and risk taking down to nearly 0%.

 

I've read they're testing & tweaking a new collision model which might explain why they want the AI to be crazy. Don't forget you can race online too.

 

I haven't had any lag, try setting weather to clear instead of cloudy/rain and turn down some of the graphics options such as reflections, motion blur, etc.

 

---------- Post added at 08:44 AM ---------- Previous post was at 08:25 AM ----------

 

Oh and the BMW Z4 GT3 livery voting contest has just opened.

 

Please show your support for TurboDuck member Milli by voting for Ryzza5 here: WMD Forum!!

 

The Top 10 winning liveries will be put into the game.

But there are so many great liveries, we are still discussing if we put in a full set of 20 liveries.

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