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Community Assisted Race Simulator (CARS) WAS in Development


Ryzza5
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  • 2 weeks later...

Some new info for you guys to drool over:

 

 

Another week has passed and you can tell that Project CARS is developing at a breathtaking pace as this is our biggest "This Week in Project CARS" update yet!

 

So if you have blinked for too long, chances are that you have missed some of the important stuff that has happened during the past few weeks:

 

 

Development News

 

Our Render Lead Robert Dibley has made a very interesting posting, explaining reflections in Project CARS - Click Here

 

Andy Tudor has revealed some of the improvements that will be made to the UI this week - Click Here

 

Our animators have been making great progress on including driver animations in cockpit view - Click Here & Here

 

Mike Laskey has checked in a big update to the Force Feedback system - Click Here

 

Meanwhile, Mark Watson has been making excellent progress with the input system overhaul as his newest status update reveals - Click Here

 

First info on the "Live Editing Suite" that provides the base for future team member tools - Click Here & Here

 

Our Physics & Handling Consultant Ben Collins has shared some new feedback and his impressions of the recent improvements - Click Here & Here

 

Check out the first preview videos of Project CARS' time cycle system by our Art Director Darren White - Click Here

 

Content Previews

 

First in-game preview of the 2011 Formula A car by Matt Clark - Click Here

 

The Shifter Kart 250cc is prepared for export and you can check out all its liveries - Click Here

 

Vit Budin has posted a first preview of the historic open-face helmet - Click Here

 

Lots of new previews show off Sven Moll's progress with the Bathurst trackside objects - Click Here

 

Belgian Forest is receiving plenty of trackside objects as shown in new previews - Click Here

 

First previews of Connecticut Hill's animated on-track leaves - Click Here

 

Andrea Fabris & David Rezac have been making great progress equipping California Raceway with plenty of trackside objects - Click Here

 

Fixes & Updates

 

Doug Arnao has been tweaking the tyre heatup of several cars to be more realistic - Click Here

 

Our leaderboard pages have been improved with several new features, including display of ranking changes & offset times - Click Here

 

The physics of the Leonus F77 & F86 cars have received an update by Doug Arnao - Click Here

 

The issue of low speed grip with the current tyre model has been addressed in Friday's upcoming build - Click Here

 

Doug Arnao has lowered the engine inertia for several cars and enabled the e-brake for streetable cars - Click Here

 

Help Out!

 

Project CARS will be coming to Nintendo's WiiU and we want to hear your ideas on how to make most of the system's controller - Click Here

 

Do you have web design skills? Then consider helping our styling our still basic-looking leaderboard pages - Click Here

 

You can get involved in the design of the driving line & track map aids in Project CARS - Click Here & Here

 

 

 

That's it for this week, have fun checking out all the material and make sure to join the discussions yourself!

 

The links above are for WMD team members only. If you´re a free user and want to follow the development of Project CARS as well as enjoy regular development builds, simply click here to pick a tool pack and join the fun!

 

Sacked Stig's impressions on the latest weekly build for Project CARS:

 

Version 134 with patch 136

 

Overall: Biggest improvement so far in all departments. A major step in the right direction.

 

-snip detailed feedback, join the pCARS forums to view-

 

Other than that, wow, what a simulator. I had been spinning off so much previously but now that I am in control of the car and it responds accordingly, it’s really a pure racing experience!

 

Some user-created content:

 

[media=vimeo]35951952[/media]

 

 

 

 

If you're already on the WMD forums, make sure you send me a friend invite. If you're planning on joining, please put 'Ryzza5' in the referrer box.

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Here's the latest:

Since last week, a lot has happened in the Project CARS universe as our developers are as busy as ever adding new features and improvements based on your feedback to the title.

 

Just in case you can't spend 24 hours a day in the forum and have missed some of the exciting news, there's a little recap below. And if you want to go back further, last week's updates can be found here.

 

 

Development News

 

We have released a new Junior build on Friday, giving all members the chance to enjoy all the latest improvements & features as well as the brand new 2011 Formula A - Click Here

 

The Loire 24 track will soon be included in the upcoming builds - Click Here

 

The UI has received a major overhaul lately, including a new "Digital Manual" feature - Click Here

 

Some news on the Pit2Radio feature by our Audio Programmer Stuart Hunt - Click Here

 

A new day & night cycle preview video by Darren White shows off impressive lighting effects featuring lightning - Click Here

 

Andy Garton confirms downloadable ghost laps as upcoming feature on pCARS - Click Here

 

Our Render Lead Robert Dibley discusses the challenges of rearview mirror detail rendering - Click Here

 

Fixes & Updates

 

Doug Arnao has checked in a new AIW for Connecticut Hill - Click Here

 

Furthermore, Doug has been working on the Kart AI as well as a major revision to the fuel consumption of all cars - Click Here

 

Also, Doug has checked in new physics for the two karts in pCARS, including the low speed tyre model fix - Click Here

 

The aspect of downforce is the next thing to be added to pCARS evolving Force Feedback model - Click Here

 

Content Previews

 

Work on the Caterham SP/300.R will soon start as the CAD data has been checked in - Click Here

 

JF Bouchard & Matt Clark have kicked off work on the 2011 Palmer Jaguar JP LM - Click Here

 

Michal Jaschke is making great progress on the mighty Northampton wing pit building - Click Here

 

More previews of the Classic Helmet by Lukas Mensik show off several color variations - Click Here

 

Environment Artist David Rezac is making quick progress on adding lots of details to Belgian Forest - Click Here

 

Lukas Mensik has shown off first previews of the pitcrew characters - Click Here

 

Help Out!

 

Last week we´ve asked you to help us design the driving line aid, now it's time to vote on the submissions - Click Here

 

Our developers are looking for reference material to build a NASCAR-style stock car - Click Here to Contribute

 

 

 

That's it for this week, have fun checking out all the material and make sure to join the discussions yourself!

 

The links above are for WMD team members only. If you´re a free user and want to follow the development of Project CARS as well as enjoy regular development builds, simply click here to pick a tool pack and join the fun!

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  • 2 weeks later...

Here's the latest:

 

 

Another week has quickly passed as the WMD forum has been buzzing with activity as usual. Below are some of the most important things that happened during the past seven days, just in case you have missed them.

 

And if yo want to go back even further, last week's updates can be found here.

 

 

 

Development News

 

Our Art Director Darren White has shown off a new preview video of the Weather & Time Cycle System, showing off several lighting conditions - Click Here

 

Casey Ringley has shown off first previews of the Camber animation design - Click Here

 

An extensive posting by Steve Dunn outlines the features of the recently-introduced AI sliders - Click Here

 

Darren White has shown off even more previews of the time of day cycles - Click Here

 

Casey Ringley explains how the steering ratio in Build 149 works - Click Here

 

Our Render Lead Robert Dibley shares some info on the SLI/Crossfire issues in Project CARS - Click Here

 

Fixes & Updates

 

Some extra debug keys have been added to help screenshot & video creators - Click Here

 

Improvements to the external engine sounds have been checked in with more coming up -Click Here

 

Andy Garton has checked in an improved cockpit camera - Click Here

 

Improved support for the Thrustmaster F430 & RGT wheels & new FFB improvements checked in - Click Here & Here

 

Content Previews

 

Mihal Jeschke has made some great progress on the Northampton pit building - Click Here

 

Our vehicle team is making great progress on the 2011 Palmer Jaguar JP-LM as lots of new previews show - Click Here

 

Ralph Hummerich & Jan Frischkorn have been busy polishing the 2011 Formula A that was recently added to the builds - Click Here

 

Perran Truran has started working on the 2011 BAC Mono, showing off a first preview - Click Here

 

Michal Jeschke, Andrea Fabris & David Rezac are making quick progress on the recently-added Loire 24 track - Click Here

 

More and more trackside objects & details are being added to Belgian Forest - Click Here

 

Andrea Fabris has been adding more good-looking buildings to California Raceway - Click Here

 

Marlon Nunez has made good progress with adding crowds as new previews show - Click Here

 

Vote Now!

 

Your vote is needed! Do you want Project CARS to be released as Free 2 Play title or as boxed version? Vote Here

 

And related to the poll above, are you in favor of a new "Full Member" tier? Vote Here

 

 

 

That's it for this week, have fun checking out all the material and make sure to join the discussions yourself!

 

The links above are for WMD team members only. If you´re a free user and want to follow the development of Project CARS as well as enjoy regular development builds, simply click here to pick a tool pack and join the fun!

 

https://www.youtube.com/watch?v=rRgQXoEkEx8

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News:

 

Lots of stuff has been happening in the WMD forums for the past seven days and just in case you haven't been around all the time, below is a list of important topics that shouldn't be missed!

 

And if yo want to go back even further, last week's updates can be found here.

 

Development News

 

The new membership tier "Full Member" is now available - Click Here to Ugrade

 

Stephan Vondrak has outlined details of the upcoming Ghost Racing feature - Click Here & Here

 

Our members Bmanic & Are Leistad have shared some excellent info on audio clipping - Click Here

 

Lots of new info on the upcoming Driving School feature outlined by Andy Tudor - Click Here & Here

 

Darren White has posted plenty of info & new preview videos of the time cycle & weather system - Click Here & Here

 

Our physics & handling consultant Ben Collins has shared lots of excellent new physics feedback - Click Here

 

Robert Dibley has shared some excellent info on GPU memory usage in Project CARS - Click Here

 

Ian Bell has revealed some info on the planned Track Days, a perk for Senior Members and above - Click Here

 

Fixes & Updates

 

Steve Dunn has checked in an improvement for higher physics fidelity in replays - Click Here

 

Mike Laskey has fixed a FFB that added deadzone based on steering lock - Click Here

 

Andy Garton has shared an important little piece of info for users of load cell brakes - Click Here

 

Stephen Baysted has enabled first chassis scrape & grounding sound effects - Click Here

 

Content Previews

 

Our vehicle artists are making great progress on the 2011 Palmer Jaguar JP-LM as plenty of previews show - Click Here

 

Vit Budin has been working on improving the driver model textures - Click Here

 

Andrea Fabris & Michal Jeschke are busy making progress on the Loire 24 track - Click Here

 

David Rezac is busy improving the Belgian Forest trackside objects - Click Here

 

Get Involved!

 

The painting forum has opened, offering painting templates, tutorials and plenty of liveries for download - Click Here

 

Your vote is needed: How many cars should Project CARS ship with? - Click Here to Vote

 

 

 

That's it for this week, have fun checking out all the material and make sure to join the discussions yourself!

 

The links above are for WMD team members only. If you´re a free user and want to follow the development of Project CARS as well as enjoy regular development builds, simply click here to pick a tool pack and join the fun!

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http://www.wmdportal.com/wp-content/uploads/2012/02/011.png

 

http://www.wmdportal.com/wp-content/uploads/2012/02/0062.jpg

 

 

I'll pass a bucket around for you all to drool in

 

 

 

Those look interesting, too bad we can't see any of it. :p I'd love to see the progress that the graphical/vehicle artists are making.

The idea is that once you sign up and give them some money (min 10 euro), then you CAN see all of that + more. ;)

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Pretty cool news this week, especially the Loire bit. ;-) It's starting to look extremely good.

 

Development News

 

Stephen Vondrak has given a big updated on the implemention of ghost racing - Click Here

 

Lots of progress updates and new previews on the Time Cycle system have been posted by Darren White - Click Here

 

Our Render Lead Robert Dibley has shared some interesting info on the current tree shadow situation - Click Here

 

The Monaco street circuit has been confirmed to be included in Project CARS - Click Here

 

Support for multiple custom liveries is being added - Click Here

 

Andy Garton has shown off first previews of the dirt build-up feature on vehicles - Click Here

 

New previews show off the new lighting system at work with Connecticut Hill -Click Here

 

Jan Frischkorn has shown off a revised version of the HUD alongside more info on further HUD developments - Click Here

 

Fixes & Updates

 

The new lighting engine has been activated in Friday's build - Click Here

 

The leaderboards have been reset, Build 159 or higher is now required to record times - Click Here

 

Our Audio Director Stephen Baysted has checked in engine audio updates for several cars - Click Here

 

New versions of various tracks have been checked in, including important updates to Connecticut Hill & Bologna - Click Here

 

The ultra shadow option has been temporarily disabled for further debugging - Click Here

 

A fix for dithered glass & trees in DX11 has been added - Click Here

 

Improvements to make the AI more consistent have been checked in - Click Here

 

Mike Laskey has checked in more FFB improvements that will require a new profile for the next build - Click Here

 

Content Previews

 

JF Bouchard & Matt Clark have made stunning progress with the 2011 Palmer Jaguar JP-LM as seen in plenty of previews - Click Here

 

Work on the Caterham SP/300.R has been started - Click Here

 

Marlon Nunez has made lots of progress with crowd placement on various tracks - Click Here

 

Andrea Fabris & Michal Jeschke are making quick progress on the Loire 24 track - Click Here

 

 

 

That's it for this week, have fun checking out all the material and make sure to join the discussions yourself!

 

The links above are for WMD team members only. If you´re a free user and want to follow the development of Project CARS as well as enjoy regular development builds, simply click here to pick a tool pack and join the fun!

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A lot of superb pics released this week - you'll really want to check them out:

Project CARS Community Gallery #11 WMD Portal

 

And some rally info:

 

I can promise we'll put a test rally track in before we ship, we need to be perfecting and proving it well before ship to have the DLC ready a sensible time after we ship.

 

Yes, I've already posted before that rally will most likely come as a DLC pack. It should be less than a year before we put the first track in though.
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