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Ryzza5

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Everything posted by Ryzza5

  1. It's August :oook: We've already got threads about this, there have been no announcements as to who purchased the TD license and for how much, we only know that Eden Games now exists again and will tell us more soon.
  2. https://www.youtube.com/watch?v=Dxy4n0UT82o
  3. So basically I need to find an airborne station wagon that was made between 1980 and 1999 :hmmm: ...and don't anybody go stealing my idea :dontsteal:
  4. Welcome, mind the insanity on the way in
  5. When there are two other themes to choose from, who's going to bother thinking about it?
  6. an answer Use the built-in photomode for pics. For videos you'd just turn your HUD off and film another player... if multiplayer still worked. Or you'd create and upload a custom diner challenge, and record the replay of it.
  7. DGSotW Hall of Fame Week 30 Theme: 80's or 90's Japanese Cars/The Force :confused:/Estates Chosen by: TDUFREAK500/Milli/Mercedes-Benz Winner: Ozzmcom -- OLD IMAGE REMOVED (imageshack) --
  8. Congrats to Josh, Milli and Tom for winning last week. * Stick to the implied theme (don't look for technical loopholes) * Images must not exceed 5MB, and be at least 990px wide by 340px tall. * Each person who enters must cast a vote in the same week to remain eligible. You may not vote for yourself. * Winning image must not be of TDU2 as you risk account suspension. * Winner picks the next theme, unless winning consecutively, in which case the runner up decides. * Winner has 48h to PM a new theme to me or another member of staff if I'm away, if they fail to meet this then the theme will be a free round. * Competition is limited to games on all platforms of any age that are classified as driving/racing games. (i.e. FPS games that have cars in them wouldn't be eligible). Please mention what game your screenshot is from. * Minor non-enhancing editing permitted (cropping, addition of your name, etc) is permitted, as long as the actual screenshot isn't tampered with. Just like all these other comps. Week 30: Either of the following: Josh: 80's & 90's Japanese Cars Milli: The Force :confused: Tom: Estates/Station Wagons Please don't link small images to larger ones - just post the large one here!
  9. I listened to my ETS2 video last night when I went to bed - fell asleep in record time thanks to the rain effect.
  10. Just goes to show they can make a good programme without behaving like 17-year-olds ;) Nice performance by Mark too. I didn't he'd be that, erm, vocal about Seb :)
  11. I've used both and have heard many other experts say what they prefer about various options (including FCP), 80% of them personally preferred Vegas as well. What their employers invested in was another story though. I updated and fired up ETS2 the other day. Took me a while to find the button that turns off high beams and the clutch pedal was slowly losing range, so I ended up trying to shift as few times as possible, until it stopped working just as I arrived at my destination, where I had to power cycle the wheel. Only a problem with ETS2 as it's the only sim that requires you to push the clutch in 100% to shift gears.
  12. USB 3.0 to Gigabit LAN adaptor for my Windows tablet for work purposes. You all know what USB and network ports look like so I won't waste my time with a photo :)
  13. Beware, The Storm! Development News Project CARS is now exclusively available via Steam. All info needed on how to get going with Steam can be found in this posting - Click Here JonZ has put together an amazing new Project CARS video trailer called "Speed & Sound" that you don't want to miss out on! - Click Here An improved version of the car setup screen has been added to the latest builds - Click Here The development of the WiiU version of Project CARS has made significant progress lately as outlined by Martin Griffith - Click Here Andrew Webber has shared some amazing details on the Flexible Simulation Platform feature - Click Here Our Render Lead Robert Dibley is working on improving the photographic exposure as outlined in his very detailed progress post - Click Here The painting template for the 2011 Mercedes Benz SLS AMG is now available for download - Click Here Darren White has further improved the dynamic time of day system, adding more scale variation to the new clouds - Click Here Nicolas Hamilton has not just provided lots of great feedback as usual lately, he's also shown off some cool photos of his racing setup for everyone to check out - Click Here Meanwhile, Ben Collins has been very busy testing Project CARS as well; make sure to check out his latest feedback blog - Click Here An exciting new licensing agreement has been announced as the Oreca 03 LMP2 car is coming to Project CARS - Click Here More Steam-related community features are due to be implemented as outlined by Stepan Vondrak - Click Here Our Materials Lead Gustavo Olivera has started polishing up the cockpit look with improved alcantara - Click Here Our render coders are making major progress on the WiiU version of Project CARS - Click Here & Here Stephen Viljoen has outlined the career championship design & race weekend format for the Karts in Project CARS - Click Here The lightning effects in Project CARS are being improved further as seen in a new preview video - Click Here Two winners have been selected by the community in the LeMans Prototype Design Contest - Click Here Nic Hamilton has shared his latest thoughts on the Karts in Project CARS following a visit to the Slightly Mad Studios headquarters - Click Here [gallery link=file" size="gallery-thumbnail" columns="5" itemtag="div" icontag="span" ids="1900,1895,1911,1904,1899] Content Previews Ivo Franic has finished the initial modeling work on the 2012 Formula Gulf 1000 as the car has been exported - Click Here Martin Olivera has added improved windscreen wipers to the 2012 BMW M3 E92 GT4 - Click Here In similar news, the 2012 BMW M3 GT2 & 1981 BMW M1 Procar have received a wiper update as well - Click Here & Here Andreas Moll has done some major work on Donnington Park, based on feedback from Nicolas Hamilton - Click Here Feedback from Nicolas has also helped Luis Barata to do some major changes at Monza - Click Here Nicolas has also shared lots of feedback on Circuit de Catalunya, helping our track team to make lots of improvements - Click Here Vit Budin has finished work on the press girl character model - Click Here Andre Fabris has been hard at work on Monaco Circuit, improving many of the trackside details and more - Click Here The LODX work on the 2009 Ford Focus RS is making lots of progress in the skilled hands of Matt Clark & Ralph Hummerich - Click Here Luis Barata has improved several sections of Nordschleife based on feedback from our WMD community - Click Here Sven Moll has improved the tree shadin/color at Imola, Hockenheimring & Silverstone - Click Here, Here & Here LOD work on the 2012 Mitusbishi Lancer Evolution X FQ-400 has started - Click Here Gustavo Olivera has done a lot of LOD work and other tasks on the 2012 Mitsubishi Lancer Evolution X FQ400 - Click Here Andreas Moll has been busy improving the Donnington curbs based on the latest reference material - Click Here Bannochbrae has received some great new textures by Michal Beran - Click Here Ralph Hummerich is making great progress texturing the 2012 Formula Gulf 1000 - Click Here Ivo Franic has completed lots of LOD work on the 1967 Ford MKIV among some other tasks - Click Here The 2011 Mercedes Benz SLS AMG has been equipped with paintable custom livery rims - Click Here [gallery link=file" size="gallery-thumbnail" columns="5" itemtag="div" icontag="span" ids="1901,1915,1903,1906,1910] Fixes & Updates An improved AIW for Bathurst has been checked in - Click Here The BMW M1 Procar has received a new suspension geometry alongside plenty of other physics changes - Click Here The new flash tire with heating model has been added to the Ford Zakspeed Capri Group 5 as well as the Lotus 78 - Click Here The Lotus 98T has received the new flash tire as well - Click Here A text chat profanity filter has been added to the in-game multiplayer chat - Click Here Groundwork for upcoming weather sounds has been added - Click Here The Project CARS pitstop feature logic has received several updates - Click Here Doug Arnao has checked in an improved version of the Lotus 49 tire model - Click Here Furthermore, the BMW Z4 GT3 tire and the GT Slick Green Flash have been improved as well - Click Here More groundwork for the pit stop feature has been laid as the initial pit stop system infrastructure is now active - Click Here The amount of head tilting and turning has been toned down - Click Here Support for vehicle-specific default force feedback tweaker config files has been added - Click Here [gallery link=file" size="gallery-thumbnail" columns="5" itemtag="div" icontag="span" ids="1909,1914,1919,1898,1902] Test & Report Feedback Help us collect all current graphic bugs that need fixing - Click Here Help test us test the physics of various cars and report your feedback in the testing forum - Click Here The Car Physics Focus Testing events have been launched, make sure to try all three of them and share your feedback in the physics forum! - Click Here [gallery link=file" size="gallery-thumbnail" columns="5" itemtag="div" icontag="span" ids="1916,1907,1918,1908,1917] Other Besweeet has kicked off a pCARS-themed podcast, make sure to listen in! - Click Here Looking for an event to race in? The check out the Weekly Events list and the Multiplayer Race Calendar [gallery link=file" size="gallery-thumbnail" columns="5" itemtag="div" icontag="span" ids="1913,1912,1905,1897,1896] [embed] [/embed]
  14. I'm all over the pre-beta simulation games Spongie! :) SPiNTiReS Technical Demo Released | turboduck
  15. Congrats to Josh, Millena, and Tom - could each of you PM me a new theme please.
  16. Yeah I just had some open races with randoms, the main guys were away and their team mates probably just forgot. I won't count it and we'll just resume next week. Santtu and Harley would've come but they were waiting for updates to install.
  17. The ones in the Rockets pic look best to me
  18. Carnage Awaits! BeamNG today announced pre-alpha access to their soft-body physics sandbox now called DRIVE. All are welcome to try the limited demo, but BeamNG would rather you spend a little money to join the Alpha testing team. Doing so will give you free updates and access to the developer forums. Currently available in today's alpha build are 5 vehicles and 6 environments. Staff recommend the use of a gamepad or steering wheel, but not keyboards. Click here for controller setup instructions. If all this sounds vaguely familiar, that's because this is the team behind the physics simulation Rigs of Rods. Be sure to try this out and then join the discussion in our forums!
  19. Article here: BeamNG DRIVE: Playable Demo Released | turboduck Discuss here!
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