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Dredgy: TDU Performance Editor [Car Database 2.1 Released]


dredgy

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!!!For Offline Use Only!!!

 

Dredgy's TDU Performance Editor

 

TDUPE is a basic performance editor for Test Drive Unlimited. You can use it to edit performance of cars, as well as other completely random values like price and the type of seatbelt your car has.

 

Credits:

Djey - Framework, help with framework

Tool831 - Bug testing, feedback, help with data

Minime891 - Bug testing, feedback.

Dredgy - Some light code writing

 

TDUPE Version 2.5 Released

Features Added

  • Improved Stability
  • .NET 2.0 compatibility.

 

Car Data Database Version 2.1 Released

Bugs Fixed

  • New brands added.

 

 

Bugs (please read)

Due to testing on my machine, the default language file loaded is Chinese. Please go to "Settings->Locality" and change to your language on first run.

 

 

Apology

I am truly sorry about the quality of TDUPE 2.0. The code is bloated and most of the features I wanted to get into it I couldn't get working in time. The whole thing was rushed for released due to lack of time for further development and to compensate I added the shiny eye candy and a half-assed dealership editor (I had a full-assed one, but it broke).

 

I cannot express my extreme personal disappointment with 2.0 enough, it is not to my standards and I don't believe the tool or the database should be 1MB in size.

 

Performance Packs

Performance packs are packets of data that can be exported and imported to your game onto any car. These do not work online, but for offline users they include everything you need - including camera swap.

 

As of writing, there are just 2 available, with one being written by tool. They are available on the TDUPE website. If anyone could write accurate physics for the Bugatti Veyron it'd be sweet, cause I can't get it.

 

Download

And what I know you've all been waiting for:

http://tdupe.com/downloads.htm

 

However, you can use it online if you click this first. That is a list of values that are safe for online use.

 

Extra Important Stuff

 

I would also advise reading this.

 

If you are a modder and would like to include custom physics in your mod, read this.

 

Love,

Dredgy

 

This tool is designed for offline use only, therefore should not be used online. If you do use it online, you do so at your own risk. TDU Central can not be held responsible for any damage caused by the use of this software.

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Thanks all for your feedback.

 

The Cadillac Cien cannot be edited(Shows up an error)

 

Can you post a screenshot or something? Make sure you haven't left any empty boxes or dropdowns. All is working here.

 

Noble M400 and Saleen Mustang's aren't in the list.

 

Car Data Database 1.1

http://tdupe.com/downloads.htm.

 

Download carData.mdb from above link and replace the one in your TDUPE directory.

The current download version of TDUPE also includes this fix.

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First of all, thank you so much for doing this program.

 

And second is that I must be doing something wrong cause it doesn't work for me. I opened the config file, replaced install path with mine, and changed "US" for "SP" but I still get an error on startup.

 

My TDU:

 

TDU 1.66A.

Megapack.

Djey's Community Patch 1.67d.

Spanish version.

XP 32 bit.

 

Please help. And thank you in advance.

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Is it possible that you could send me a copy of the contents of the config file.

 

Thanks.

 

Oh, and since you are using XP it might be a .NET error. I forgot to limit .NET to 2.0, so until next release if you use XP can you make sure this is installed:

http://www.microsoft.com/downloads/details.aspx?FamilyId=333325FD-AE52-4E35-B531-508D977D32A6&displaylang=en

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Thanks for the "Online-Safe Values" list. ;) I'll definitely be using this. :) Just a question. You say say "Brand" on the safe list, but what about the write-in-your-own values for the model and sub-model?

 

Nice to know that I can move the suspension/wheels much more freely now! :) Great work, and very organized format. +Rep!

 

-Leadfoot

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what about the write-in-your-own values for the model and sub-model?

 

Won't do anything since it's modifing DB_LANGUAGE.bnk and not any actual physics data.

Keep in mind though, editing model/submodel is like Djey's old name editor. When you replace say..."coupe" all other "coupe"s get replaced. This will be fixed in the next version, but for the moment, if you want to change a submodel without affecting the rest - use model id.

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About the Cadillac Cien, the same thing happens with the LS600 and Alfa GT(Stock) It says

 

"Unhandled exception has occurred in your application. If you click Continue. the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately.

 

Object reference not set to an instance of an object"

 

and when loading the data for the Saleen Supercharged Speedster, it loads up the Supercharged Coupe data.

 

I tried editing the IS350/Escort Cosworth to a crazy speed, the car went nuts :p

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when loading the data for the Saleen Supercharged Speedster, it loads up the Supercharged Coupe data.

 

My mistake. The Ctrl button on my keyboard's sticky. Mustn't have copied correctly. I'll get to an updated version in an hour or so.

 

 

"Unhandled exception has occurred in your application. If you click Continue. the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately.

 

Object reference not set to an instance of an object"

 

For the Lexus, make sure a drive type is set.

For the others, please double check that there are no blank values.

 

Else it is an error on my part - no idea what exception is going unhandled though and why it would only affect some cars. I'll have a look tomorrow.

 

EDIT:

Car Data Database 1.2

http://tdupe.com/downloads.htm.

 

Download carData.mdb from above link and replace the one in your TDUPE directory.

The current download version of TDUPE also includes this fix.

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i just modified the edonis's performance, and the defaut car appeared in it's slot with a completly new performance(not what i set)

 

You can't rename the Edonis. Or the Ascari. These problems have been around since the dawn of modding. You can change the performance, (and the brand) but not the name.

 

 

Can you tell me in easy way what does gearbox and engine inertia change? I don't know English so well, to understand it from google, because it is physics in English, and it's too much for me.

 

Kind of. I will write a guide containing all the information on all the values tomorrow. Below are extremely simple explanations.

 

Gearbox Inertia

The higher this is, the higher the revs required to get off the line.

 

Engine Inertia

Higher = More wheelspin off the line.

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Oh, and can you build this little help in? Like on screens from last topic? So when we point mouse at the name of something to change, short description will show?

 

Yup, sure. I still have to figure out what everything is though so it could take a day or two.

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