Jump to content
We promise no intrusive ads, Please help keep the community alive
Consider supporting us by disabling your ad blocker / add to whitelist / purchasing VIP.

COMB@T_$HOTGUN: 2010 Hyundai Genesis((Update V2.0 Final 15.2.2012))


COMB@T_$HOTGUN

Recommended Posts

2010 Hyundai Genesis Coupe HKS Update V2.0 Final

2010 Hyundai Genesis Coupe HKS

Vehicle replaced: Noble M14 ((If u dont like it just Bodyswap it))

Converted And Edited by: COMB@T_$HOTGUN

Car & Rims Models From: TURN 10/FM3

Textures: Turn10/FM3,EA-Games & Big Bear

 

 

XK Conv Cockpit

F612 Cockpit_Back

CLK55 Hood

Audi A3 Hood_Back

CLK55 IK

camsets by Kurgan

 

Features:

 

-HQ Exterior & Interior

-HQ looking Interior Textures

-HQ Rim Textures

-HQ Lights mesh and textures

 

-Working Interior Shadow

-Working gauges

-Working Car Shadow

-Working lights

-Working Exhaust

-Working Windows

 

-Working GPS

 

-Paintable interior parts

 

-Highpoly BODY_HR LOD0

-Highpoly BODY_LR LOD0

-Highpoly Car Shadow LOD1

-Highpoly Interior LOD0

-Highpoly Rims LOD0 ((Racing Hart C4))By:COMB@T_$HOTGUN

 

 

Car PICS:

-- OLD IMAGE REMOVED (imageshack) --

-- OLD IMAGE REMOVED (imageshack) --

-- OLD IMAGE REMOVED (imageshack) --

 

Interior PICS:

-- OLD IMAGE REMOVED (imageshack) --

-- OLD IMAGE REMOVED (imageshack) --

 

 

Bugs:

If you see eny other bugs feel free 2 comment

 

 

DL LINK: 2010 Hyundai Genesis Coupe HKS Version 2.0 Final By.COMB@T_$HOTGUN

 

ENJOY THE MOD

 

 

----------------------------------------------------

Terms of use:

 

- The models, skins and other files are for private use only

- Commercial use of this modification is strictly prohibited

- All Registered Trademarks and Copyrights are property of their respective owners

- If you wish to edit this modification please contact me via PM:Here on TDUC

- If you wish to put this modification on another website then please contact me via PM:Here on TDUC

Link to comment
Share on other sites

About working doors and windows il TRY to explain it in brief test

For the doors, after materializing etc, in polymode, detach both the left and right

Then name them DOOR_LEFT and DOOR_RIGHT

Then, polymode, select each door you detached, and make sure you do Selected none, on both of them

Then polymode on TDU's DOOR_L and DOOR_R and Select All on both of them

Back to normal mode,

Make sure Diffuse color is off on DOOR_L and DOOR_R of tdu, by right clicking, properties, dont remember by heart, something in vertex.

And then attach DOOR_LEFT do DOOR_L, same for DOOR_RIGHT to DOOR_R, poly mode on each, selected mode, Deleted, selected mode off.

Now go to

Modify->Move->White square next to it, and Move pivot only or something like that

Then show only DOOR_R, and on Left View use the Move to move the pivot to its extreme left middle position, and on top view put it on more or less the same place you put it on left view, but it has to be on the door :) then do the same for the other door!

There you should have working doors!

For windows, detach them from the model ur converting

rename WINDOW_LEFT and WINDOW_RIGHT

polymode on each of them, select none, normal mode

Poly mode on tdu's window's, select all on each.

Dont forget diffuse colors off, on the window

I think window model is WND_R1 and WND_L1

attach window left to tdu's window left and do same for other window, polymode selected mode, delete.

And then, on the move, make pivot only, and move each window pivot to its middle bottom on the left view, and top view make it on the middle, but in the window, do on both windows.

Then WND_R2 and WND_L2 should be dummy's, just move them to where the window will be when its open ;)

Thats it

Mirrors are just TOO Long to write here!

Good luck ;)

Link to comment
Share on other sites

Not working Doors,Windos,and Mirrors

Iv you see eny other bugs fell free 2 comment - many bugs

 

 

LOL you say that :D

your mods have much more bugs and you have bunch of them, Combat have only few and they are all good, one better than other :)

nest time post some more useful comment -.-

Link to comment
Share on other sites

Hmmmm, I just found something that proves speed sensitive moving spoilers are possible in TDU 1, and it's also possible while having fully functioning doors and windows that don't fly out of place when the spoiler moves or the spoiler moving while the doors open.

 

It's definitely something you'll want to look into dissecting to figure out how it works to replicate for future mods.

Link to comment
Share on other sites

Juding by pics...it is his best interior conversion :)

Im more into tdu 2 playing atm, but il try this mod next time i start TDU 1 :)

TDU 1 is still great, but IMO, tdu 2 is very good too, a perfect tdu, would be, tdu 2 graphs, models, social life, weather, time, and everythign else, plus tdu 1 handling modell!!

that would be epic!

:)

anyways back on topic ahem!

Link to comment
Share on other sites

;404978']I always liked the Genesis Coupe (heard the real life version has gearbox issues, though :( ), but I'm not so sure about the HKS kit. Nice job on the convert, though, and the interior looks great. :)

 

-Leadfoot

It's not just a bodykit on the real car, HKS has gone over the car from top to bottom, from engine to suspension, so it's a faster and better handling car than the stock Genesis Coupe.

Link to comment
Share on other sites

  • 10 months later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...