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Speeder

Test Drive Unlimited 2: Community Patch

What would be useful for the Community Patch v0.2?  

111 members have voted

  1. 1. What would be useful for the Community Patch v0.2?

    • Buyable club cars
    • Buyable reward cars
    • Buyable Hot Rod
    • Buyable School Cars
    • Add hidden clothes (such as Hawai t-shirt)
    • Enable the paint and stick for all the car (by the database)
    • Enable tuning for all the car
    • Fix the Dirt of every retail cars
    • Optimize TDU2 quality settings


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Hi,

If I might add a couple of suggestions to the community patch, as well as the already suggested improved tail lights for civi cars, I would ask if you could please tone down the tinting of the windscreen and maybe add an adjustable seat?

The amount your avatar moves around when going over the bumps and jumps is annoying, it's quite hard to see through the roof! so if something could be done about this, that'd be great. (I understand these are rich idiots but not everyone rides with no seatbelt ;))

My final suggestion I'm guessing would require a shed load of time and testing to fix, but if all the road transition bugs could be fished out and squashed so you don't randomly dead stop/get spun out when cutting corners that be awesome.

 

Here's hoping they don't break too much more stuff with dlc2 for you to fix.

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Hey community patch makers, I'd like to ask if ther's by any mean a way to reintroduce drafting in the game as it was in 1st episode ?

 

For the windshield tint part, I think I saw a post about that particular subject by Tomsolo. I think it has to be done for each car, so it might be a long process, but just guessing, I'n no expert !

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@DreadMetis: I already began the Windshield part, but this is quite a huge and tedious work (140 bank files to fix is quite long :p). It won't be in the first release of the patch I think.

@teedeeyou: yup seat position is an interesting feature, we are working on it even if it's quite difficult to do without using external program. :/

 

The first version of the Community Patch should be available tomorrow morning:

 

TDU 2 COMMUNITY PATCH V0.1


Changelog:

  • Database brand fixed
  • Add 1 mod car ingame: the Ferrari F430 (by Reventon09)
  • Add 2 new car ingame: the Audi R8 V8 and the Spyker C8 Aileron
  • Experimental Physic.cpr available (Physic)
  • Aston Martin V12 Vantage Wheel Fixed (Exterior)
  • Audi RS6 Avant Indicator Added (Interior)
  • Audi R8 V10 Indicator Fixed (Exterior)
  • Audi R8 V8 Physic Improved (Physic)
  • Audi RS5 left indicator Fixed (Exterior)
  • Eden Buggy V8 Gauge Fixed (FrontEnd)
  • Lotus 2-Eleven Gauge Fixed (FrontEnd)
  • Mercedes ML63 AMG Gauge fixed (FrontEnd)
  • Mercedes ML63 AMG Gauge Fixed (Interior)
  • Pagani Zonda C12S Roadster Wheel Fixed (Exterior)
  • Pagani Zonda F Wheel Fixed (Exterior)
  • Pagani Zonda F Roadster Wheel Fixed (Exterior)
  • RUF RGT Hole Fixed (Interior)

 

 

 

Thanks to Viltusa, MRick, Tomsolo, Djey, RollingTheBoy, Thunder, every modders who helped, and the community who contributed and supported the project!

 

:coolspot:

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I`ve done everything according to your Readme and the other one txt file, I have got R8 Rtronic in game, but i still don`t have Spyker and F430 in dealerships. Any ideas? :) Apart from that great work, a lot of nice fixes, thank you very much~:)

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Here is the newest version of the Physics.cpr file, created by Viltsua. Better handling and a lot of improvements! :)

Installation is the same as the one in the V0.1 of course! :)

 

physics.cpr

 

BTW I found what's the problem for the patch slot, I should publish a corrected version tomorrow.

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Here is the newest version of the Physics.cpr file, created by Viltsua. Better handling and a lot of improvements! :)

Installation is the same as the one in the V0.1 of course! :)

 

physics.cpr

 

BTW I found what's the problem for the patch slot, I should publish a corrected version tomorrow.

 

Thanks for posting this. Btw, what in game setting is recommended to use with this? Hardcore?

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