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Ryzza5

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  1. Like
    Ryzza5 got a reaction from xXBeefyDjXx in Will there be a roadmap?   
    I'd say it would  be very hard to estimate when features will be complete since they are reverse engineering existing code, some of which they cannot modify (i.e. game client behaviour).  The feature they start working on next might not be the next one that is completed if they discover unexpected challenges.
  2. Like
    Ryzza5 got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    If you're able to share a video, that would be great.  Funny to watch, if nothing else.  🙂
  3. Like
    Ryzza5 got a reaction from Aquarious in Can I edit my save or will I get banned?   
    When TDU World supports the 'Friends list' and 'Clubs' features, those with old save-games may run into issues when their game attempts to find the information from the old official TDU2 server which does not exist on the TDU World server.
    i.e.
    Your game:  Hey server, can you show me where on the map my friends are?  Here are their names.
    Server:  Um, I don't know who any of these people are...
    Your game:   Oh, I wasn't expecting that result.  Now what do I do?  Crash to desktop maybe???
  4. Like
    Ryzza5 got a reaction from Nivracer in [FIX] Game crashing after 1 hour   
    Good to hear.  Thanks for reporting back.
  5. Like
    Ryzza5 reacted to Nivracer in [FIX] Game crashing after 1 hour   
    Awesome! Will try this out
    This worked. Put quite a few hours in today with no crashes. Thanks!
  6. Like
    Ryzza5 got a reaction from Amarphius in [FIX] Game crashing after 1 hour   
    Try this (assuming you have 64-bit Windows).
    Go to the folder when TDU2 is installed. Copy testdrive2.exe and paste in the same location to create a backup.
    Then download this 4gb_patch.zip file, extract it, and run it.  It will ask you to select an executable to patch.  Select your original testdrive2.exe file (not the backup).  After the successful message, try playing TDU2 again and note if the crashing goes away or reduces in frequency.  Then report back here with the results.
     
    Note - if you are unable to download this attachment, please make sure you have joined the TDU World club on these forums first.
  7. Like
    Ryzza5 got a reaction from DonnieBrasco in introduce yourself from where are you and how long do you drive in TDU2   
    Hi all. I'm from Melbourne AU, and regularly played TDU1 on PC when it first released up until the servers closed.  I completed TDU2 and took part in a few online cruises but didn't enjoy the physics/handling unfortunately.  The dirt-road handling was more tolerable.  I managed to win the TDU2 Superfan contest many years ago with this amateurish trailer.
    I stopped playing TDU2 when I was accepted into the WMD program that helped fund and develop Project CARS.  These days I've packed away my Fanatec CSR Elite wheel + pedals and I play The Crew 2 and Rocket League on PC using a Xbox One gamepad in my spare time.  I'm looking forward to learning more about TDU SC.
  8. Like
    Ryzza5 reacted to T1M in Show us your vehicle   
    Nice to see you're still buying quality cars @calster17 ! 😛
    Bloody hell it's been a while. Last time I posted I'd just bought a 350Z... unfortunately I sold the 350Z in August 2019 - I got a new job where I got a company car so I figured it didn't make sense leaving the Z in the garage never being driven. I quickly got bored of not having a fun car though so went in search of a MK1 MX-5, something cheap and old school fun. But then I went and won a Mk3 MX-5 on eBay which was right near my gfs house, so this is the 3rd one I've owned... ffs lol 
    It's a 1.8 Niseko edition, I've done a few things to it but still lots to do... primarily, it needs lowering desperately! Looks like an SUV. This lockdown has slowed progress down considerably but anyway, here's a very dirty picture of her:

  9. Like
    Ryzza5 reacted to calster17 in Show us your vehicle   
    Having owned a fair few cars, some that are 'financial mistakes'...The good times out weigh the bad! Just be sure to make sure it wont cause actual financial problem! 🙂
    But a real engined, Alfa GT! I do envy you, the sound of them alone is epic! 
  10. Like
    Ryzza5 got a reaction from tasos007007 in Why TDU2 Is Mega Overrated?   
    We all wanted TDU2 to be great, and it did add new areas to explore and other interesting features, but with a flawed foundation (weird vehicle physics and handling) it just wasn't possible to enjoy driving in the game (particularly with a steering wheel) as much as as TDU1.   TDU1 wasn't perfect either, but at least there was a sense of limited grip which allowed you to do burnouts or control slides to some extent (in hardcore mode).  Driving a car in TDU2 felt numb and boring in comparison.
    You can play The Crew (2) as a good replacement for TDU2.   Nothing really has replaced the vibe of just cruising with friends on a tropical island that TDU1 gave us.  Forza Horizon never really captured that vibe either with so much focus on ultra-fast tuned cars that point+shoot between corners rather than enjoying the bends themselves.
    Maybe the upcoming TDU3 will serve us well here.
  11. Like
    Ryzza5 reacted to Aquarious in DJoyTinnio ''Million Clicks mod''   
    Hey DJoyTinnio, great to hear! If you are going the update the links to the mods, instead please upload the mods to the Downloads section of TDuck. That way more people will see the mods and download them. 🙂 We can link the original thread to the download page after you uploaded them. 
  12. Like
    Ryzza5 reacted to DJoyTinnio in DJoyTinnio ''Million Clicks mod''   
    Whoops, i didn't know the download was down. I have seen almost all are down. I still have all my mods, and will take care of them here also again. I will attach the files directly here, so they don't get deleted on the fileupload for whatever reason. Give me time. It are a lot of mods. Tnx for not closing the threads for them. I will also do new videos for all of them. OOOOF that will be much to do lol. But also fun. Here is how my game looks at the moment.
     
     
  13. Like
    Ryzza5 got a reaction from Aquarious in [TDU1 PC] Online Pursuits up the east coast (Dec 17, 2020)   
    There seemed to be more interest from the US compared to the UK this time, so I've rescheduled the event to what is hopefully a more convenient time.  I've also added it to a calendar which will allow members to see their own timezone and also RSVP directly.  You can also subscribe to the event to be reminded before it begins.
     
  14. Like
    Ryzza5 reacted to Aquarious in [TDU1 PC] Online Pursuits up the east coast (Dec 17, 2020)   
    I cannot join sadly, but I have shared it in the TDU Zone Discord. 😄
    Have fun everyone!
  15. Like
    Ryzza5 reacted to Aquarious in TDU World :: November 2020 Update!   
    Hello everyone!

    It's been a while since we've openly shared anything about TDU World and an update was long overdue, luckily we have lots of good things to show! Over the past few months we have been working long and hard and have overcome quite a few of the biggest obstacles regarding online play. Some people might already know about some of the news since we teased it in our Discord (which you can join here if you haven't already!), but there is some more stuff to talk about... 😉
    We won't keep you waiting any longer, lets get into it! 🙂

    TDU World got a fresh new logo!
    First of all, to go with the advancements of the project, we decided on a new and more distinctive logo. The old one was lacking some emotion and it was a bit boring, the new logo is set to change that! It also fits more into the TDU setting by displaying some palm trees. 😉 Here it is:
    *drum ruffle*
     

     
    We are currently updating all social channels to use the new logo, together with a full restyle of the launcher. Stay tuned!

    And now: The news you've been waiting for...

    Yup! you guessed it. After a long time of trial and error, we have gotten the first online interactions working! These include the following features:
    Player logins & lobbying Free roam, including: Car functionality (i.e. lights, horn, windows, exhaust sounds) Chat (including profanity filter) Co-op driving Instant Challenges (PvP Races) Voice chatting Vehicle Liveries (car colour, stickers, etc.) Dealerships & other player rooms (excluding houses) Both islands (Ibiza & O'ahu, Hawaii) Report/Banning system (All User Offenses) Traffic (AI) GPS player count Joining players via the Map All single player content like races and the timed events still works as normal Features currently in the works:
    Friends & Recent players list (works but not fully) Time & Weather (works but not fully) Further Lobbying, including but not limited to Races (Private and Matchmaking), Casino, etc. The biggest thing is of course the free roam functionality, which is working very well. Car syncing is great and smooth! We've been teasing this for an awful long time, so here's some content (proof if you will 🙂) of the servers working.
     



    Some exciting progress as you can see!
    As much as the team is working hard, it isn't all perfect yet. On that bombshell... We need the community! We're inviting a handful of players to join us with testing the server stability and functionality as well as get a first peek into the TDU World Mod Pack!

    TDU World Closed Beta Testing
    In line with the progress we have been making recently, the time has come to recruit some beta testers to ensure everything so far is working correctly!
    Due to the complexity of the project and the sheer amount of feedback we will receive, the TDU World Community Server Beta will be limited to 20 people.
    We will be needing members of the community to test the new server, launcher and mod pack and relay data back to us when you find something funky, or plain broken.
    To participate, we require the following things:
    Active contribution Be online often during testing Networking Opening ports in your router Using WireShark to log the communication between your game and the server Test Drive Unlimited 2 A legitimate copy, either retail or Steam. Time to play through part of the game Testing the server stability and mod pack additions Testing car class balance English language Speaking and understanding is a must If you check all of these boxes, you can submit an application here (Click "Here")
    After we've chosen the 20 players out of all submission, we will be contacting them through Discord (be sure to allow personal messages during this time!). Please do not message any members of the team about the beta access or ask for any updates on the situation.
    We do not yet know when the beta testing will start. When we have selected a date, we will update everyone!

    TDU World now has a Patreon!
    We've been constantly asked by the community if we will be accepting donations from avid TDU fans who want to support us, and now we can finally say yes! 
    We have chosen to go with Patreon as our platform to accept donations on. There will be three tiers you can sign up to, outlined below:
    Tier 1: £5.00 per month - Special "TDU World Fan" Discord title, bonus work-in-progress content Tier 2: £10.00 per month - Special "TDU World Super Fan" Discord title, bonus work-in-progress content, a TDU World sticker! Tier 3: £25.00 per month - Special "TDU World Ultra Fan" Discord title, bonus work-in-progress content, personalized Thank You Letter and a TDU World sticker & TDU World T-Shirt1! 1 - T-Shirts are only available for patrons who have subscribed for 3 consecutive months.
    The funds raised will mainly be going towards server hosting, because that isn't free unfortunately! They will also be going towards other project fees. We promise to maintain full transparency on the Patreon as to where they money is being used. 
    For those wishing to support us via Patreon, please visit https://www.patreon.com/OfficialTDUWorld. This is the only official way of donating to the project!
    Remember: Supporting our project is optional! We will never, ever force players to support us, and playing on the servers/using the mod pack will always be free, forever.
     
    The TDU World Mod Pack
    We recently acquired some new members to start work on the TDU World Mod Pack. The goal with this mod pack is to make Test Drive Unlimited 2 feel like a modern game again. This means new music, new textures and perhaps most importantly: an updated car list. The pack will be split up into multiple parts: Cars, Environment, Sound and of course, a Full pack consisting of all parts. Below, we will go over these parts.
    Cars
    Considering how the world of automobiles has evolved since the creation of TDU2 and how many different vehicles have broken records and changed the rules, the car classes are getting fully rebalanced to be better suited for the new cars we are introducing. We did this not by nerfing (slowing down) the original cars, but by putting them against cars that really do match them in performance, whether they were cars from the original game or TDU World additions. For example: the Subaru Impreza is not going to make A6 look like a walk in the park any longer. Instead, it will face tougher competition!
    The cars we will be adding are not just a combination of existing mods, we are also creating new high quality mods ourselves to accompany them. The new mods we are creating mostly consist of recent and brand new models from countries like Britain, Italy and Germany. While the new mods we are creating will be of high quality, we will also be keeping low end systems in mind.
    Here is a little sneak peek on some of the vehicles that will be added!



    Environment
    For the games' graphics, we will be using a combination of existing mods to bring more life into the islands and make them look less dated.
    For now we have selected mods for roads, foliage and clouds. We will also be tweaking the in game settings to allow for higher quality shadows, and better draw distance for instance. The tweaks we will be doing here are not set in stone yet and requires more research to see the possibilities.



    Sound
    We will be replacing the radio stations to feature new songs, and if possible, we might even add new radio stations! Music for the map, start screen etc. will also be changed.

    Again, these packs are all optional.
    In the end, we want everyone to be running the same game, so everyone can enjoy the same cars and more importantly: have a balanced online racing experience! There will of course be people who prefer the stock experience and thus, we will not require use of the modpack. We will, however, be sure everyone runs the same balanced database so all cars will be in the correct classes.
     
    Looking for a sound designer!
    For the mod pack, we also want to overhaul some of the car sounds in the game. These are kind of lacking and remove some of the immersion while driving. The thing is, we currently do not have a member in our team who is able to create high quality sound mods for cars. Therefore, we give the community a chance to apply!
    Do you think you can create high quality sound mods for the cars in TDU2? We would like to get in touch!

    -----
    We hope we supplied everyone with enough news! This was it for now, we hope to share more news soon, so stay tuned! Thanks to each and every one of you for supporting and following this amazing and huge project! ❤️
     
    Best regards,
    The TDU World Team
  16. Like
    Ryzza5 reacted to EJS5000 in [TDU1 PC] Online Pursuits up the east coast (Dec 17, 2020)   
    Count me in. Full black Dodge Charger Srt Class D.
     
  17. Like
    Ryzza5 got a reaction from Aquarious in [TDU1 PC] Online Pursuits up the east coast (Dec 17, 2020)   
    Game
    Test Drive Unlimited 1 'Platinum'
     
    Event
    One player runs and tries to reach the destination, along a loosely-defined route up the east coast.  The other players chase and try to stop the suspect.  If one suspect fails, another takes his place.
     
    When
    New York, USA:  6:00 PM (UTC -5)  Thursday 17 December London, UK: 11:00 AP (UTC) Thursday 17 December Melbourne, AU: 10:00 AM (UTC +11) Friday 18 December  
    Reserve your place here on this calendar event and subscribe to be reminded.
     
    Preparation
    Before attempting to join on Sunday, please make sure:
    The game and Platinum mod are installed, patched, and launch correctly. You are able to sign in to your online profile. You have purchased a car that suits the theme and performance group described below. You have download and installed the pursuit bookmark files available here.  You know how to use the in-game menu to lock to nearby players and know how to load bookmarks without using the map. You know where the finish point is and how to navigate there without GPS spoken/visual directions. Join us on the TurboDuck.net Discord server and post your Discord nickname below so we can make sure you've got access to voice chat (if you would like to use it).  https://discord.gg/KcF9CZU Say hi on the #tdu Discord channel just before the event is due to start.  
    Meet Location
    East coast of O'ahu at the first bookmark location (on the beach).  We will make sure we all connect and then lock our session.  We will not be using hardcore mode so that all vehicles have similar mass and gravity and are not disadvantaged when trying to block or ram other player vehicles.

     
    Car Class / Theme
    Select any sedan/saloon or coupe from within Group D that could reasonably be used as an undercover police car in real life in Europe or the USA. Make sure the car you select drives and brakes well and doesn't waste too much time spinning its wheels. You may wish to consider that heavier vehicles will be better at stopping suspects.   If tuning a vehicle, make please retain the same manufacture and performance group.  Black and/or white paint colours are preferred (even for the suspect, since we'll take turns if time permits).
     
    What to expect
    AlexVII and I will be filming the event for YouTube.  Specific intros/endings/please to subscribe, etc can be recorded at another private time. We will nominate one suspect who will remain at the meeting point. The 'police' players will all begin driving on the road (which happens to be a circuit or loop), meaning both directions are acceptable.  Once spread out, police will drive at traffic or patrol speeds. A minute or two later, the suspect will begin driving down the road in either direction (since the road loops around).  They will find the main road and proceed north and loosely follow the route shown above. Police may not speed up, swerve, or otherwise engage the suspect until after the suspect has driven past them, regardless of if they are driving in the same or opposite direction to you.  The suspect may not drive off-road during this phase to avoid detection. All players are encouraged to keep their HUD (mini-map and player names) turned on.  Turn-by-turn navigation is not permitted. All players are encouraged to use the same driving mode (either Normal or Hardcore).  Hardcore mode players are greatly disadvantaged in online pursuit chases against Normal mode players due to their vehicles having much less mass/weight.  It can be impossible for a group of hardcore-mode players to stop a suspect using Normal mode.  Police who fall behind may either try to catch up or jump ahead by pressing the P key to Pause, then load a Bookmark.  The suspect may never use a bookmark during a chase. Police players may form roadblocks ahead of the suspect using their vehicles. Similar to classic Need for Speed games, a suspect may be caught 3 times along the route before being arrested (they are arrested on the third time).  If a suspect is too hard to catch, we may decide that they need to be caught only once. If the suspect is arrested and a sufficient amount of the route remains, a new suspect can be nominated and the chase can continue from that place.  Or we can jump to the last bookmark before starting the chase in the reverse direction.  If the suspect arrives at the end of the route, they win. If a suspect must reset/return to the road, they will be required to count 'One-Mississippi, Two-Mississippi, Three-Mississippi' before they can begin moving again.  You may be better off not resetting. If a suspect is unable to move when blocked in by police for a 1 to 2 seconds, or if they crash and become stuck while a police car is directly beside/behind, or ahead and also not moving, then the player is deemed to be caught.  Police players can press T on the keyboard and type 'caught' or 'busted' or similar in that amount of time.  The suspect will cease trying to escape or reset at that time while players take in-game photos of the scene, to share here later.   The suspect will be given a 5 second head start after being caught if they have not been arrested.    
     
     
    Using the Bookmarks
    Press P or the button you have assigned to Pause

     
    Select List

     
    Click on the desired Bookmark name to teleport there without disconnecting from the locked session players.

     
    The preview photos on the right point to the direction that the suspect should be coming from, unless we are running the route in reverse, or unless the suspect is lost.  🙂
     
     
    Please post below if you would like to come, and let me know which vehicle you will be using.
    At this stage, I plan to use a BMW M3 E92.

  18. Like
    Ryzza5 got a reaction from Eudemon in [TDU1 PC] Online Pursuits up the east coast (Dec 17, 2020)   
    Game
    Test Drive Unlimited 1 'Platinum'
     
    Event
    One player runs and tries to reach the destination, along a loosely-defined route up the east coast.  The other players chase and try to stop the suspect.  If one suspect fails, another takes his place.
     
    When
    New York, USA:  6:00 PM (UTC -5)  Thursday 17 December London, UK: 11:00 AP (UTC) Thursday 17 December Melbourne, AU: 10:00 AM (UTC +11) Friday 18 December  
    Reserve your place here on this calendar event and subscribe to be reminded.
     
    Preparation
    Before attempting to join on Sunday, please make sure:
    The game and Platinum mod are installed, patched, and launch correctly. You are able to sign in to your online profile. You have purchased a car that suits the theme and performance group described below. You have download and installed the pursuit bookmark files available here.  You know how to use the in-game menu to lock to nearby players and know how to load bookmarks without using the map. You know where the finish point is and how to navigate there without GPS spoken/visual directions. Join us on the TurboDuck.net Discord server and post your Discord nickname below so we can make sure you've got access to voice chat (if you would like to use it).  https://discord.gg/KcF9CZU Say hi on the #tdu Discord channel just before the event is due to start.  
    Meet Location
    East coast of O'ahu at the first bookmark location (on the beach).  We will make sure we all connect and then lock our session.  We will not be using hardcore mode so that all vehicles have similar mass and gravity and are not disadvantaged when trying to block or ram other player vehicles.

     
    Car Class / Theme
    Select any sedan/saloon or coupe from within Group D that could reasonably be used as an undercover police car in real life in Europe or the USA. Make sure the car you select drives and brakes well and doesn't waste too much time spinning its wheels. You may wish to consider that heavier vehicles will be better at stopping suspects.   If tuning a vehicle, make please retain the same manufacture and performance group.  Black and/or white paint colours are preferred (even for the suspect, since we'll take turns if time permits).
     
    What to expect
    AlexVII and I will be filming the event for YouTube.  Specific intros/endings/please to subscribe, etc can be recorded at another private time. We will nominate one suspect who will remain at the meeting point. The 'police' players will all begin driving on the road (which happens to be a circuit or loop), meaning both directions are acceptable.  Once spread out, police will drive at traffic or patrol speeds. A minute or two later, the suspect will begin driving down the road in either direction (since the road loops around).  They will find the main road and proceed north and loosely follow the route shown above. Police may not speed up, swerve, or otherwise engage the suspect until after the suspect has driven past them, regardless of if they are driving in the same or opposite direction to you.  The suspect may not drive off-road during this phase to avoid detection. All players are encouraged to keep their HUD (mini-map and player names) turned on.  Turn-by-turn navigation is not permitted. All players are encouraged to use the same driving mode (either Normal or Hardcore).  Hardcore mode players are greatly disadvantaged in online pursuit chases against Normal mode players due to their vehicles having much less mass/weight.  It can be impossible for a group of hardcore-mode players to stop a suspect using Normal mode.  Police who fall behind may either try to catch up or jump ahead by pressing the P key to Pause, then load a Bookmark.  The suspect may never use a bookmark during a chase. Police players may form roadblocks ahead of the suspect using their vehicles. Similar to classic Need for Speed games, a suspect may be caught 3 times along the route before being arrested (they are arrested on the third time).  If a suspect is too hard to catch, we may decide that they need to be caught only once. If the suspect is arrested and a sufficient amount of the route remains, a new suspect can be nominated and the chase can continue from that place.  Or we can jump to the last bookmark before starting the chase in the reverse direction.  If the suspect arrives at the end of the route, they win. If a suspect must reset/return to the road, they will be required to count 'One-Mississippi, Two-Mississippi, Three-Mississippi' before they can begin moving again.  You may be better off not resetting. If a suspect is unable to move when blocked in by police for a 1 to 2 seconds, or if they crash and become stuck while a police car is directly beside/behind, or ahead and also not moving, then the player is deemed to be caught.  Police players can press T on the keyboard and type 'caught' or 'busted' or similar in that amount of time.  The suspect will cease trying to escape or reset at that time while players take in-game photos of the scene, to share here later.   The suspect will be given a 5 second head start after being caught if they have not been arrested.    
     
     
    Using the Bookmarks
    Press P or the button you have assigned to Pause

     
    Select List

     
    Click on the desired Bookmark name to teleport there without disconnecting from the locked session players.

     
    The preview photos on the right point to the direction that the suspect should be coming from, unless we are running the route in reverse, or unless the suspect is lost.  🙂
     
     
    Please post below if you would like to come, and let me know which vehicle you will be using.
    At this stage, I plan to use a BMW M3 E92.

  19. Like
    Ryzza5 got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Thanks @tasos007007
    Best to add these to the Downloads area if you haven't already.  They will quickly become lost in here.
  20. Like
    Ryzza5 reacted to pogostickio in TDU1 Online Pursuit - Police Bookmarks   
    That's a brilliant idea.  The last time we played was on ‎22 ‎August ‎2009, ‏‎12:04:13 on a Saturday because I still have the screenshots
     too, woohoo!
    I've still got the game installed and bumped into Rebuilda a couple of weeks ago.  I hope you guys are doing well and enjoying life.

  21. Like
    Ryzza5 got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    @Homelander you might be better off redirecting your suggestions to the KT Racing developers working on TDU3, y'know since they're paid to work on TDU and have full access to the code.  They have an official discord server - look it up.
  22. Like
    Ryzza5 got a reaction from Rigel in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    @Homelander you might be better off redirecting your suggestions to the KT Racing developers working on TDU3, y'know since they're paid to work on TDU and have full access to the code.  They have an official discord server - look it up.
  23. Like
    Ryzza5 got a reaction from Aquarious in STAR WARS: Squadrons released. Who's playing?   
    A lot of positive feedback and reviews surrounding the release of this title.  Available on consoles as well as Origin + Steam for PC, and includes PC- and PS- VR support.
    Origin (PC) has a 10-hour free trial available and may be better suited for players with VR headsets not sold by Valve.
     
    Share your thoughts and clips here.
     
     https://www.ea.com/games/starwars/squadrons?isLocalized=true
     
     
     
     
  24. Like
    Ryzza5 got a reaction from calster17 in Test Drive Unlimited Solar Crown   
    Took you long enough! (cheeky).  Welcome back, Tim.  🙂

    Confirms a 5 year development plan, and may give clues as to a potential release window next year, assuming no delays.  5 years is also plenty long enough to expect a brand new location to cruise about.
     
    https://www.cnc.fr/jeu-video/actualites/kylotonn-linnovation-au-service-des-jeux-de-sports-mecaniques_1292670
  25. Thanks
    Ryzza5 got a reaction from Who in Test Drive Unlimited Solar Crown   
    Took you long enough! (cheeky).  Welcome back, Tim.  🙂

    Confirms a 5 year development plan, and may give clues as to a potential release window next year, assuming no delays.  5 years is also plenty long enough to expect a brand new location to cruise about.
     
    https://www.cnc.fr/jeu-video/actualites/kylotonn-linnovation-au-service-des-jeux-de-sports-mecaniques_1292670
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