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Hi guys. Maybe I should start a new topic but I'm not familiar with this forum so I post it here. I made some research testing speed of different cars on the track. Not max. speed but the lap time on the track with pretty different types of corners and a long straight. I took "Banchu Ring" (don't know exactly how it is in english). Time trial of 2 laps for all classes at the east coast. The winning time 2:25.0. There are about 50-80 cars in each class including tuned ones from lower classes. So this is the results of 20 best cars in each class.

pos. / car / time / speed reached 3.4km (time on 3.4km)

    A Tuned
1.  Bugatti Chiron (Divo)                1:43.4        423 (36.7)
2.  Lamborghini Sesto Elemento        1:44.7        396 (38.0)
3.  Pagani Zonda Cinque                1:45.6        411 (35.7)
4.  Porsche 911 Carrera S (991.2) [C]    1:45.7        378 (38.9)
5.  Pagani Huayra                        1:46.3        407 (36.8)
6.  Ferrari Enzo (FXX)                    1:46.9        441 (35.0)
7.  Lamborghini Aventador (SVJ)        1:47.9        411 (37.6)
8.  Ferrari F12 tdf                        1:48.5        406 (37.6)
9.  Ferrari LaFerrari                    1:48.7        395 (38.2)
10. McLaren Senna                    1:48.9        364 (40.0)
11. Ferrari 488 Pista                    1:49.1        385 (38.5)
12. Koenigsegg One:1                    1:49.5        426 (35.9)
13. Lamborghini Centenario            1:49.7        410 (37.7)
14. Lamborghini Huracan                1:49.7        378 (40.0)
15. Porsche 911 Turbo S (991.2)        1:49.9        378 (39.8)
16. Lamborghini Veneno                1:50.0        379 (39.2)
17. Ferrari 812 Superfast                1:50.1        390 (38.0)
18. Nissan GT-R (R35)                 1:50.2        361 (40.4)
19. Koenigsegg Regera                1:50.8        433 (35.9)
20. Audi R8 5.2 FSi quattro             1:50.9        401 (39.7)

    B Tuned
1.  Nissan Skyline GT-R (R34) [E]        1:48.9
2.  Nissan GT-R (R35)                    1:50.4
3.  Audi R8 V10 quattro Plus            1:50.8
4.  Honda NSX                        1:51.5
5.  Audi R8 5.2 FSi quattro                1:52.3
6.  Bentley Continental SuperSports [C]    1:54.0
7.  Mercedes CLK 55 AMG [E]            1:54.8
8.  Jaguar F-Type R Coupe                1:55.5
9.  Lamborghini Gallardo Coupe        1:55.5
10. Jaguar XJ220                    1:56.7
11. Ferrari 430 Scuderia                1:56.8
12. Porsche 911R (991)                1:56.9
13. Lamborghini Gallardo LP560-4 Coupe 1:57.0
14. Dodge Challenger R/T Shaker [E]    1:57.3
15. Aston Martin DB11 Coupe            1:57.4
16. Mercedes AMG GT Coupe            1:58.2
17. Wiesmann Roadster MF3 [D]        1:58.3
18. Mercedes SLS AMG                1:58.5
19. Subaru BRZ [F]                    1:58.5
20. Ferrari F430 Berlinetta F1            1:58.7

    C Tuned
1.  Audi RS6 quattro (C6)                1:56.1
2.  Aston Martin Vanquish Coupe        1:56.5
3.  Mercedes CLS63 AMG S 4MATIC    1:57.0
4.  Bentley Continental SuperSports        1:57.1
5.  Audi RS5 quattro (8T)                1:58.1
6.  Porsche Panamera 4S                1:59.3
7.  BMW M4 F82                        1:59.5
8.  Ferrari 575M Maranello F1            1:59.6
9.  Maserati Quattroporte GTS            2:00.0
10. Alpha Romeo Giulia                2:00.2
11. Aston Martin Vanquish S            2:00.7
12. Porsche 718 Cayman S            2:01.4
13. Mercedes C63 AMG [D]            2:01.6
14. Aston Martin DBS Coupe            2:01.8
15. BMW M5 F10                        2:01.9
16. Porsche 911 Carrera S (991.2)        2:02.1
17. Ford Mustang Boss 302 [D]            2:02.2
18. BMW M5 E60                        2:02.2
19. Ferrari 360 Modena F1                2:02.2
20. Spyker C8 Aileron                    2:02.2

    D Tuned
1.  Nissan Skyline GT-R (R33) [E]        1:50.0
2.  Nissan Skyline GT-R (R34) [E]        1:51.0
3.  Mitsubishi GTO Twin Turbo [E]        1:52.4
4.  Mitsubishi Lancer Evo X [E]            1:55.4
5.  Mercedes ML63 AMG [E]            1:55.5
6.  Subaru Impreza WRX (GR) [E]        1:56.0
7.  Nissan Skyline GT-R (R32) [E]        1:56.1
8.  Subaru Impreza WRX Type-II [E]        1:56.8
9.  Audi RS4 Avant quattro (B8)            1:57.8
10. Porsche Cayenne Turbo            1:57.8
11. Mitsubishi Lancer Evo IX [E]        1:58.1
12. Jeep Grand Charokee STR8 [E]        1:58.4
13. Audi RS4 quattro (B7)                1:58.5
14. Audi S5 Coupe (F5)                1:58.5
15. Audi Q7 V12 TDi [E]                1:58.7
16. Tesla Model S P85D                1:58.9
17. Bentley Bentayga                    1:59.1            
18. Lamborghini Urus                    1:59.6
19. Mitsubishi Lancer Evo VIII [E]        1:59.8
20. BMW X5 ME70 [E]                    1:59.8

    E Tuned
1.  Nissan Skyline GT-R (R33)            1:53.8
2.  Nissan Skyline GT-R (R34)            1:55.2
3.  Mitsubishi Lancer Evo X            1:55.8
4.  Mitsubishi GTO Twin Turbo            1:57.7
5.  Toyota Celica GT-Four RC [F]        1:57.9
6.  Subaru Impreza WRX (GV)            1:58.1
7.  Mercedes ML63 AMG                1:58.9
8.  Mitsubishi Lancer Evo VIII            1:59.0
9.  Volkswagen Golf R (MkVI)            1:59.1
10. Toyota Celica GT-Four (ST205)        1:59.6
11. Nissan Skyline GT-R (R32)            1:59.7
12. Subaru Impreza WRX (GR)            2:00.2
13. Mitsubishi Eclipse GSX [F]            2:00.4
14. Maserati Levante S                2:00.5
15. Ford Focus RS                    2:00.8
16. Land Rover Range Rover [F]        2:01.2
17. Honda Integra Type-R (DC5) [F]        2:01.4
18. Audi S4 S-Tronic quattro (B8)        2:01.8
19. Mitsubishi Lancer Evo IX            2:01.8
20. Honda Prelude Type-SH            2:02.8

    F Tuned
1. *Fiat Coupe 2.0 20v Turbo            2:02.5        366 (43.4)
2. Peugeot 308 GTi 1.6 THP            2:03.1        318 (49.0)
3. Volkswagen Touareg V8 TDi            2:03.2        312 (47.6)
4. Volkswagen Corado VR6            2:03.8        280 (50.9)
5. Honda Integra Type-R (DC2)            2:04.4        305 (48.5)
6. Volkswagen Golf R32 (MkIV)        2:04.4        307 (50.0)
7. Volkswagen Golf GTi (MkV)            2:04.5        323 (48.3)
8. Honda Integra Type-R (DC5)            2:04.7        322 (47.6)
9. Mitsubishi Eclipse GTS                2:05.3        309 (49.4)
10. Toyota Celica GT-Four RC            2:05.3        307 (50.0)
11. Lancia Delta HF                    2:05.8        284 (52.7)
12. Volkswagen Bora V6 4Motion        2:06.1        304 (51.4)
13. Honda Prelude Type-SH            2:06.3        300 (49.6)
14. Ford Escort RS                    2:06.5        295 (50.2)
15. Volkswagen New Beetle            2:06.8        309 (50.1)
16. Volkswagen Golf GTi VR6 (MkIII)    2:07.2        302 (50.2)
17. Mazda RX-7 GT-X Savanna            2:07.4        337 (45.8)
18. Lexus SC 300                        2:07.5        335 (47.0)
19. Mitsubishi Eclipse GSX            2:07.9        289 (52.0)
20. Honda Civic Si Coupe                2:08.3        308 (49.9)

Edited by thfthf
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Having a slight problem here, when I tab out of tdup and then tab back in I always get a black screen. I've tried to pausethe game and then tab out and try in windowed mode but I'm still getting a black screen no matter what i try. Any fix for this?

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hi guys, download the mod recently and my question is where are the motorcycle tuning shops I can no longer enter where they used to be before, Are they in another location? Or the mod just isn't interested in motorcycles and this feature  was removed?

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8 minutes ago, KIKY0 said:

hi guys, download the mod recently and my question is where are the motorcycle tuning shops I can no longer enter where they used to be before, Are they in another location? Or the mod just isn't interested in motorcycles and this feature  was removed?

No, the motorcycle shops are still there and as far as I know, Milli didn't move their positions from the original game.

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This mod is insane and I am really enjoying long hours in the island...my question is regarding the random cars on the dealerships throughout the island.... Are new cars changing or only the status to buy or not in stock? 

 

I do not know if it is a bug, but overall is an awesome job and congrats to @Milli for taking the time and making this happen.

 

Thank you! 

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8 hours ago, SebaWolf said:

This mod is insane and I am really enjoying long hours in the island...my question is regarding the random cars on the dealerships throughout the island.... Are new cars changing or only the status to buy or not in stock? 

 

I do not know if it is a bug, but overall is an awesome job and congrats to @Milli for taking the time and making this happen.

 

Thank you! 

That was a feature TDU used for G class cars, i tried to keep it that way. Their availability changes from car to car, according to their rarity. 1 being always available. DB4 Zagato, which is very rare, has a rarity of 0.2. But a Mitsubishi Starion, has a rarity of 0.8. So you're more likely to find a Starion available more often. 

As Djey said, their location doesn't change at all, just the availability, and when a car pops available, it will have a random spec assigned for that car, so, rims and colors might be different than you expected.  Regarding to colors, you can always use the 3 factory paint shop across the map, one in the city, one near Triumph bike dealer and another near Saleen-Hennessey-Shelby dealer. But the rims, you need to wait it to be available with a set of rims you like. Lol 

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Hello,

I dont know if this has already been answered, but do the different rims have an effect on performance?

And second question: it seems that buying one tuning after another (level 1, then 2, then 3) seems to have another effect sometimes then if I would buy tune level 3 directly. Is this true? And how can I predict if this is the case? Is there a hint in-game? Is it only when the cars look different in the tuning-preview? Or maybe there is a list of possible tuning variations for each car?

Greetings,

Laconda

 

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2 minutes ago, Laconda said:

Hello,

I dont know if this has already been answered, but do the different rims have an effect on performance?

And second question: it seems that buying one tuning after another (level 1, then 2, then 3) seems to have another effect sometimes then if I would buy tune level 3 directly. Is this true? And how can I predict if this is the case? Is there a hint in-game? Is it only when the cars look different in the tuning-preview? Or maybe there is a list of possible tuning variations for each car?

Greetings,

Laconda

 

Different rims have no performance change at all. They're just visual. 

And tuning in Platinum works this way, some cars have 1-step tuning, and some have 2-step. What that means? 

1-step tuning : Regular tuning level, stage 1, 2 and 3, like for example, Ferrari F355. It has a 1-step tuning. 

2-step tuning: It's when there is a model change, body change, version change or class change. Sometimes even roof on-off (Honda S2000), is classified as a 2-step. It works this way, first you choose the model/body/version you want (Usually stage 1), and then you can re-tune it, to stage 3.  To notice a 2-step tuning, just notice the car flick when you change between tuning stages in the tuning shop. If the car disappears, and appears again, it means something is changed, even though the outside might be similar. Sometimes it's an engine swap, sometimes it's a small detail... 

But appart from those specific 2-step tuning, get stage 1, 2 and then 3 makes no difference at all. You can usually jump straight to 3, unless it's a 2-step tuning kit.  Confusing, yes, but that's the way i found to have more variety without overload the database. Lol

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8 hours ago, Milli said:

That was a feature TDU used for G class cars, i tried to keep it that way. Their availability changes from car to car, according to their rarity. 1 being always available. DB4 Zagato, which is very rare, has a rarity of 0.2. But a Mitsubishi Starion, has a rarity of 0.8. So you're more likely to find a Starion available more often. 

As Djey said, their location doesn't change at all, just the availability, and when a car pops available, it will have a random spec assigned for that car, so, rims and colors might be different than you expected.  Regarding to colors, you can always use the 3 factory paint shop across the map, one in the city, one near Triumph bike dealer and another near Saleen-Hennessey-Shelby dealer. But the rims, you need to wait it to be available with a set of rims you like. Lol 

Thank you for the reply and keeping this alive, The only issue that I am experiencing at the moment is the fuel in the launcher. I choose to have the fuel enable on gamplay option in paradise and is not working at all.

I do not know if this is something regarding specific vehicles or maybe I am missing something to enable it? I found some videos on youtube that they show how they work, but so far on my end nothing is showing up as soon I start to hop in in the car.

 

Should I download a specific mod to get this working or do you have any ideas what will be the problem?

 

Thank you for your inputs and help!

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12 hours ago, Milli said:

Different rims have no performance change at all. They're just visual. 

And tuning in Platinum works this way, some cars have 1-step tuning, and some have 2-step. What that means? 

1-step tuning : Regular tuning level, stage 1, 2 and 3, like for example, Ferrari F355. It has a 1-step tuning. 

2-step tuning: It's when there is a model change, body change, version change or class change. Sometimes even roof on-off (Honda S2000), is classified as a 2-step. It works this way, first you choose the model/body/version you want (Usually stage 1), and then you can re-tune it, to stage 3.  To notice a 2-step tuning, just notice the car flick when you change between tuning stages in the tuning shop. If the car disappears, and appears again, it means something is changed, even though the outside might be similar. Sometimes it's an engine swap, sometimes it's a small detail... 

But appart from those specific 2-step tuning, get stage 1, 2 and then 3 makes no difference at all. You can usually jump straight to 3, unless it's a 2-step tuning kit.  Confusing, yes, but that's the way i found to have more variety without overload the database. Lol

Thank you very much, thats helps!

Another question:

What exactly does the handling-values mean? Also in the original, a lot of the cars with good handling are a lot harder to "handle" than the ones without. Is it about stearing, reaction, precision, I dont know?

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Hi, recently i've been trying to move the Audi Sport quattro from G to E class using TDUF. After doing this i start a race without class restrictions using a g class car or another car that has a rarity below 1, and then the games crashes. 

For instance i've tried to move the Shelby 427 to D class, after setting the Audi Sport back to G class, and tried the same race as before, but in this case the game worked.

The race i used as benchmark is "A little challenge" which spawns F and E class cars as bots, so i thought the problem was a bot using the Audi. After changing the car of the bot with the audi sport, i've tried once again the same race, thus resulting in another ctd.

 I don't have any idea of what is causing this problem and i'd apreciate so much if someone could give me some help..

 

Edited by zisk
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16 hours ago, SebaWolf said:

Thank you for the reply and keeping this alive, The only issue that I am experiencing at the moment is the fuel in the launcher. I choose to have the fuel enable on gamplay option in paradise and is not working at all.

I do not know if this is something regarding specific vehicles or maybe I am missing something to enable it? I found some videos on youtube that they show how they work, but so far on my end nothing is showing up as soon I start to hop in in the car.

 

Should I download a specific mod to get this working or do you have any ideas what will be the problem?

 

Thank you for your inputs and help!

The fuel mod is part of the Project Paradise, i don't know how to help, as i don't use fuel mod myself.
 

8 hours ago, Laconda said:

Thank you very much, thats helps!

Another question:

What exactly does the handling-values mean? Also in the original, a lot of the cars with good handling are a lot harder to "handle" than the ones without. Is it about stearing, reaction, precision, I dont know?

In general, how fast it can corner, but the handling bar is a bit iffy, as the value displayed is just a value that you can set. But it's not easy-hard, that's for sure... 
 

6 minutes ago, zisk said:

Hi, recently i've been trying to move the Audi Sport quattro from G to E class using TDUF. After doing this i start a race without class restrictions using a g class car or another car that has a rarity below 1, and then the games crashes. 

For instance i've tried to move the Shelby 427 to D class, after setting the Audi Sport back to G class, and tried the same race as before, but in this case the game worked.

The race i used as benchmark is "A little challenge" which spawns F and E class cars as bots, so i thought the problem was a bot using the Audi. After changing the car of the bot with the audi sport, i've tried once again the same race, thus resulting in another ctd.

 I don't have any idea of what is causing this problem and i'd apreciate so much if someone could give me some help..

 

Neither do i. I can't really help much if you start to modify the game. Many things can cause TDU to crash out, so it is hard to pin point exactly what could it be.

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6 minutes ago, Milli said:

Neither do i. I can't really help much if you start to modify the game. Many things can cause TDU to crash out, so it is hard to pin point exactly what could it be.

Thanks anyway, i see coming lots of hours of trial and error into my way. I wished i could rebalance the car groups to enjoy the races even with the kinda expert bots. But i have to find out by myself.

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1 hour ago, Sourkho said:

@Milli
when will be 1.13 released and what you have there as added cars?
can you also please add more cameras for the game v1.13?

also they can be named custom cameras 11,12,...))

 

If you are adding cars and need more camera set, or just you want more camera set, you can create some from previous camera set. When you press the + beside it, it'll ask for a number you want to give the camera, and once this is done will copy the setting of the camera set you were "in". Then you can mod the new camera set that was created.

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2 hours ago, zisk said:

Thanks anyway, i see coming lots of hours of trial and error into my way. I wished i could rebalance the car groups to enjoy the races even with the kinda expert bots. But i have to find out by myself.

https://gist.github.com/Darkvapour/8977b08aeb6a115487c4bc8ed2842cb1

 

by this way you can do everything change you want to the races f.e. change class of cars etc

 

Edited by tasos007007
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