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Posted

I don't see anything like this on the map:

 

monte-carlo-stage-map-2013.jpg

 

So this ain't happen:

 

 

Maybe in real ife. :gmc:

 

It's been a few years since I've been there but the roads in FH2 are too wide imho.

 

By the way, this could be the best map ever, the evo mag's paradise island with some of the best roads in the world:

 

080814evo-october-5-300x198.jpg

Posted
I honestly can't see how they could't make a map at least half the size of Ibiza in TDU2. I understand time restraint is an issue but surely it could have been done.

 

Lesser quality developers/producers.

Budget constraints.

Etc.

 

List goes onnnn and on.

Posted

Isn't FH2's map supposed to be more close to real life than TDU2s map? Which must take longer to do... also they only had 2 years really...

Posted

as what Dan said, FH2 for Xbox 360 will have the same "everything" from the Xbox One, apart it uses the Horizon 1 engine, so no Drivatar & Dynamic Weather. sounds ok for me. I'm curious to see if they'll completely remove the rain or maybe just implement it in a "less realistic" way. if it will be totally removed won't still be that big problem for me. I'm more worried about the xbox 360 porting of The Crew tbh.

Posted

This image is floating around purporting to compare the FH1 map with FH2 and TDU1

 

163rex.jpg

 

I don't think FH1's map was that big relative to TDU1's map though :hmmm:

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