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  1. Hi there! Can anyone makes or has an GTR R34 either Left Hand Drive (LHD) or Right Hand Drive (RHD) with working functional MFD (Multi Function Display) display? If you don't know what i'm talking about here's the video It would be nice if you make the boost gauge act as an RPM gauge and Torque gauge acts as a speedo. For me or everyone/anyone would look nice if you're in POV and you see the Boost gauge goes up and down as the RPM rises, same story with Torque gauge also Have a good one! Also this videos shows a great represantation of how the display works as in RPM Gauge
  2. Welp, this page need a Clothe mods, but, everybody dont love clothes, in my case, i request my favorite helmet, And appeared in the anime: DuRaRaRa, the Helmet with cat-ears, The Company make thosse helmet, is Nitrino, a Russian helmet Company, here a examples: is easy, (maybe) is only add the Cat Ears in the helmet: Welp, Sorry for my bad english, anyway, any can make? and... for TDU2 too
  3. Anyone can mod the Ferrari 458 Liberty walk, i love this car
  4. I've been driving a lovely car called Lexus SC300, and i've installed a good sound mod for it, but i realised theres no turbo spool for it. Is there something wrong with the car itself or the sound mod? Anyone knows how to get that lovely turbo spool back? Nick1999
  5. Version 1.0.0

    58 downloads

    Hi there! I've made a simple mod that replaces car horns into working car blinkers! It's a really easy to install under 2 minutes of your time this mod was inspired by another mod that i saw, but the links were deleted, so i've technically resurected the mod back from the dead PREVIEW: Horn Mod by Nick1999.zip
    Free
  6. Is there a modder or a guy who has these Bugatti's with movable rear wings somewhere on their PC? I recently started to like Bugatti's more, but i wan't it to be realistic by having an option that it's wing opens up when you put down the window. It would be nice if anyone sends 16.4 version and Super Sport (SS, the black n orange one). If you have any files from TDU central or anywhere really, i would be extremely happy. Source of the request: http://www.drivers-paradise.com/index.php/tdu-1/cars/119-tdu-1/cars/bugatti/1176-bugatti-veyron-eb-16-4-v1-5-1-tduzoqqer.html http://www.drivers-paradise.com/index.php/tdu-1/cars/119-tdu-1/cars/bugatti/1175-bugatti-veyron-eb-16-4-v1-5-tduzoqqer.html Have a good day/evening! Nick1999
  7. Hello everyone ! Anyone have yet high poly traffic mods by COMB@T_$HOTGUN ? Because all links on turboduck was deleted. I'm talking about traffic's mod: Toyota Supra RZ, Ford Transit SSV, Audi Q7, Dodge Charger SRT8 Police, Porsche Carrera RS.
  8. Greetings once again! I have finally found Patch 1.68B for Test Drive Unlimited! Ive found it on some Russian site and ive decided that i should upload it here as many people need it for modding! TDU Community PATCH 1.68b.rar [ATTACH=full]32180[/ATTACH] Notes: - This patch is not compatible with TDU without Mega Car Pack - Everything to change the physics (made by various modifications, car manager, yourself or something else) must be installed again! Sorry for the inconvenience! - You can also repare your TDU installation of this patch, if you got a conflict in the database after installing mods that have the wrong settings for Making TDU crash. - Suzuki GSX-R K9 version 1.0 is not compatible with this hotfix. Features: - Unlock new traffic cars - Unlock the bike clothes for the car - Unlock the car clothes for bikes - Unlock custom coloring for the car that was locked - Open the store to customize the F40 (up to kit3 available) - Car names recorded (example: Enzo Ferrari became Ferrari Enzo, Edonis Edonis become B. Engineering Edonis ...) - Nismo 350Z Fixed drives - Special body cars (Nismo 3520Z, Saleen ST281, Alfa Romeo GT Technical Sport Kit, Benz SLK 55 performance pack) currently sold at the car dealer site - Nissan 350Z and Alfa Romeo GT (normal body) are now available for kit3 ( unchanged) - New logos for addon cars to nnym list of brands and model name are available for all languages - New traffic - Fixed brand error + logos - New car names - Exhaustive list of more than 130 logos from the real car manufacturer (You can see this logo 1.14 version of Tools for the TDule Module TDule) - Resource names update - New bots (rivals) offline mode / solo for all cars, you can now meet cars with Carmegapack (including new slots like the Atlantic Ocean Bugatti Type 57 SC or Facel Vega Facel II) - Garage / car sales distribution update - Added new traffic vehicles with Foodstuffs like trucks - Hood Nismo 350Z fixed (currently independent from Nissan 350Z) - Fixed cameras (Dodge Viper Convertible, Lamborghini Gallardo SE and coupe, and more) - Cameras update to the next step of the camera editing - New features automatic installation (safety and efficiency) - Ability to choose what you want to install (resources, 1.68, transport) on easy step control - Easy to remove. - The language remains unchanged. Installation instructions: Open the "Patch" folder, open the file "PATCH_1.68B.exe", select "browse", select the folder with the game and click "Next".
  9. Hi! I wanna export a sound mod ive made to Microsoft ADPCM 44khz 4bit mono does anyone know how to do it? please it's urgent, as it sounds really good. Audacity doesn't have it but ive seen many people use it for TDU modding. any tutorials anywhere? thanks Nick1999
  10. Hi. First of all, my enflish isn't perfect, sorry ! Is just discovered this magic forum, and have already select a hundred of vehicles that I'll like to install in TDU2. (Not really a hundred obviously but... xD). But I have a problem, on every cars mods posts it says something like "[...] replace ???" I understood so that if I want one of yours cars, it will replace a car already in the game, but I had a question: Is this obligatory to replace ? Is there a solution for just... add the car ? Even if it's difficult I would like to know if it's possible, 'cause I have so many cars of this forum that I want to install, it's just impossible, the game doesn't have enough cars to replace (xD) I have already installed the autopacks but I have so many separate cars that I want to Thank you in advance !
  11. Mercedes-AMG GT R Sound Mod Credits: Forza Motorsport 7 | Welcome to my first sound mod that uses Forza Motorsport 7 sounds for most of the engine sounds and a few other sounds as well, using sounds from the Mercedes-AMG GT. This is also my first mod to have custom interior paddle shifter sounds. Thanks to StarGT for sending me sound clips. I am aware that the sound mod isn't perfect in the sense that the sounds don't mix too well, but I have tried my best to make them mix together as elegantly as possible. Sound file is named differently for vehicle that the AMG GT R 3D model replaces, simply rename the sound file to "slr_mclaren_722s_roadster_high" and the sound will work. Just be sure to make a backup of the original sound file, in case you ever want to revert back to the original TDU2 files. Video Preview: Download link: AMG_GTR_high If you like my sound mods and would like to show some support, you can donate me some money. Donations are not necessary, but are greatly appreciated! Donation link
  12. Ferrari F355 F1 Berlinetta Sound Mod (Version 2.0) Credits: Assetto Corsa | Startup sound from this archive Welcome to my fourth sound mod that uses Assetto Corsa sounds for most of the engine sounds, using sounds from the Ferrari 288 GTO. I am aware that the sound mod isn't perfect in the sense that the sounds don't mix too well, but I have tried my best to make them mix together as elegantly as possible. Sound file is named differently for vehicle that the F355 F1 Berlineta 3D model replaces, simply rename the sound file to "evora_high" and the sound will work. Just be sure to make a backup of the original sound file, in case you ever want to revert back to the original TDU2 files. Video Preview: Download link: F355_F1_high Changes History: Version 1.0 - Release; based to Evora sound file with increased redline. Version 2.0 - Reworked entirely; based to Ruf RGT sound file now; sound files the same as first version. If you like my sound mods and would like to show some support, you can donate me some money. Donations are not necessary, but are greatly appreciated! Donation link
  13. Alfa Romeo Giulia Quadrifoglio Sound Mod (Version 1.1) Credits: Assetto Corsa | Welcome to my third sound mod that uses Assetto Corsa sounds for most of the engine sounds, using sounds from the Alfa Romeo Giulia Quadrifoglio. I am aware that the sound mod isn't perfect in the sense that the sounds don't mix too well, but I have tried my best to make them mix together as elegantly as possible. Known issue is that the start up sound in the interior is quite loud, but it's not too big of a deal. This sound mod in particular was hard to make because I had to make all the RPM sounds with only one sound. But thanks to speed changing, I was able to make it work. The sound will be a bit strange on the 8C, since the sound file I used is for a car that has a redline at 7500. But the sound will be in AutoPack 1.8 and it will sound perfect in that pack. The video is showcasing the mod with ideal stats to make it sound perfect. Sound file is named differently for vehicle that the Giulia 3D model replaces, simply rename the sound file to "8C_competizione_high" and the sound will work. Just be sure to make a backup of the original sound file, in case you ever want to revert back to the original TDU2 files. Video Preview: Download link: Giulia_Quadrifoglio_high Changes History: Version 1.0 - Release Version 1.1 - Loud startup sound in interior view has been fixed. If you like my sound mods and would like to show some support, you can donate me some money. Donations are not necessary, but are greatly appreciated! Donation link
  14. Porsche Cayman GT4 Sound Mod (Version 1.1) Credits: Assetto Corsa | Welcome to my second sound mod that uses Assetto Corsa sounds for most of the engine sounds, using sounds from the Porsche Cayman GT4. With this sound mod I also used the horn sound from the Lotus Evora, since it's pretty much exactly like the horn from the real Cayman GT4. I am aware that the sound mod isn't perfect in the sense that the sounds don't mix too well, but I have tried my best to make them mix together as elegantly as possible. Sound file is named differently for vehicle that the Cayman GT4 3D model replaces, simply rename the sound file to "rk_spyder_high" and the sound will work. Just be sure to make a backup of the original sound file, in case you ever want to revert back to the original TDU2 files. Video Preview: Download link: Cayman_GT4_high Changes History: Version 1.0 - Release Version 1.1 - Whining sound at higher RPMs fixed. If you like my sound mods and would like to show some support, you can donate me some money. Donations are not necessary, but are greatly appreciated! Donation link
  15. Time to re-discover the island of Oahu. TDU Platinum pursue the objective to be more than a collection of many different mods in a pack, the objective is to deliver a whole new experience, a whole new way to play with endless possibilities to choose at your own demand, ready to go. The work being done is beyond the gathering of different vehicles, sounds and gauges from different online websites and packing them together, it goes further to new physics, brand new weather, compatible with HDiR, new world textures and also new music for background and radio statios. New Physics Over 880 vehicles Correct color names Dedicated camera for each vehicle New weather - HDiR compatible New map textures New radio stations Easily moddable Easy installation Optional Russian language Toolkit How to install (By No_Longer_Tipsy): Images Modders and special mentions Djey Speeder Pator5 Minime891 Mondodimotori TDUZoqqer Combat-Shotgun Norby931 Miha2795 Tool831 2CV SUPER GT StarGT PhatPunk Reventon09 DriverTDU Takumi Acvet06 Doctor G DjoyTinnio Urban iLLusion Zebukas FenixZ Kvrt666 VDVS Opelos_HUN Tob-Racer MagicV8 Rulezzz Ryzza5 VDV522 XtensoJDM t0m3k911 scuderia458 =Comp@ct= Sourkho And many other who have worked to keep TDU alive and interesting for so many years. TDUCk HF Garage TDULOG :: Test Drive Unlimited tdu.net.ru Drivers-paradise Without everyone, TDU Platinum wouldn't be anything more than a dream, so, all those people deserve a round of applause and we'll meet somewhere in Hawaii. -Always remember to make a backup of your game before you perform any modification. - For existing profiles, it's recommended to sell your vehicles and stay only with an Alfa Romeo GT BEFORE you install TDU Platinum. - If you're not feeling like selling all vehicles, just drive off the house with an Alfa Romeo GT BEFORE you install TDU Platinum, but this method might crash your game once you check some vehicles in the garage. - Original copy of TDU installed - CPU: Pentium 4/Athlon XP or better - CPU SPEED: 3 GHz - RAM: 2 GB - OS: Windows 2000/XP and above - VIDEO CARD: 512MB Video Card with Pixel & Vertex Shader 2.0 (NVIDIA GeForce 7600+ / ATI Radeon X1600+) - TOTAL VIDEO RAM: 512 MB - 3D: Yes - HARDWARE T&L: Yes - PIXEL SHADER: 3.0 - VERTEX SHADER: 3.0 - DIRECTX VERSION: DirectX 9.0c included - SOUND CARD: Yes - FREE DISK SPACE: 18 GB - Additional Google Drive link ---> Update Patch Q. Why does some vehicles display an absurd Top Speed? That's because how TDU was codded. Sadly, to get the gear ratios to work as they should, you must set the car's Top Speed as the top gear speed. Which means, the maximum speed that the final gear could achieve, regardless of it's power or drag. Usually, vehicles that have an "Overdrive gear" will display absurd values, since the last gear is really long, with the porpouse of fuel saving. Q. Ok, but why it is actually the Top Speed value is lower than the final gear speed? That's because TDU, by standard, adds around 10% more top speed. So, if a car final gear speed is 330 km/h, if you set as 300 km/h, in-game the car will reach 330 km/h. Now, if you set 330 km/h, the car will actually be faster than it should, and will reach 363 km/h. Deducting 10% of the speed makes not only the final gear accurate, but every gear will top at the correct speed, if your gear ratios are correct, which means the speed you need to shift will also be accurate. Q. Why the car classes are broken and i have overpowered vehicles for it's class? Because that was the easiest way i found to get these high-power tunes and keep the game "easily moddable". TDU will only understand a car class change if it reads a new entry on the database. That being said, i would need 4 entries in the car database, for 1 single vehicle, 1 entry being it stock, and 1 new entry for each tune kit. That means instead of 880 vehicles, i would need at least 3520. Not to mention that if someone decides to modify that 1 vehicle, they will need to modify the tuning its aswell. That not only means it would take a long time, but that it would make the game much more complex to be modded, so i used the original upgrade system, that's based on % increase of the base vehicle, but sadly, it doesn't support class changes. Q. The traffic in my game is being glitchy and invisible, what do i do? In the Project Paradise Laucher, make sure to enable V-Sync, to lock your fps to 60. The game won't do well with higher fps. Q. The game is displaying too much brightness, what i did wrong? Usually the dealerships display a higher brightness than the road environment. But also, that could be caused by FX Tweak being enabled in Project Paradise Launcher. TDU Platinum weather system was developed to not require FX Tweak, if you enable it in the launcher, it may override the weather files. Q. The physics have been changed, but they seem the same? That's because the physics engine is the same, but TDU allows each car to have their individual physics worked on, and that's what's been changed. To match real data, because TDU has messed it up even on the original game. Q. TDUPE is not working? Yes it is, but unfortunately i've stumbled across an issue i thought i would have. This issue happens when the database has over a thousand entries, which is the case, since TDU Platinum's database has 1105 entries. So, to use TDUPE, you must follow these steps: To run TDUPE, you must open it as admin. Point your TDU database directory in the settings and click load. Once it has loaded the database, search for the Custom Car you replaced in the car list. Modify and Click save. (That is when the problem starts.) Because TDUPE can't deal with more than 1000 entries in the database, it will make the game crash, to fix that issue, you must open TDU Modding Tools File Browser. Extract the CarPhysicsData.db, located inside the DB.bnk. Decrypt CarPhysicsData.db using TDU UT (this tool i did not provided, but it can be found on the forums) Open it using notepad and set the number of "Items" as 1105, save and close. Encrypt the file again, using TDU UT. Replace the new CarPhysicsData.db inside the DB.bnk. Q. Do i need the game or this is a standalone game? No! You need the game first, this is a mod and won't work on it's own.
  16. 2017 Bentley Continental SS Vehicle replaced: Jaguar XFR Converted by: Ira Kuznetcova ( vk.com/1ro4kaku ) Credits: other game Features: - HQ model - highpoly interior - raindrops on windows - working doors - working lights - working windows - working GPS - dirt, paintable, stickerable - own rims - own tire Download My mods : Моды для TDU 2 [ TEST DRIVE UNLIMITED 2 ]
  17. Lotus Evora Sound Mod (Version 1.1) Credits: Assetto Corsa | Welcome to my first ever sound mod that uses Assetto Corsa sounds for most of the engine sounds, using sounds from the Lotus Evora S. This mod is made to the best of my abilities and I have tried to perfect it further with no avail. Hope you guys enjoy this sound mod and I will have more sound mods coming in the future. Be sure to make a backup of the original sound file, in case you ever want to revert back to the original TDU2 file. Video Preview: Download link: evora_high Changes History: Version 1.0 - Release Version 1.1 - Whining sound at higher RPMs fixed. If you like my sound mods and would like to show some support, you can donate me some money. Donations are not necessary, but are greatly appreciated! Donation link
  18. BMW X6m Vehicle replaced: Spyker D8 Converted by: Ira Kuznetcova ( vk.com/1ro4kaku ) Credits: other game Features: - HQ model - highpoly interior - raindrops on windows - working doors - working lights - working windows - working GPS - dirt, paintable, stickerable - own rims Download : http://j.gs/CoZH My mods : https://vk.com/tdu2mods
  19. Hello! Is there any solution how to remove limitations of buying a reward car like Alfa 8c or ME Four-Twelve? How can I modify this? I'm using the community patch 2.00A.
  20. 2014 VW Touareg Vehicle replaced: VW Touareg Converted by: Alex Knyazev ( https://vk.com/alex_knyz ) Credits: other game Features: - HQ model - highpoly interior - raindrops on windows - working doors - working lights - working windows - working GPS - dirt, paintable, stickerable - own rims Download My mods : Моды для TDU 2 [ TEST DRIVE UNLIMITED 2 ]
  21. hi, i play TDU since it came out and i wanna add more horsepower to Nissan Skyline GTR R34. And i searched on Google how to setup the application and it says i need to copy D:\Test Drive Unlimited\Euro\Bnk\Vehicules to a settings tab and it should automaticly saved it, but it doesn't Why doesn't work? Does Anybody know? I wanna have 800hp R34 but now i have lousy 345hp -.- any help would be please TSG:D
  22. Hey guys, I get the impression that there are many talented modders here, I'd really like to see the ferrari f512m included into either tdu1 or 2 or both, whichever is fine. I'd also like to see the 512tr in tdu2 but at the moment I'd really like the 512m in either or both games. Would that be a problem for anyone?:cool: [ATTACH]28608[/ATTACH] Beauty on wheels
  23. Production of the car: design studio - VRS DESIGN © Car: Mercedes Benz GLE 450 4MATIC 2015 Replaces: Spuker Pekin-to-Paris D8 Features: - Brand New Car created by the new high-quality 3D models - Working optics - Working window - Working Door - Paint - Working HUD Best wishes: Design Studio - VRS DESIGN © Car is exclusive to the design studio - VRS DESIGN © !!Please make sure to backup your original files before installing this mod and read the included README file if there is one!! Download Mercedes Benz Mercedes Benz GLE 450 4MATIC 2015 Full Version Final VRS DESIGN © Official Page
  24. Ikea Building (Ibiza) [v1.0] Textures replaced: Ofi (office) on Ibiza Texture size Increased x4 Converter/Creator: XanderNL Credits: The RAR includes the following files: - sb_offic_c.2DB (for Ibiza) - Commonworld.bnk (for Ibiza) - Original (back up files) Well, here is the explanation, how to replace the original Office Building: Step 1: Easy fix (Warning might over ride other mods) 1. You have to unpack TDU 2. 2. Locate the commonworld.bnk for Ibiza at C:\Program Files (x86)\Atari\TDU2\Euro\Bnk\islands\ibiza\level (or where you have unpacked the game). 3. Replace commonworld.bnk in the accordingly subdirectories. 4. Start TDU 2 and enjoy the new Ikea Building. Step 2: Recommend if you have other mods inside the game! 1. You have to unpack TDU 2. 2. Locate the commonworld.bnk for Ibiza at C:\Program Files (x86)\Atari\TDU2\Euro\Bnk\islands\ibiza\level (or where you have unpacked the game). 3. Backup that file!!! 4. Unpack the commonworld.bnk using the MiniBNKManager. 5. Replace the original files sf_drika_c.2DB in ...\commonworld. bnk\5Prepared\PC\EURO\Decors\Ibiza\Objects\Buildings\buildings\suburbs_buildings\sb_offic\common_maps with the one in the RAR. 6. Repack the commonworld.bnk using the MiniBNKManager again. 7. Copy the new repacked BNKs in the accordingly subdirectories. 8. Start TDU 2 and enjoy the Ikea Building. Download link: Zippyshare.com - Ikea Building Ibiza.rar Mod History v1.0 Be kind and leave a comment if you use it! :duck:
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