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  1. Version 1.21

    183,557 downloads

    ------------------------->>> ATENTION <<<--------------------------------- This is an Update patch. If you don't have TDU Platinum installed, make sure to install it before you get this patch. TDU Platinum Download link here. ----------------- TDU Platinum Update Patch v1.01 ------------------------- List of fixes in the patch: - Fixed the Caterham RPM gauge, where it went over than 8000rpm. - Fixed the issue with the BMW M4 Liberty Walk (Livery on) and BMW M4 Liberty Walk Akrapovic. - AI Bots have been re-worked. - New GPS now is displayed on challanges. ----------------- TDU Platinum Update Patch v1.02 ------------------------- - Fixed Jaguar F-Type R Coupe displaying name as F-Type R Coupe (997.2). ----------------- TDU Platinum Update Patch v1.03 ------------------------- - Fixed Russian language resources. - Replaced Mercedes-Benz SL65 AMG Black Series sound. ----------------- TDU Platinum Update Patch v1.04 ------------------------- - Fixed the race "The Dream in Your Fingertips" because it was not starting. - Fixed one apartament price in the database. ---> Extra features updated: - All fixes been added to the "Extra" database, for multiple prize cars. - Added a new extra and optional Expert level AI Bots. - Added 4gb Executables, as it fixed the issue with some vehicles dropping the fps, glitching the textures and crashing the game. (P.S. Thanks to Mondodimotori for founding this out! ) ----------------- TDU Platinum Update Patch v1.05 ------------------------- - Fixed the wheels on the tuned versions of the Skyline GT-R R33 V-Spec - Removed the duplicated Triumph from the dealer. - Added 10 seconds extra in the gold time to the race "A Serious test of car control". ----------------- TDU Platinum Update Patch v1.06 ------------------------- - Fixed Tesla tuning, where they could get in the tune shop, but not get tuned. - Fixed the lighting of the dealerships, reducing the intense brightness. - Added 2-Step tuning for FXX and Gemballa MIG-U1. - Added 2-Step tuning for Pagani Zonda R. ----------------- TDU Platinum Update Patch v1.07 ------------------------- - Fixed rarity of Audi Quattro Sport. - Fixed engine type of BMW M4 F82. - Fixed and replaced some car sounds. - Reworked dealership lighting. - Re-ordered the days, so fog weather won't be displayed so often when you start the game. ----------------- TDU Platinum Update Patch v1.08 ------------------------- - Replaced the sound of Mercedes-Benz SLR Mclaren and Audi R8 V10 Plus - Reworked the physics of BMW 850csi. - Fixed an issue with BMW M4 F82 Liberty Walk, where it couldn't shift gears when you retry an event in automatic gearbox settings. ----------------- TDU Platinum Update Patch v1.09 ------------------------- - Fixed the pricing of Kit 2 for Ferrari F430 Spider. - Improved the handling for bikes. ----------------- TDU Platinum Update Patch v1.10 ------------------------- - Added 2-step tuning for Brabus E63, Brabus SV12 S and Brabus ML63. - Reworked textures for Ferrari F355, Ferrari 348 TS, Ferrari F50 and Ferrari 599 GTB. ----------------- TDU Platinum Update Patch v1.11 ------------------------- - Reworked textures for BMW M3 E36, BMW M5 E39, Mclaren Senna. - Reworked texture of silver BMW Style 27 rims and BMW M3 E46 GTR standard rims. - Fixed the issue of missing material for Ford Focus RS, Nissan Fairlady Z (Z32) and Mitsubishi GTO Twin Turbo. - Added new set of rims for Audis and Ferrari Testarossa. - Added Lamborghini Huracán Performante Spyder and Mercedes-Benz 190E 2.6l (W201) - Fixed sound issue with BMW M635csi - New license plate added ----------------- TDU Platinum Update Patch v1.12 ------------------------- - Rework on Mercedes Benz 190E 2.5-16 Evolution II, Lamborghini Huracan LP610-4 and Lamborghini Aventador LP700-4 tunes. - Added True Blue color for Ford Mustang SVT Cobra R. Install: Just replace the files in the according folders.
    Free
  2. View File bmcf1lm: DeLorean DMC-12 DMC Delorean Vehicle replaced: Mustang GT Converter/Creator: bmcf1lm Credits: 3D Model, Wheels & Interior -Turn10 Sound mod by Audrey8 !!Please make sure to backup your original files before installing this mod and read the included README file!! Mod History v0.1 mod released (1/6/2014) Terms of use: ------------ - The models, skins and other files are for private use only - Commercial use of this modification is strictly prohibited - All Registered Trademarks and Copyrights are property of their respective owners Optional Terms of use (delete or leave what you wish) ------------------ - If you wish to edit this modification please contact me via pm: bmcf1lm - You are allowed to edit this modification and it's contents for your own private use Submitter Anthony817 Submitted 04/20/2019 Category Vehicle
  3. Version 0.1

    164 downloads

    DMC Delorean Vehicle replaced: Mustang GT Converter/Creator: bmcf1lm Credits: 3D Model, Wheels & Interior -Turn10 Sound mod by Audrey8 !!Please make sure to backup your original files before installing this mod and read the included README file!! Mod History v0.1 mod released (1/6/2014) Terms of use: ------------ - The models, skins and other files are for private use only - Commercial use of this modification is strictly prohibited - All Registered Trademarks and Copyrights are property of their respective owners Optional Terms of use (delete or leave what you wish) ------------------ - If you wish to edit this modification please contact me via pm: bmcf1lm - You are allowed to edit this modification and it's contents for your own private use
    Free
  4. Version 1.0.0

    93,175 downloads

    Time to re-discover the island of Oahu. Test Drive Unlimited Platinum pursue the objective to be more than a collection of many different mods in a pack, the objective is to deliver a whole new experience, a whole new way to play with endless possibilities to choose at your own demand, ready to go. The work being done is beyond the gathering of different vehicles, sounds and gauges from different online websites and packing them together, it goes further to new physics, brand new weather, compatible with HDiR, new world textures and also new music for background and radio statios. Test Drive Unlimited Platinum is a non-profitable project, made with the intention to enhance the gameplay of Test Drive Unlimited.
    Free
  5. Version 1.0.0

    57 downloads

    Hi there! I've made a simple mod that replaces car horns into working car blinkers! It's a really easy to install under 2 minutes of your time this mod was inspired by another mod that i saw, but the links were deleted, so i've technically resurected the mod back from the dead PREVIEW: Horn Mod by Nick1999.zip
    Free
  6. Hello Everyone! Can any experienced modder can do a repaintable Volkswagen W12 Syncro and Volkswagen W12 Roadster? Us, as in TDU players know that VW W12 and Roadster cannot be repainted (unless you take it to a paintjob shop that lets you respray any color you technically want) Since VW W12's are in 2 main colors; Red and Yellow, while interiors are Blue and Orange-ish. Anyone would be happy to get a car that you can repaint in 2-4 colors. Exterior and interior of course, If anyone can or does that everyone will be happy to cruise in a car with their desired color of choice.
  7. Greetings once again! I have finally found Patch 1.68B for Test Drive Unlimited! Ive found it on some Russian site and ive decided that i should upload it here as many people need it for modding! TDU Community PATCH 1.68b.rar [ATTACH=full]32180[/ATTACH] Notes: - This patch is not compatible with TDU without Mega Car Pack - Everything to change the physics (made by various modifications, car manager, yourself or something else) must be installed again! Sorry for the inconvenience! - You can also repare your TDU installation of this patch, if you got a conflict in the database after installing mods that have the wrong settings for Making TDU crash. - Suzuki GSX-R K9 version 1.0 is not compatible with this hotfix. Features: - Unlock new traffic cars - Unlock the bike clothes for the car - Unlock the car clothes for bikes - Unlock custom coloring for the car that was locked - Open the store to customize the F40 (up to kit3 available) - Car names recorded (example: Enzo Ferrari became Ferrari Enzo, Edonis Edonis become B. Engineering Edonis ...) - Nismo 350Z Fixed drives - Special body cars (Nismo 3520Z, Saleen ST281, Alfa Romeo GT Technical Sport Kit, Benz SLK 55 performance pack) currently sold at the car dealer site - Nissan 350Z and Alfa Romeo GT (normal body) are now available for kit3 ( unchanged) - New logos for addon cars to nnym list of brands and model name are available for all languages - New traffic - Fixed brand error + logos - New car names - Exhaustive list of more than 130 logos from the real car manufacturer (You can see this logo 1.14 version of Tools for the TDule Module TDule) - Resource names update - New bots (rivals) offline mode / solo for all cars, you can now meet cars with Carmegapack (including new slots like the Atlantic Ocean Bugatti Type 57 SC or Facel Vega Facel II) - Garage / car sales distribution update - Added new traffic vehicles with Foodstuffs like trucks - Hood Nismo 350Z fixed (currently independent from Nissan 350Z) - Fixed cameras (Dodge Viper Convertible, Lamborghini Gallardo SE and coupe, and more) - Cameras update to the next step of the camera editing - New features automatic installation (safety and efficiency) - Ability to choose what you want to install (resources, 1.68, transport) on easy step control - Easy to remove. - The language remains unchanged. Installation instructions: Open the "Patch" folder, open the file "PATCH_1.68B.exe", select "browse", select the folder with the game and click "Next".
  8. Hi users! i've been playing TDU as long as i can remember, and i love mods, especially JDM/Japanese cars :) Ive found this video on YouTube, here's the link; and ive Googled the creators name, and i found his post, here's the post Released - Toyota Supra sound but sadly FileFront doesn't work for god knows how long... if ANYONE has that sound mod somewhere on your PC, please send send it down to the comments so other users can enjoy a decent 2JZ sound! THANK YOU Nick1999
  9. Hi users! i've been playing TDU as long as i can remember, and i love mods, especially JDM/Japanese cars :) Ive found this video on YouTube, here's the link; and ive Googled the creators name, and i found his post, here's the post Released - Toyota Supra sound but sadly FileFront doesn't work for god knows how long... if ANYONE has that sound mod somewhere on your PC, please send send it down to the comments so other users can enjoy a decent 2JZ sound! THANK YOU Nick1999
  10. Before anyone on PC jumps in about it being "X using mod Y", please keep this topic to only the standard games and the way they can be played. Thanks. The handling in an open world and free roam racing game is always a hot topic. You have your casual players who like nothing more than being able to easily hit the roads and fields and have the car behave in a controllable manner, then you have the in-betweeners (simcaders?) who like a little bit of fight with their vehicles but not too much that understeer and oversteer make them panic, and then you have the simulators, who like nothing more than a truly authentic experience. (and would probably wish for real fuel consumption, tyre wear and the need to wash and wax your car after every outing :p) Forgetting all about those different types, it needs to be remembered that the driving in the game itself is the core of it all, and if it's crap, then it doesn't matter how big, detailed and jam-packed full of features it is, as you're not going to have much fun when playing through it if the handling annoys you. You might be able to endure it enough to make it through, and perhaps the tuning, modification and photo mode features or whatever else is available, are so enjoyable that they themselves take over. But it's the game's world that matters most, no? And if you can enjoy it as well as all of the extras, then a damn good game you have found Now, not every game is going to have everything you want, and I am only asking for the game that in your view had the best driving feeling, for you, and to briefly say why it was the case. In my opinion I still find it hard for any game to beat the feeling of the original... Forza Horizon. There was a nice balance between all the different drive types, the frightening speed through monster power, and the feeling of weight and inertia displayed by the vehicles. I got to try FH2, and FH3, but only briefly, and I did not like the way it seemed to have regressed and felt a bit more floaty than their oldest ancestor. Was FH too close to FM for some and so they dialled it back? The Rally Expansion also is a clear indicator of why I rank FH as the best, the feeling of the car tackling those routes and struggling for traction, Scandinavian flicking, bogging down at points, and the pulling off a perfect handbrake turn was just glorious. If you can, I really recommend you check it out and judge for yourself.
  11. Time to re-discover the island of Oahu. TDU Platinum pursue the objective to be more than a collection of many different mods in a pack, the objective is to deliver a whole new experience, a whole new way to play with endless possibilities to choose at your own demand, ready to go. The work being done is beyond the gathering of different vehicles, sounds and gauges from different online websites and packing them together, it goes further to new physics, brand new weather, compatible with HDiR, new world textures and also new music for background and radio statios. New Physics Over 880 vehicles Correct color names Dedicated camera for each vehicle New weather - HDiR compatible New map textures New radio stations Easily moddable Easy installation Optional Russian language Toolkit How to install (By No_Longer_Tipsy): Images Modders and special mentions Djey Speeder Pator5 Minime891 Mondodimotori TDUZoqqer Combat-Shotgun Norby931 Miha2795 Tool831 2CV SUPER GT StarGT PhatPunk Reventon09 DriverTDU Takumi Acvet06 Doctor G DjoyTinnio Urban iLLusion Zebukas FenixZ Kvrt666 VDVS Opelos_HUN Tob-Racer MagicV8 Rulezzz Ryzza5 VDV522 XtensoJDM t0m3k911 scuderia458 =Comp@ct= Sourkho And many other who have worked to keep TDU alive and interesting for so many years. TDUCk HF Garage TDULOG :: Test Drive Unlimited tdu.net.ru Drivers-paradise Without everyone, TDU Platinum wouldn't be anything more than a dream, so, all those people deserve a round of applause and we'll meet somewhere in Hawaii. -Always remember to make a backup of your game before you perform any modification. - For existing profiles, it's recommended to sell your vehicles and stay only with an Alfa Romeo GT BEFORE you install TDU Platinum. - If you're not feeling like selling all vehicles, just drive off the house with an Alfa Romeo GT BEFORE you install TDU Platinum, but this method might crash your game once you check some vehicles in the garage. - Original copy of TDU installed - CPU: Pentium 4/Athlon XP or better - CPU SPEED: 3 GHz - RAM: 2 GB - OS: Windows 2000/XP and above - VIDEO CARD: 512MB Video Card with Pixel & Vertex Shader 2.0 (NVIDIA GeForce 7600+ / ATI Radeon X1600+) - TOTAL VIDEO RAM: 512 MB - 3D: Yes - HARDWARE T&L: Yes - PIXEL SHADER: 3.0 - VERTEX SHADER: 3.0 - DIRECTX VERSION: DirectX 9.0c included - SOUND CARD: Yes - FREE DISK SPACE: 18 GB - Additional Google Drive link ---> Update Patch Q. Why does some vehicles display an absurd Top Speed? That's because how TDU was codded. Sadly, to get the gear ratios to work as they should, you must set the car's Top Speed as the top gear speed. Which means, the maximum speed that the final gear could achieve, regardless of it's power or drag. Usually, vehicles that have an "Overdrive gear" will display absurd values, since the last gear is really long, with the porpouse of fuel saving. Q. Ok, but why it is actually the Top Speed value is lower than the final gear speed? That's because TDU, by standard, adds around 10% more top speed. So, if a car final gear speed is 330 km/h, if you set as 300 km/h, in-game the car will reach 330 km/h. Now, if you set 330 km/h, the car will actually be faster than it should, and will reach 363 km/h. Deducting 10% of the speed makes not only the final gear accurate, but every gear will top at the correct speed, if your gear ratios are correct, which means the speed you need to shift will also be accurate. Q. Why the car classes are broken and i have overpowered vehicles for it's class? Because that was the easiest way i found to get these high-power tunes and keep the game "easily moddable". TDU will only understand a car class change if it reads a new entry on the database. That being said, i would need 4 entries in the car database, for 1 single vehicle, 1 entry being it stock, and 1 new entry for each tune kit. That means instead of 880 vehicles, i would need at least 3520. Not to mention that if someone decides to modify that 1 vehicle, they will need to modify the tuning its aswell. That not only means it would take a long time, but that it would make the game much more complex to be modded, so i used the original upgrade system, that's based on % increase of the base vehicle, but sadly, it doesn't support class changes. Q. The traffic in my game is being glitchy and invisible, what do i do? In the Project Paradise Laucher, make sure to enable V-Sync, to lock your fps to 60. The game won't do well with higher fps. Q. The game is displaying too much brightness, what i did wrong? Usually the dealerships display a higher brightness than the road environment. But also, that could be caused by FX Tweak being enabled in Project Paradise Launcher. TDU Platinum weather system was developed to not require FX Tweak, if you enable it in the launcher, it may override the weather files. Q. The physics have been changed, but they seem the same? That's because the physics engine is the same, but TDU allows each car to have their individual physics worked on, and that's what's been changed. To match real data, because TDU has messed it up even on the original game. Q. TDUPE is not working? Yes it is, but unfortunately i've stumbled across an issue i thought i would have. This issue happens when the database has over a thousand entries, which is the case, since TDU Platinum's database has 1105 entries. So, to use TDUPE, you must follow these steps: To run TDUPE, you must open it as admin. Point your TDU database directory in the settings and click load. Once it has loaded the database, search for the Custom Car you replaced in the car list. Modify and Click save. (That is when the problem starts.) Because TDUPE can't deal with more than 1000 entries in the database, it will make the game crash, to fix that issue, you must open TDU Modding Tools File Browser. Extract the CarPhysicsData.db, located inside the DB.bnk. Decrypt CarPhysicsData.db using TDU UT (this tool i did not provided, but it can be found on the forums) Open it using notepad and set the number of "Items" as 1105, save and close. Encrypt the file again, using TDU UT. Replace the new CarPhysicsData.db inside the DB.bnk. Q. Do i need the game or this is a standalone game? No! You need the game first, this is a mod and won't work on it's own.
  12. hi, i play TDU since it came out and i wanna add more horsepower to Nissan Skyline GTR R34. And i searched on Google how to setup the application and it says i need to copy D:\Test Drive Unlimited\Euro\Bnk\Vehicules to a settings tab and it should automaticly saved it, but it doesn't Why doesn't work? Does Anybody know? I wanna have 800hp R34 but now i have lousy 345hp -.- any help would be please TSG:D
  13. Name : ''Adventtime Sparkle'' Creator : DJoyTinnio Well as the title says it is adventtime. Normally i wanted to make the first ADVENT tire fun mod, but then it came to this. Ok to be honest, i had a top secret deal with TDU developers years ago before game came out you know, wich included, that they would make the dead autumn leaves, pushed arround by the wind, appear and dissapear like they want without any reason. Sorry for that. But it was neccessary for me, because i thought of replacing that leaves with something more let's say, ''alive'', later on, with gloworms :-). There, the disappearing and appearing is the case, when you see or not see the dark back of them, while they are moving. I allready forgot about it. Now yesterday and the day before i was very happy because of milli's new community pack. [RELEASED] Test Drive Unlimited Ultra Community Pack v1.03 | turboduck forum And it seems like everytime i am happy about something, i remember something nice i wanted to do, or could do, and of course in the best case, also for others. Now if that's not christmas, i don't know. So for now it's sparkle that is looking like gloworms in a bit distance also. It's shimmering, it's floating, it's flashing & hiding in the grass and trees, very nice. I want to try a 4 coloured version of it too, because of adventtime. And later i bring the little green light showing animals into it. [ATTACH]27644[/ATTACH] [ATTACH]27645[/ATTACH] [ATTACH]27646[/ATTACH] [ATTACH]27647[/ATTACH] [ATTACH]27648[/ATTACH] [ATTACH]27649[/ATTACH] [ATTACH]27650[/ATTACH] [ATTACH]27651[/ATTACH] [ATTACH]27652[/ATTACH] Put this into fx folder. ( backup or rename old file into particlesOrginal.bnk for example, while you are trying the mod ). File-Upload.net - adventtimesparkle.rar
  14. Something the world did not see, yet. White tires . Now every game developer and tire manufacturer needs to ask me for permission to produce white tires, because it was my idea, of course i'm kidding. Why not glow in the dark tires in real world ?. People would see cars better at evening and night from the side. Also i thought about a bit transparent tires, with led light from the rim inner side so the tires are glowing, how cool would that be, and also very much saver. Just do it. I plan to add, a little bit more dusty dirty look on the rolling surface (done), another profile i allready have in mind (done), unlimited ammount of own art wire tires ( also for grey &or black version if it's good looking with it ), funny sidemarkings like ''Good yes'', ''Spirelli'' or ''Advent'' ( i won't use original names ), coloured wire tires for every version, white wire tires for grey and black version, grey wire tires for white & black version, black wire tires for white & grey version, black & grey version without & with funny sidemarking, tires wire sidemarkings funny version of, kidding . ( version with darkgreen ''Tinnio unlimited'' or ''unlimited'' sidemarking, pastellgreen for grey & black version ) https://www.file-upload.net/download-13891974/TDunlimitedtires.rar.html [ATTACH]27519[/ATTACH] [ATTACH]27536[/ATTACH] [ATTACH]27523[/ATTACH] [ATTACH]27537[/ATTACH] [ATTACH]27539[/ATTACH] [ATTACH]27538[/ATTACH]
  15. Yo hello. So i don't know if i'm late with the news but i've just seen ReShade release 3.0 the past few days and it's phenomenal for me. It's got the easiest interface i've experienced so far for third party post processing programs and even installing it is very simplistic. No more SweetFX+Reshade. It's just one smooth mod. [ATTACH]27323[/ATTACH] I have also just started playing TDU 1, but i've already played TDU 2 so. I know, not cool. [ATTACH]27324[/ATTACH][ATTACH]27327[/ATTACH] [ATTACH]27326[/ATTACH][ATTACH]27328[/ATTACH] Theses first few photos are me fiddling with ReShade + the timescale mod which makes everything orange. The rest are without the timescale mod. [ATTACH]27329[/ATTACH] Just look at that beaut!! [ATTACH]27330[/ATTACH] [ATTACH]27331[/ATTACH] It does its job very well and the FPS loss is not noticable on my system (a mid-spec build), except only for processes like cartoonify. My settings have around 5 or more processes enabled. So then, to the main point of this post, because it's not just a gallery. ReShade 3.0 uses d3d9.dll. Which also happens to be the second file of only two files of TDU Project Paradise. I tried looking around for a way to get the two work together, and one was using EnbInjector, keeping TDUPP's .dll as the main and writing ReShade's .dll as a proxy library on the injector's .ini file. Which didn't work. There was also another workaround, which involves using the dinput8.dll, which seems to be an API loader, and store ReShade's files in a /scripts named folder. Unfortunately the community patch also uses dinput8.dll. I wonder how i can make this work? Besides. My game was also messed up by all the patches and mods, i am going to have to study how to install them properly first. Some cars and parts weren't showing up, and the game crashed frequently.
  16. [ATTACH]23174[/ATTACH] [ATTACH]23177[/ATTACH] [ATTACH]23178[/ATTACH] [ATTACH]23175[/ATTACH] [ATTACH]23179[/ATTACH] [ATTACH]23180[/ATTACH] [ATTACH]23186[/ATTACH] [ATTACH]23187[/ATTACH] [ATTACH]23188[/ATTACH] [ATTACH]23191[/ATTACH] [ATTACH]23190[/ATTACH] [ATTACH]23192[/ATTACH] [ATTACH]23193[/ATTACH]
  17. Introduction After editing by hand some sectors for the next update of Project Paradise, I thought it could be nice to create a proper map editor for TDU. After all, that's the only part of the game which has never been modded before. :) (and yes, next pp update should come soon, so less pm spam everyone thanks :twisted:) Description Even if it's called "Editor", this tool is a toolbox to export your files in your favorite 3D editor (maya, 3DS max, blender,... any editor as long as it's compatible with .obj) and obviously do the opposite. :p This choice as been made simply because I didn't want to make the usage of a cheap and badly written 3D editor an obligation. :D .obj has a pretty basic structure making easy to build an object from nothing. Features Heightmap Creation/Import/Export Material Editor World Objects Creation/Import/Export Road Collision Support (Havok *-R.shk) World Collision Support (Havok *.shk) Entities Management Soundscape Edition Wire Editor Map Network Editor Security Ramp Editor Green: done / almost done Orange: in progress Brown: just started / researches Red: todo Screenshots Terrain Edition Fast and clean heightmap edition (note: only the Y-axis is used by the game) Untextured/Textured heightmap World Object Edition Imported Untextured Object from a *-O.3DG (some oil station) Imported Road Network from a -O.3DG with a bit of Havok vertex (yellow dots) Terrain, world objects, havok collision mesh Havok Mesh in Editor, Havok Mesh Exported to TDU (early test) Custom low poly mesh (edited plane) exported as Havok Collision Mesh World Object Import (W.I.P.) World Objects with custom pivot point Basic Material Editor Download Test Drive Unlimited World Editor V0.04 Changelog *Objects Import/Export *UI update *Now using collada *Complete and detailed user guide inside the archive Download V0.04 Old Version Test Drive Unlimited World Editor V0.03 Test Drive Unlimited World Editor V0.02 Test Drive Unlimited World Editor V0.01 I'll try to keep the thread updated as often as I can. Opened to suggestions / Q&A / testing (dont ask for that yet :cheeky:) / ...
  18. Sounding very nice. From bottom to top fitting now. Not getting flat anymore in high rev range. New onlow. Sound is reving up to 8200 rpm. So if you put it into a car, originally having a rev range up to 8000 rpm, it'll sound like that. Again updated 10.05.2015 . Tnx minime891 for the video, i can't do this with my good old pc from 2002 :-). And the fact you did it on your own, without me having to ask for it, is also a big compliment for me, so, ciated, hehe. Edit 2017 : New video for the onboard version. :-p Releasenjoybutton : http://www.file-upload.net/download-10602216/audi-r8v10-onboard.rar.html ( onboard version ) File-Upload.net - audi-r8-v10-plus.rar ( pure engine sound ) Video ( onboard version ) : Video ( pure engine sound ) :
  19. So, i was going to publish a little bit, on each advent, but instead there is one big present for the entire christmas time. I hope this is ok :-). This project is to 13% done, but the result is so awesome and beautiful allready, so i decided to release it yet. The pictures show real representative ingame content. You need red cyan glasses to see the 3d effect . These are available at ebay at about 4 euros . Get inspired :-) . Prereleasenjoybutton : File-Upload.net - TDU-3d.rar
  20. Almost everyone knows this star-shaped lights at headlights. In the basic game two things i didn't like. The rays of the star have become increasingly wide gen outside, rather than pointed constantly, and also too much to see. Otherwise i find it very pretty, which is why I keep it original. and these two things have changed. (up on minor irregularities in the texture) The glow in the core I have gently boosted, and reduced the bluish. It is indeed always still blue, but throughout there is a absolutely normal now headlight white. A common car is in the download file with whitewall tires, and an outatime specialty license plate. Unfortunately just have no other. So who doesn' t care about that, can install the carlightflare with the common car bnk . For those who have too many mods in it, the file light fx.2db is individually there also. Installation instructions in the text file. a lot of fun: File-Upload.net - light-fx.rar original starlike : original :
  21. I'm always bored in TDU2. Anyone have ideas on what to do? I have some of my own. Please list them like this, these are some of my ideas: Cruising around, cockpit view, following the street rules Doing police chases with other people Creating a cop car and arresting people Freewalking around Hawaii and hitching a ride Instructions on the last two here: ​Cop Car instructions: Create a cop car (friend me, i'll invite you to my house. TDU2 gamertag: AnomynousKilles) Come to the Ibiza asphalt racing school, there's a runway. I'll be there at certain times. Say in chat if you want to join. Learn the manuovers Chase someone who has violated. Set their fine to your stake. Tell them to let you win. If they don't have enough cash, co-op them and take them o the nearest police station. Freewalk instructions: Purchase the Nakuli loft in Hawaii. Go near the sofa and against the wall the sofa is resting on. Go through it. Turn right and walk out that way. Go forward until you reach a building with a low wall parking lot. Turn right towards the shoes billboard. Turn left. Keep going forward until you reach a 3-space car park which is fenced off. Stand in front of a car which is turning forward from your direction. Stay in line with the car until you get to the end of the road. Get off there and go forward under the water. Go in the yellow-white stuff [WARNING] Don't go in that stuff. These are all my ideas. Please list yours like this. TDU2 Gamertag: AnomynousKilles *The Freewalk only works in 0.4 Unofficial Patch
  22. I had this idea while I was watching some TDU1 gameplay :) , Car Rental. Why did they remove that from TDU2? :sulk: It's a great feature. Could some great modders out there create this mod? It's not really useful, but a VERY COOL feature, makes the game so fun to play, i.e. You had $500,000 and you wanted a Lamborgini, to show off to your friends to. Not to race in, but show off. A Lamborghini costed $600,000 :cry: but there was a car rental booth nearby. You would rent it, for, lets say, $400,000 and showed it off. :cool: Very good feature, that would be. Do you agree with me or not?
  23. TDU3 or not TDU3? That is the question! In business some strange things can happen that can basically result in a complete orbit of circumstances, companies close down and then re-open as something new but then the new shuts and we find ourselves back with the previous starting afresh, almost like a resurrection of sorts. This looks like it could be the case with the now defunct Eden Games who as we all know made the fantastic Test Drive Unlimited (TDU) and the why why why?!! sequel of Test Drive Unlimited 2. Now though it looks like we have a new old new company in Eden Studios, if you follow the link you can see they are looking for staff to work on the "game development of a [sports] car game" and that a very familiar face shows itself in the domain registration details; none other than Eden Game co-founder and tduck owning Mr David Nadal! *applause* So what does this mean? Does it mean a Test Drive Unlimited 3 is coming? Does it mean a game like TDU but not TDU is coming by those behind TDU and TDU 2? I don't know to be honest and sure enough a number of the main people behind TDU now work at Ivory Tower on The Crew which is due later this year and is excitedly said to be "the spiritual successor to Test Drive Unlimited". However rest assure that I will try and put a spy in their office - preferably in a cupboard with breathing holes - to get the lowdown on this new old studio and what plans they have in mind and what motions they are getting into. If the name doesn't ring a bell then all you need to know that is even before TDU came this wonderful studio brought us games such as V-Rally (and it's successors) and the incredibly good NFS: Porsche Unleashed, so they do know how to make a damn fine racing game when they put their minds to it. Either way it's good to see them back and we hope that this time they don't go the route of of before and instead concentrate on getting the core driving down first before doing any of the other side parts as at the end of the day folks, a driving game should be enjoyable to just drive in right? Alternatively they may be jumping into mobile and tablet development or *shock horror* - a free-to-play game!! Whatever it is we'll be watching and listening. Hey you! Yeah you, check out our forums and join in the discussion!?
  24. Here's something none us were NOT expecting but is their plan to do this in order to breakaway from their parent a good idea? Could it be that the dodgy decision making, the abysmal customer service and operations, the lack of info and the let's face it completely horrid method of running a business over the past number of years all down to those in France? Yeah sure. :rolleyes: Thanks. Atari hit by dwindling revenue, files for bankruptcy | VG247
  25. This is my newest video and perhaps last from TDU, but im will be online yet. I hope you enjoy it ! ;) Have a nice day / night !
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