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Found 15 results

  1. Happy 10th Birthday To The Duck Oh my gosh I can’t believe it, we bloody well made it to year number 10!! Wow! Where do I start with this one then? I think starting at the start would be a good start, so that’s where I’ll start. Before It All Back in 2005 a trailer for a game showed at E3, this game was Test Drive Unlimited and it hooked me almost straight away. With its massive environment, great cars, bikes! (and I’m not even a huge bike fan but it was something different) and a general feeling of being more about the drive than the race, here was a title I had been waiting a long time for. In the run up to the original release for Xbox 360 in September 2006 it was clear that this game was going to draw in a good crowd and that those people would be of a sort that would just get what this game allows. Well that happened and they were easy to spot as they all visited the official Atari community forums, of which I later became a moderator on because of my selfless promotion of the game… I mean my helpfulness to others was just that amazing. Over that time of being on these forums I came to meet many of the members from it in the game itself. This showed there was just so much potential for a dedicated community to the game and being that I was in fact a long time admin of the Forzacentral community, the idea of where to go in relation to a name was obvious. And so... Welcome to Test Drive Unlimited Central Funnily enough, I still remember writing the original ‘Welcome to TDU Central !!’ thread at 3AM in the morning, ready for the ‘switch to be flicked’ at noon the same day. And as that time came to strike, the community of Test Drive Unlimited Central kicked off right on time at 12:00pm (UK time) on February 1st 2007. After about 2 mins this was shortened to TDU Central (TDUc) for obvious reasons and the community that enjoyed the game flocked over to the new place. All the good eggs came over and signed up and plenty of discussion, showing of media and arranging meet-ups and such were well underway. The PC mob weren’t staying away either as the release of TDU was heading their way and so over they came also. And it is thanks to these early pioneers that our popularity spiked as their early experiments in the modding of TDU started to show some real promise, and when new vehicles were getting closer and closer to being able to be put into the game, visitor numbers surged and activity frankly exploded. Unfortunately all this attention made our hosting practically do the same and so we had to look elsewhere and moving up the power chain meant increased costs, but thankfully a good amount of generous members contributed from their own pockets to keep things running. Over the years there were some really hard times and there were moments where we actually were away and had moved to a temporary free hosting forum which we subsequently labelled ‘TDU C-rap’ if I remember correctly. These hardships were overcome and forum life in general was pretty sweet, with plenty of regulars having fun and joking about with one another, game sessions and meets being proposed and members for clubs being sought after. This was a fun time! Here comes Test Drive Unlimited 2! In early 2009 the infamous BADNED, who you may know from Forza circles, posted about how a sequel was on its way, showing some of the old media and information that he had available to him. Unsurprisingly this lit a fire under people in our community and the chatter started to happen about what they hoped to see, what they wanted fixed and improved, and what the new location could well be. Well after that little burst of news I took it upon myself to go hunting for goodies myself and so, armed with Google and some knowledge on how to go about performing advanced searches, I set out on my web expedition and to my surprise, found quite a lot of stuff. Concept art, vehicle renders, interface graphics and icons and a small clip from a work in progress trailer video. Some of this concept media was displaying some weather scenes and so again another flourish of conversation and hype-building was unleashed on us. At the end of 2009 I received an email, this email was from none other than Mr David Nadal, head chieftain of Eden Games and in it he was responding to the info I had found and commented that he found it flattering and showed that the desire for a sequel was strong. He ended his message with words to the effect that '2010 will be an important year' and left it at that. It wasn't until March 2010 that the official drop arrived on the scene. As this is when an email containing details about TDU 2 and its first official screenshots went out. Naturally though, I was out taking care of some business down in the town when it arrived and so I missed being able to post it for our members before it spread like wildfire around the internet. (sods law and all that) Shortly after this I was invited to attend a TDU 2 event in Lyon at Eden Games with another fansite admin, Fabien of tdu.fr fame, where we were treated to a presentation about the game, allowed to ask questions, watch the game, watch the game crash (these things happen during development), play the game, comment on how the game was “twitchy” and “had too much grip” and then get a tour around the studio where many a vehicle model was seen that we had to keep quiet about. (still sour about no Lamborghini even though…) Understandably the other TDUc muppets were thrilled that I had been able to do this and had nothing but warm wishes and smiles for me when I got back but hey they and some of the regular scum members got a chance to head on down to London where at Namco Bandai Partners we got to check out TDU 2, eat pizza and watch Baldy consume an unhealthy amount of sparkling water. This was a really fun day and one I am so glad to have been able to do, not because of the game but because of being able to meet the people behind the words and see just how they were in real life. They were all quality people and I really would like to see them again in the future. *Aww* TDU 2 What Happened To You?! Not going to lie, TDU 2 for many of the original game’s players was not a good game at all. It fixed the problem of the roads and gave us a whole other island to play with but the core of it, the driving, was horrible. The cars were very twitchy and performing a powerslide was not as natural as it was in its predecessor, and not just in Hardcore mode either but there was a real feel of delay in getting the vehicle to respond to your controls and despite the lovely smooth roads compared to TDU, the driving just didn’t make it fun to play. I myself spent 98% of my TDU 2 playtime in the Casino, playing the slots or praying for the roulette not to crash out or say you’ve won but still take your money. Out of most of my gambling time a good amount was probably spent drinking cocktails in order to win a ticket for the high stakes Poker game. Don’t get me wrong I enjoyed this aspect and the winnings from it allowed me to buy the yacht, all the Veyrons and every other hypercar but that was it. I could not drive them in that game and that kind of hurt as this was a sequel myself and my community had been waiting years for, and here it was and it was pretty bad…. for us anyway. Not ignoring the people who do enjoy the game but for fans of the original TDU 2 over on our place, it was quite the disappointment. Why turboduck? Within a very short time of the release of TDU 2 we realised that being a dedicated TDU community wasn’t going to work any more and so we opened up the discussion about where we should go from here. This talk was mainly contained within our chatbox amongst the regular and veteran members until a thread was created by tWm looking to create a proper conversation on the matter. It descended into mainly jokes and piss taking but there were a couple of genuine suggestions and comments on the matter. One of these was made by me™ who commented “Rename it to TDuck, as in Turbo Duck” and this was noticed, in fact as we were known as TDUc which was said as T-duck the name had came up before along with other words that begin with ‘t’. As I liked the name that much, in August I went ahead and registered the domain to keep it as a proper option. Throughout the rest of 2011 and into 2012 the name was picking up steam amongst people and so it was decided this is what we were going to rebrand ourselves as. I started work on the first version of turboduck which included a main site that had been missing for too long and version ‘one’ went live on October 23rd 2012. The focus was removed from TDU and all other games were brought in along with more typical gaming, automotive and motorsport talk and that has been our way ever since. We still have our crazy laid back ways and aim to make our members find fun on our place and will continue to do so for as long as I hold the admin hat. The future… ? Looking ahead, it’s going to a bit of a strange one. A new TDU looks to be coming so naturally people are watching that but with more caution because they do not want to be bitten again. A new Forza Motorsport is on its way and should be looking incredible on Scorpio and PC, GT Sport is just coming at some point (starting to really not care about that series), Assetto Corsa has brought an awesome PC racing sim to console, DiRT Rally has shown that a proper sim can sell and play well too, VR is making games even more fun and immersive and old names are reappearing making some of us ask… It’s been an epic time and a hard time but it’s certainly been one that’s been amazing to see. I thank each and every member who has posted and shared anything worthwhile on our community forum and wish you all the best in life, even if that means leaving us and finding your way in the real world. Just make sure to come back now and then and let us know how you are getting on. As for us. We will just keep on keeping to our motto: Be Stupid Responsibly! Cheers! – turboduck team
  2. Hello everyone, with this kind of title I'm pretty sure you're thinking "but what's the deal of making a patch on a game supported by their own creators?". Well let me tell you: Fix every bugs/glitches never fixed by dev (RGT hole for example) Add clothes/cars/stuff created by modders Put suggestions from community in game every month Gamers part: TDU 2 COMMUNITY PATCH V0.1 DOWNLOAD Older Version: TDU2 COMMUNITY PATCH v0.1.rar Check TDU 2 Wiki page to see TDU 2: CP progression! TDU2 Community Patch - Test Drive Unlimited 2 Source If you feel ready for the adventure, and if you have a great quality project/mod, please feel free to send me a PM (with pics and a download link to let me test).
  3. Hey! Due to confusion with the "Show Off Your Mods" thread, I thought it would be a good idea to give the community a way of showing everyone what TDU2 mods they have installed that are made by some great modders out there. Any completed car, rim, environment or graphical mod that is/ isn't made by you can be shown off here by screenshot or by video. This thread gives players the chance to showcase their garages and helps "advertise" the modders creations. Just make sure you give due credits for whatever mods you decide to show off if they aren't made by you! And don't forget you can create a dedicated thread for your own images in the TDU2 Photomode forum too. I'll get the ball rolling :duck: Credits for mods below: StarGT (M6 2010 & M6 2013) StarGT and TheLegionary (Maserati GT MC) Reventon09 (Vanquish)
  4. Hello Guys :) Well, I just saw how many brands are in TDU now with all the mods made by the Community. Here is a pic to answer my question: There is probably more than 106 brands. So more than a 2000 mods. Convert one mod in approximately One months, Two weeks, One week, 3 days, 12 Hours, 5 Hours, 2 Hours... Then think how much hour it could represent. When I imagine that number I just want to say... WOOOOAAAW ! :nuts: We approaching the end of 2013, TDU is 7 years old and we still play that amazing game. Even next-gen games doesn't remove the love of the game... But TDU is nothing without every modders, every members, every fans of cars... All these people spend more times making the game better... It was sad to see the servers shut down last year. Atari was to focus on they new game they called TDU 2... :mad: Well, I can see that now many of us moved to TDU 2 because it's the last game where we like to see all our friends. Many people is trying to get TDU 2 better. Thanks to them also even if I don't play TDU 2. It's great to see them spending times to get the awfull TDU 2 on better TDU 2 they always wanted to see. I want to say a Enormous thank you to every people who contribute to TDU 1 for just our joy, our days, our passion of cars, our distraction... You all are absolutely amazing ! So Thank you so much... :thumbsup: TDU have still some bright days for the next months. But sadly best things always have an end. For how long ? Hope for still very long. So now... LONG LIVE TO TDU !!! AND THANKS TO EVERY ONE !!! (I'm probably in the wrong section so sorry :D ) (Also sorry if I'm not so clear in some sentences, I'm French)
  5. Yo! We have the outstanding opportunity of eating biscuits and toast in our underwear, but enough about that for a moment as we want to talk about the chance we have of being able to submit ours and yours and theirs and Jim's questions to the crew of 'The Crew'. So let's get into the dark room and get squeezing!! Post your questions and thoughts below, please try and limit yourself to inifinity-1 as we don't want to ask them too much... as... well you know, they have a game to make. So come on down to Chin Town (yeah not a typo) and submit commit yourself.
  6. If they think I'm going to spend $550AU on their console + $100 on FM5 and then not have any concerns that my $1300 wheel/pedal/shifter combo doesn't work with it then they must be crazy. PS4 just won (for me)
  7. After numerous requests, I'm gonna try once again. TDUCk Community Playtime Stuff we do: -Cruise -Tag (virus/keep the it) -Soccer -Occasional Cat&Mouse -Photoshoots -Drifting (which isn't really drifting because Clarence hosts) ->Basically what the people want This week's theme (for the cruise) is Porsches! (RUFs for those of you who don't own the pack!) Entrants: 1: superhyper 2: TimBud 3: 4: 5: 6: 7: 8: 9: 10: 11: 12: 13: 14: 15: 16: NOTICE: It's on Saturday as the TDU1 appreciation day SHOULD BE on Sunday. Time as usual is 3PM GMT (I'm willing to wait until 4PM for people to show up though so if you can make it at 4PM, that's allright too.) If the date doesn't work out for people, we can try again on the Sunday 17.6. (I got somewhere to be on the 10th)
  8. BACK AND BETTER THAN EVER! (Hopefully) TDUCk Community Playtime Stuff we do: -Cruise -Tag (virus/keep the it) -Soccer -Occasional Cat&Mouse -Photoshoots -Drifting (which isn't really drifting because Clarence hosts) ->Basically what the people want This week's theme (for the cruise) is MR! Mid engined, rear wheel drive cars! Entrants: 1: Clarence 2: Timbud 3: SuperHyper 4: Hassan? 5: 6: 7: 8: 9: 10: 11: 12: 13: 14: 15: 16: Time as usual is 3PM GMT.
  9. Here, I will keep you updated with all weekly bounty hunters, some week they offer a special painted/tuned car, when beating a time in rivals mode, others, they are giving unicorns! If you have a FM.net account, please vote for the Shelby GT500, (Superleggera was a transfer car from FM3, Mine's R34 is a VIP reward wich should come soon, non VIP/transfers, you can find them in the club! Cast your vote! also, AWD would be the easyst way to do this, but if your not too afraid, pick a Pagani Zonda and download a tune for it, handles like a Go-Kart!
  10. Hello everyone, As you may have spotted from the Community Patch thread, I am working on the patch with Speeder. Now, I need your help. I am currently modifying the Physics.cpr file and I need some testers. I need opinions, information and results. Things I have fixed/improved with the Physics.cpr file: Fixed the locking brakes Reduced the braking power (so it's not like you "hit a wall" when braking) Found the possibility to remove the ABS completely (if someone wants to experience the older cars properly etc.) Improved the handbrake Messed with the traction control parameters (it's possible to make the handling more realistic and reduce the amount of sudden spins etc.) Messed with the gravity values to decrease the "moon gravity" effect Removed/reduced some "Steering help" parameters It can also be possible to mess with the force feedback values in another file but I haven't looked at that yet. Preparing for the testing is easy, the version of your game doesn't matter, this works perfectly online & offline and there is no need to unpack your game. Custom launcher must be used, because otherwise it would replace the modified file with the original. The file you must replace (Physics.cpr) is located in the root of your TDU2 directory. If someone wants to test some of these changes and help me improve them and make some new ones, raise your hand! ;)
  11. Putting this up cause Super hasn't - trying to give you guys enough time to sign up! ;) TDUCk Community Playtime *Basically we'll do all kinds of other stuff than racing in FM4 *Kicking things off is a cruise around Fujimi *After that we'll play some tag and soccer and do photoshoots *3PM GMT on (atleast most) Sundays (though we can sometimes try different times so that different people get in too) *The event lasts (depending on people) about 2 hours so if you can make it at like 4PM, be sure to join us! Rules for the Cruise: *There's a speed limit of 80kph, which is about 50mph *The speed limit MUST be obeyed (well, on the back straight it's allowed to go a little bit faster, if you can keep your car under control ) *Also, stick to the left lane. *At the waterfall parking spots we'll stop for a photo, after that we'll change the order of the line (leader goes last, and the last person leads the pack) *Try to keep it clean *Overtaking is allowed, AS LONG AS YOU'RE RESPONSIBLE! Do NOT overtake if you're not 100% sure you'll make it through clean. Soccer: *There's 2 teams, red and blue. You can change your team by pressing A on your name and choosing "change player team". *If the sides seem to be unbalanced, try to balance them out. They might not go even every time but as long as they're as balanced as possible, then it's fine. General: *Remember that lag can and probably will occur. *On some weeks we might have a theme, for example muscle cars or italian supercars for the cruise. *If you have a mic, use it if possible. *Play fair and have fun! This week's theme (for the cruise and possible photoshoots) is your favourite FM4 car (since this didn't go well last time, we're giving it another go) Entrants: 1: Clarence (Skylark Gaming) 2: Lady Gaga (Shaftweasel) 3: Timbud (Timbud) 4: flo (forza4live) 5: SuperHyper (SuperSanttu94)? lol 6: CarbonCactus (CarbonCoffeee) 7: 8: 9: 10: 11: 12: 13: 14: 15: 16:
  12. TDUC Community Race 07 New Years Mini League! After the success of the Race 07 mini league today i have decided to jump straight into organizing a new one for the new year. DATE: Sunday 15th January 2012 TTIME: 10:00 AM (GMT) Start Cars: Radical SR4 252 BHP Number Of Races: 5 (10 Min Quali 8 Lap Race) Each entrant will pick a track to race from the Race 07 track list or can choose a addon track but must provide a download link. In the event of over 5 entrants we shall make a poll and vote for the 5 tracks to be raced! Please try not to pick the same track as someone else! A dedicated server will be run on the day which will require a password to enter (This will be decided nearer the time) CLOSING DATE FOR ENTRANTS & TRACKS IS THE SUNDAY 8TH JANUARY! NO MORE ENTRANTS CAN JOIN AFTER THIS TIME! Entrants/Track: 1. T3hReaper91 2. Sponge 3. Ryzza5 4. Acid44 - Laguna Seca 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. 15. More information will be added when i remember it. If you want to talk to me about this event then feel free to inbox me on here!
  13. Maybe florida will keep quiet for a moment now :cheeky: TDUCk Community Playtime *Basically we'll do all kinds of other stuff than racing in FM4 *Kicking things off is a cruise around Fujimi *After that we'll play some tag and soccer and do photoshoots *3PM GMT on (atleast most) Sundays (though we can sometimes try different times so that different people get in too) *The event lasts (depending on people) about 2 hours so if you can make it at like 4PM, be sure to join us! Rules Cruise: *There's a speed limit of 80kph, which is about 50mph *The speed limit MUST be obeyed (well, on the back straight it's allowed to go a little bit faster, if you can keep your car under control ;)) *Also, stick to the left lane. *At the waterfall parking spots we'll stop for a photo, after that we'll change the order of the line (leader goes last, and the last person leads the pack) *Try to keep it clean *Overtaking is allowed, AS LONG AS YOU'RE RESPONSIBLE! Do NOT overtake if you're not 100% sure you'll make it through clean. Soccer: *There's 2 teams, red and blue. You can change your team by pressing A on your name and choosing "change player team". *If the sides seem to be unbalanced, try to balance them out. They might not go even every time but as long as they're as balanced as possible, then it's fine. General: *Remember that lag can and probably will occur. *On some weeks we might have a theme, for example muscle cars or italian supercars for the cruise. *If you have a mic, use it if possible (even I use mine even though I can't speak english ^^) *Play fair and have fun! This week's theme (for the cruise and possible photoshoots) is YOUR FAVOURITE FM4 CAR. Yes, it can be tuned or whatever, as long as you really love it :p Also, the cruise WILL be on fujimi again this week. Camino didn't work out too well imo. Entrants: 1: repyhrepus (SuperSanttu94) 2: flo (forza4live) 3: Soundwave (sjaakie0251) 4: Clarence (Skylark Gaming) 5: T0M722 (T0M722) 6: Lady Llama (Shaftweasel) 7: HWo (Crazed Dodgem) 8: Timbud (Timbud) 9: 10: 11: 12: 13: 14: 15: 16:
  14. I swear I went to all the car dealers. Not just drove to them, but went in all of them too. I had started with a new game after installing 1.68B community patch, because my old savegame would not load in. If I can't unlock the motorcycle showrooms, I can't get the bikes, and do the bike races... Maybe the game is still expecting the old showrooms, and they aren't there any more? Or are there hidden ones somewhere?
  15. Looking for experienced members to come forth and join our club. We have a major amount of members so far, all great guys. Our Aim: Making a successful community. To Rank Up In The Club Ranks. Send me a message on XB:Live to redeem a trial. And Post, Ask Questions If Need Be. Members BAk99 : President Jreg21 : Vice President B G Detox : Co-Owner HxC Fuzion
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